Player Matchup

Anubis
Anubis
Aramun
Anubis
Level 127
God Stats
31W - 19L
1,685 SR
Queue Stats
220W - 209L
1,542 Elo+
Party 3
Sylvanus
Sylvanus
DRUFFunDRUFF
Sylvanus
Level 144
God Stats
22W - 20L
1,471 SR
Queue Stats
148W - 148L
1,506 Elo+
Party 1
Chaac
Chaac
Rosnin
Chaac
Level 108
God Stats
264W - 156L
1,567 SR
Queue Stats
807W - 793L
1,484 Elo+
Solo
Izanami
Izanami
SkuLL96
Izanami
Level 120
God Stats
7W - 5L
1,364 SR
Queue Stats
144W - 143L
1,502 Elo+
Party 1
Tyr
Tyr
dzenanlikic
Tyr
Level 102
God Stats
1W - 3L
1,433 SR
Queue Stats
208W - 196L
1,533 Elo+
Party 3
Team Averages
Level 120
1,504 SR
1,514 Elo+

VS

Team Averages
Level 103
1,444 SR
1,549 Elo+
Horus
Horus
AlexWave
Horus
Level 97
God Stats
22W - 20L
1,563 SR
Queue Stats
29W - 27L
1,510 Elo+
Party 2
Chiron
Chiron
Geduld
Chiron
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,526 Elo+
Party 2
Ra
Ra
MostDreaded
Ra
Level 124
God Stats
12W - 15L
1,473 SR
Queue Stats
311W - 285L
1,556 Elo+
Solo
Anubis
Anubis
NewNappl
Anubis
Level 122
God Stats
52W - 49L
1,304 SR
Queue Stats
129W - 108L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
auriiv
Ao Kuang
Level 68
God Stats
13W - 7L
1,379 SR
Queue Stats
137W - 90L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aramun
Anubis
12
1 / 1 / 1
6,404
640
4,482
4,065
1,945
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
DRUFFunDRUFF
Sylvanus
9
1 / 2 / 6
5,560
556
6,336
7,872
5,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chaac
Rosnin
Chaac
12
8 / 1 / 0
7,255
726
7,308
9,689
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
SkuLL96
Izanami
11
6 / 1 / 2
6,567
657
6,691
5,560
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 1 / 2
5,587
559
1,908
6,009
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlexWave
Horus
8
0 / 3 / 1
5,193
519
1,503
9,924
4,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Geduld
Chiron
8
1 / 4 / 1
5,016
502
3,576
8,323
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 2 / 1
6,325
633
1,157
5,433
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
NewNappl
Anubis
10
1 / 6 / 1
6,109
611
3,570
8,352
3,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
auriiv
Ao Kuang
10
3 / 2 / 1
5,595
560
4,653
8,569
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
17
Kills
6
6
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
AlexWave
Horus
0
3
1
0.17
W
Anubis
Aramun
Anubis
1
1
1
1.5
W
Sylvanus
DRUFFunDRUFF
Sylvanus
1
2
6
2
L
Chiron
Geduld
Chiron
1
4
1
0.38
L
1
2
1
0.75
L
Anubis
NewNappl
Anubis
1
6
1
0.25
W
Chaac
Rosnin
Chaac
8
1
0
8
W
Izanami
SkuLL96
Izanami
6
1
2
7
L
Ao Kuang
auriiv
Ao Kuang
3
2
1
1.75
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
14,459
33,195
Taken
40,601
18,811
Mitigated
15,266
12,063
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AlexWave
Horus
1,503
713
1,472
3,130
9,924
4,371
0
2,863
7,061
0
11,511
W
Anubis
Aramun
Anubis
4,482
53
0
2,793
4,065
1,945
0
971
3,094
52,501
1,400
W
Sylvanus
DRUFFunDRUFF
Sylvanus
6,336
2,997
928
2,946
7,872
5,564
237
1,659
6,213
20,123
7,583
L
Chiron
Geduld
Chiron
3,576
1,165
215
1,493
8,323
3,038
0
2,680
5,601
0
28,524
L
1,157
279
216
1,267
5,433
1,650
0
3,098
2,335
48,082
114
L
Anubis
NewNappl
Anubis
3,570
262
0
2,789
8,352
3,183
0
672
7,680
37,984
0
W
Chaac
Rosnin
Chaac
7,308
1,018
0
3,172
9,689
5,736
192
4,073
5,616
0
45,840
W
Izanami
SkuLL96
Izanami
6,691
5,138
0
942
5,560
2,420
290
2,015
3,545
0
50,518
L
Ao Kuang
auriiv
Ao Kuang
4,653
1,455
0
1,815
8,569
3,024
0
831
7,738
33,609
0
W
1,908
421
0
1,282
6,009
3,146
228
600
5,409
0
35,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,373
Gold Earned
28,238
353
Minions Killed
301
0
Camps Cleared
0
990,930
Distance Traveled
976,594
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,193
519
21
2
0
203,980
3
W
Anubis
6,404
640
92
9
0
203,595
0
W
Sylvanus
5,560
556
41
4
0
168,905
5
L
Chiron
5,016
502
54
5
0
174,729
0
L
Ra
6,325
633
94
9
0
207,273
2
L
Anubis
6,109
611
67
7
0
165,741
1
W
Chaac
7,255
726
86
9
0
196,941
0
W
Izanami
6,567
657
78
8
0
196,436
0
L
Ao Kuang
5,595
560
65
7
0
224,871
0
W
Tyr
5,587
559
56
6
0
225,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role