Player Matchup

Chaac
Chaac
Gold III
ALiiYo9143
Chaac
Gold III
Level 65
God Stats
6W - 1L
2,022 SR
Queue Stats
164W - 184L
1,505 MMR
Party 1
Neith
Neith
Gold IV
MiGuel_On_Fire17
Neith
Gold IV
Level 138
God Stats
2W - 8L
1,367 SR
Queue Stats
83W - 88L
1,359 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
ValyyantSF
Baron Samedi
Gold III
Level 47
God Stats
1W - 0L
1,704 SR
Queue Stats
26W - 28L
1,614 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 83
1,697 SR
1,493 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,624 SR
1,453 MMR
Hades
Hades
Bronze III
CiniMinis
Hades
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
GEORGİE
Gilgamesh
Bronze III
Level 104
God Stats
0W - 1L
1,861 SR
Queue Stats
7W - 19L
1,461 MMR
Solo
Ravana
Ravana
Gold III
carlerator
Ravana
Gold III
Level 126
God Stats
12W - 15L
1,512 SR
Queue Stats
105W - 117L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 0 / 5
9,201
708
10,771
14,420
14,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 1 / 4
9,187
707
9,710
7,717
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ValyyantSF
Baron Samedi
14
2 / 1 / 5
9,298
715
12,626
12,953
7,216
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
KuzenboAh Muzen CabThothRatatoskr

VS

Bans
AchillesAnubisMartichorasIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CiniMinis
Hades
7
0 / 4 / 0
6,522
502
1,052
6,049
2,485
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Gilgamesh
GEORGİE
Gilgamesh
14
1 / 3 / 1
8,704
670
7,827
16,264
15,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
carlerator
Ravana
14
1 / 1 / 1
8,474
652
13,188
16,080
15,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
0
5
5.5
L
Hades
CiniMinis
Hades
0
4
0
0
L
Gilgamesh
GEORGİE
Gilgamesh
1
3
1
0.5
W
3
1
4
5
W
Baron Samedi
ValyyantSF
Baron Samedi
2
1
5
4.5
L
Ravana
carlerator
Ravana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,107
Damage
22,067
35,090
Taken
38,393
25,435
Mitigated
32,888
18,303
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,771
979
0
4,871
14,420
14,728
413
463
13,646
0
27,320
L
Hades
CiniMinis
Hades
1,052
217
128
339
6,049
2,485
0
1,833
3,867
2,875
0
L
Gilgamesh
GEORGİE
Gilgamesh
7,827
905
0
996
16,264
15,205
0
4,803
10,486
0
34,257
W
9,710
4,827
0
3,360
7,717
3,491
1,527
112
7,389
0
44,871
W
Baron Samedi
ValyyantSF
Baron Samedi
12,626
1,998
3,151
6,921
12,953
7,216
608
515
12,307
47,715
0
L
Ravana
carlerator
Ravana
13,188
3,276
0
2,578
16,080
15,198
0
5,148
10,011
0
37,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,686
Gold Earned
23,700
172
Minions Killed
111
0
Camps Cleared
0
713,329
Distance Traveled
608,718
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,201
708
40
3
0
274,326
0
L
Hades
6,522
502
6
0
0
112,337
0
L
Gilgamesh
8,704
670
59
5
0
242,830
0
W
Neith
9,187
707
72
6
0
221,294
2
W
Baron Samedi
9,298
715
60
5
0
217,709
0
L
Ravana
8,474
652
46
4
0
253,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role