Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FEARxADRENALINE
Bakasura
Level 56
God Stats
45W - 63L
1,453 SR
Queue Stats
122W - 157L
1,419 Elo+
Solo
Athena
Athena
SergeantSlag
Athena
Level 98
God Stats
17W - 18L
1,519 SR
Queue Stats
218W - 232L
1,537 Elo+
Solo
Arachne
Arachne
ShamanBlood33
Arachne
Level 87
God Stats
6W - 11L
1,450 SR
Queue Stats
12W - 21L
1,341 Elo+
Solo
Chronos
Chronos
VinnyRock
Chronos
Level 57
God Stats
0W - 1L
1,616 SR
Queue Stats
22W - 24L
1,418 Elo+
Solo
Team Averages
Level 85
1,508 SR
1,443 Elo+

VS

Team Averages
Level 144
1,608 SR
1,466 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GoogleBlue3005
Ah Puch
Level 142
God Stats
30W - 19L
1,839 SR
Queue Stats
206W - 236L
1,448 Elo+
Solo
Nu Wa
Nu Wa
armoredcrow89
Nu Wa
Level 149
God Stats
1W - 2L
1,722 SR
Queue Stats
50W - 52L
1,417 Elo+
Party 1
Izanami
Izanami
javimoch
Izanami
Level 107
God Stats
8W - 7L
1,481 SR
Queue Stats
49W - 48L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 0
5,922
1,184
2,371
4,997
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
10
0 / 1 / 0
5,558
1,112
1,519
6,093
3,032
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
11
0 / 2 / 0
6,324
1,265
4,506
12,006
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
10
0 / 2 / 0
5,415
1,083
347
2,539
1,165
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chronos
VinnyRock
Chronos
10
0 / 0 / 0
5,824
1,165
3,495
3,190
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

362

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 0 / 3
6,642
1,328
3,375
2,695
1,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cabrakan
 
Cabrakan
11
0 / 0 / 6
6,389
1,278
4,296
7,015
6,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 2
6,826
1,365
6,888
680
250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 0 / 6
6,188
1,238
6,481
2,402
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
javimoch
Izanami
11
1 / 0 / 3
6,281
1,256
3,472
3,236
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
7
7
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
Ullr
 
Ullr
3
0
3
4.5
W
Cabrakan
 
Cabrakan
0
0
6
3
L
Bakasura
0
1
0
0
W
3
0
2
4
L
Athena
0
2
0
0
L
Arachne
0
2
0
0
L
Chronos
VinnyRock
Chronos
0
0
0
0
W
0
0
6
3
W
Izanami
javimoch
Izanami
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,238
Damage
24,512
28,825
Taken
16,028
17,460
Mitigated
10,272
1,293
Healing
1,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,371
73
0
0
4,997
1,781
0
3,333
1,664
13,683
388
W
Ullr
 
Ullr
3,375
1,433
0
0
2,695
1,147
0
1,485
1,210
0
10,301
W
Cabrakan
 
Cabrakan
4,296
794
0
603
7,015
6,515
0
3,378
3,128
7,818
0
L
Bakasura
1,519
770
0
396
6,093
3,032
0
3,885
2,208
0
6,369
W
6,888
222
38
129
680
250
0
235
445
18,681
513
L
Athena
4,506
705
0
625
12,006
10,369
0
7,166
4,840
14,053
2,592
L
Arachne
347
128
0
93
2,539
1,165
0
881
1,658
0
3,387
L
Chronos
VinnyRock
Chronos
3,495
446
0
179
3,190
1,113
0
2,155
1,035
15,020
1,672
W
6,481
2,807
0
0
2,402
938
0
1,589
739
16,772
0
W
Izanami
javimoch
Izanami
3,472
2,453
0
748
3,236
1,422
0
2,340
842
0
17,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
32,326
126
Minions Killed
111
4
Camps Cleared
8
456,837
Distance Traveled
501,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,922
1,184
43
9
1
87,780
0
W
Ullr
6,642
1,328
13
3
2
105,078
0
W
Cabrakan
6,389
1,278
10
2
1
118,474
0
L
Bakasura
5,558
1,112
11
2
2
101,320
0
W
Ah Puch
6,826
1,365
30
6
2
104,756
0
L
Athena
6,324
1,265
28
6
0
124,819
0
L
Arachne
5,415
1,083
5
1
1
31,341
0
L
Chronos
5,824
1,165
39
8
0
111,577
0
W
Nu Wa
6,188
1,238
29
6
2
87,855
0
W
Izanami
6,281
1,256
29
6
1
85,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role