Player Matchup

Nut
Nut
Healer Main9131
Nut
Level 156
God Stats
1W - 0L
1,396 SR
Queue Stats
154W - 146L
1,539 Elo+
Solo
Nemesis
Nemesis
HotAndCool
Nemesis
Level 148
God Stats
2W - 0L
1,888 SR
Queue Stats
27W - 17L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Metaler2008
Morgan Le Fay
Level 142
God Stats
18W - 16L
1,469 SR
Queue Stats
173W - 168L
1,572 Elo+
Solo
Charon
Charon
alanwinner17
Charon
Level 127
God Stats
42W - 34L
1,569 SR
Queue Stats
335W - 325L
1,565 Elo+
Solo
Bellona
Bellona
xxDivineWindxx
Bellona
Level 141
God Stats
3W - 3L
1,307 SR
Queue Stats
64W - 57L
1,536 Elo+
Solo
Team Averages
Level 143
1,526 SR
1,565 Elo+

VS

Team Averages
Level 123
1,719 SR
1,581 Elo+
Hades
Hades
AzianEclipse
Hades
Level 116
God Stats
1W - 3L
1,703 SR
Queue Stats
3W - 4L
1,680 Elo+
Solo
Geb
Geb
Fiore1
Geb
Level 119
God Stats
16W - 11L
1,721 SR
Queue Stats
372W - 334L
1,505 Elo+
Solo
Chaac
Chaac
OniRakshasa
Chaac
Level 127
God Stats
3W - 3L
1,769 SR
Queue Stats
259W - 240L
1,552 Elo+
Solo
Hachiman
Hachiman
Shad0wL0rd
Hachiman
Level 112
God Stats
5W - 3L
1,807 SR
Queue Stats
67W - 75L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
waterpooop
Hun Batz
Level 143
God Stats
4W - 2L
1,597 SR
Queue Stats
73W - 41L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
9,368
586
8,668
10,030
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
HotAndCool
Nemesis
14
3 / 2 / 4
8,269
517
9,881
14,732
7,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Metaler2008
Morgan Le Fay
16
6 / 1 / 0
9,560
598
11,439
9,557
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
14
1 / 1 / 8
8,898
556
5,147
11,262
10,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 3 / 3
9,842
615
16,437
17,626
20,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,623
476
5,911
13,337
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Fiore1
Geb
13
2 / 2 / 1
7,974
498
5,335
11,206
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 2 / 0
9,674
605
13,356
20,416
16,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Shad0wL0rd
Hachiman
13
2 / 2 / 1
8,002
500
7,342
8,511
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hun Batz
waterpooop
Hun Batz
15
2 / 3 / 3
8,535
533
9,189
17,883
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
9
9
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Geb
Fiore1
Geb
2
2
1
1.25
W
2
2
3
1.75
W
Nemesis
HotAndCool
Nemesis
3
2
4
2.5
W
Morgan Le Fay
Metaler2008
Morgan Le Fay
6
1
0
6
L
3
2
0
1.5
L
Hachiman
Shad0wL0rd
Hachiman
2
2
1
1.25
W
Charon
1
1
8
5
L
Hun Batz
waterpooop
Hun Batz
2
3
3
1.17
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,572
Damage
41,133
63,207
Taken
71,353
47,183
Mitigated
41,504
20,721
Healing
23,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,911
464
365
4,281
13,337
5,933
0
10,337
3,000
46,620
0
L
Geb
Fiore1
Geb
5,335
764
0
3,262
11,206
8,521
145
2,256
8,899
37,357
0
W
8,668
6,316
0
4,326
10,030
4,759
0
2,032
7,998
0
82,551
W
Nemesis
HotAndCool
Nemesis
9,881
3,923
0
1,922
14,732
7,550
0
1,921
12,811
0
71,166
W
Morgan Le Fay
Metaler2008
Morgan Le Fay
11,439
1,255
0
2,697
9,557
4,557
461
4,603
4,954
80,925
3,013
L
13,356
3,033
0
6,768
20,416
16,507
0
805
18,255
0
79,825
L
Hachiman
Shad0wL0rd
Hachiman
7,342
5,445
0
3,252
8,511
2,932
995
911
7,600
0
55,251
W
Charon
5,147
759
0
3,770
11,262
10,097
0
3,054
8,208
25,507
102
L
Hun Batz
waterpooop
Hun Batz
9,189
2,892
0
5,934
17,883
7,611
0
2,405
15,329
0
74,491
W
16,437
6,857
0
8,006
17,626
20,220
163
208
17,418
389
82,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,937
Gold Earned
41,808
534
Minions Killed
490
0
Camps Cleared
0
1,599,260
Distance Traveled
1,528,902
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,623
476
101
6
0
270,457
2
L
Geb
7,974
498
34
2
0
322,151
7
W
Nut
9,368
586
149
9
0
269,594
2
W
Nemesis
8,269
517
76
5
0
385,258
2
W
Morgan Le Fay
9,560
598
150
9
0
313,351
8
L
Chaac
9,674
605
134
8
0
315,952
0
L
Hachiman
8,002
500
106
7
0
246,885
0
W
Charon
8,898
556
19
1
0
329,788
0
L
Hun Batz
8,535
533
115
7
0
373,457
2
W
Bellona
9,842
615
140
9
0
301,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role