Player Matchup

Janus
Janus
Platinum IV
DebiruMAN
Janus
Platinum IV
Level 191
God Stats
23W - 21L
1,691 SR
Queue Stats
242W - 237L
1,708 MMR
Party 1
Xing Tian
Xing Tian
Gold III
JimmoRoyal
Xing Tian
Gold III
Level 120
God Stats
1W - 2L
1,741 SR
Queue Stats
21W - 22L
1,664 MMR
Solo
Medusa
Medusa
Gold I
TeslaEngineer
Medusa
Gold I
Level 147
God Stats
17W - 20L
1,414 SR
Queue Stats
390W - 390L
1,646 MMR
Party 1
Loki
Loki
Gold I
x_SoulKlax
Loki
Gold I
Level 140
God Stats
7W - 8L
1,509 SR
Queue Stats
321W - 303L
1,693 MMR
Solo
Anhur
Anhur
Platinum I
ВАЙБИК
Anhur
Platinum I
Level 114
God Stats
1W - 1L
1,749 SR
Queue Stats
84W - 60L
1,690 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,621 SR
1,680 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,491 SR
1,611 MMR
Zeus
Zeus
Platinum II
 
Zeus
Platinum II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Gold I
Exc3ls
Ishtar
Gold I
Level 125
God Stats
2W - 3L
1,169 SR
Queue Stats
300W - 290L
1,670 MMR
Solo
Hercules
Hercules
Gold II
MisterHi
Hercules
Gold II
Level 159
God Stats
1W - 0L
1,452 SR
Queue Stats
47W - 28L
1,711 MMR
Solo
Thor
Thor
Gold I
NajiYaiba
Thor
Gold I
Level 174
God Stats
10W - 4L
1,677 SR
Queue Stats
100W - 93L
1,700 MMR
Solo
Ganesha
Ganesha
Bronze III
YFoxPitor
Ganesha
Bronze III
Level 126
God Stats
1W - 0L
1,655 SR
Queue Stats
1W - 2L
1,474 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DebiruMAN
Janus
14
2 / 1 / 4
8,451
528
8,609
5,551
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
JimmoRoyal
Xing Tian
15
1 / 1 / 1
8,816
551
8,649
15,740
12,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 1
9,051
566
10,653
15,332
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 2
8,036
502
7,437
12,560
4,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 3 / 2
7,539
471
10,229
12,246
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BellonaChronosSun WukongThanatos

VS

Bans
JormungandrSusanoAgniAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 4 / 2
9,777
611
8,737
8,717
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Exc3ls
Ishtar
16
2 / 3 / 5
8,892
556
7,009
11,904
4,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MisterHi
Hercules
16
0 / 1 / 2
9,108
569
5,528
16,439
13,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
13
1 / 2 / 5
7,732
483
10,088
14,273
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
YFoxPitor
Ganesha
14
1 / 1 / 8
8,426
527
4,538
14,250
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
11
11
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
4
2
2
L
Janus
DebiruMAN
Janus
2
1
4
4
W
Ishtar
Exc3ls
Ishtar
2
3
5
1.5
L
Xing Tian
JimmoRoyal
Xing Tian
1
1
1
1.5
W
Hercules
MisterHi
Hercules
0
1
2
1
W
Thor
1
2
5
1.75
L
4
4
1
1.13
W
Ganesha
YFoxPitor
Ganesha
1
1
8
5
L
2
2
2
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,577
Damage
35,900
61,429
Taken
65,583
33,997
Mitigated
41,609
14,004
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,737
740
0
363
8,717
3,342
0
1,399
6,945
77,602
980
L
Janus
DebiruMAN
Janus
8,609
290
0
640
5,551
2,127
0
1,512
4,039
73,046
299
W
Ishtar
Exc3ls
Ishtar
7,009
4,583
0
3,412
11,904
4,580
0
1,667
9,945
0
70,903
L
Xing Tian
JimmoRoyal
Xing Tian
8,649
870
0
3,642
15,740
12,061
0
1,752
13,988
64,358
6,455
W
Hercules
MisterHi
Hercules
5,528
2,260
0
7,409
16,439
13,961
0
6,030
9,047
0
76,667
W
Thor
10,088
2,237
0
658
14,273
5,959
0
2,355
11,630
0
55,060
L
10,653
5,845
0
5,953
15,332
6,644
2,529
2,591
12,741
0
88,000
W
Ganesha
YFoxPitor
Ganesha
4,538
318
0
4,526
14,250
13,767
0
3,289
10,065
21,013
0
L
7,437
1,699
0
2,075
12,560
4,667
0
1,870
10,690
0
70,822
L
10,229
4,588
0
1,694
12,246
8,498
0
5,550
6,696
0
46,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,893
Gold Earned
43,935
542
Minions Killed
482
0
Camps Cleared
0
1,599,676
Distance Traveled
1,667,820
2
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,777
611
146
9
0
282,036
6
L
Janus
8,451
528
137
9
0
364,265
0
W
Ishtar
8,892
556
125
8
0
334,759
5
L
Xing Tian
8,816
551
114
7
0
290,721
1
W
Hercules
9,108
569
133
8
0
313,558
8
W
Thor
7,732
483
69
4
0
370,721
0
L
Medusa
9,051
566
128
8
0
299,659
0
W
Ganesha
8,426
527
9
1
0
366,746
6
L
Loki
8,036
502
98
6
0
369,050
1
L
Anhur
7,539
471
65
4
0
275,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role