Player Matchup

Bellona
Bellona
Heins11
Bellona
Level 121
God Stats
1W - 2L
1,722 SR
Queue Stats
149W - 142L
1,378 Elo+
Party 1
Ymir
Ymir
IsmailMozip
Ymir
Level 137
God Stats
94W - 112L
1,455 SR
Queue Stats
411W - 392L
1,384 Elo+
Solo
Agni
Agni
NachoSalgado1
Agni
Level 70
God Stats
4W - 2L
1,516 SR
Queue Stats
8W - 14L
1,258 Elo+
Solo
Artemis
Artemis
ToxicW0LF69
Artemis
Level 51
God Stats
21W - 23L
1,419 SR
Queue Stats
21W - 25L
1,367 Elo+
Solo
Athena
Athena
Vaderzim45OnYt
Athena
Level 18
God Stats
0W - 4L
1,187 SR
Queue Stats
45W - 50L
1,281 Elo+
Party 1
Team Averages
Level 79
1,460 SR
1,333 Elo+

VS

Team Averages
Level 58
1,465 SR
1,402 Elo+
Rama
Rama
Eyeluh
Rama
Level 49
God Stats
31W - 28L
1,444 SR
Queue Stats
310W - 312L
1,438 Elo+
Solo
Poseidon
Poseidon
GhostV4rela
Poseidon
Level 46
God Stats
8W - 11L
1,461 SR
Queue Stats
69W - 75L
1,475 Elo+
Solo
Atlas
Atlas
Shackelz
Atlas
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,351 Elo+
Party 2
Sun Wukong
Sun Wukong
Sophist357
Sun Wukong
Level 63
God Stats
2W - 1L
1,375 SR
Queue Stats
155W - 166L
1,328 Elo+
Party 2
Pele
Pele
x0wolfang0x
Pele
Level 106
God Stats
13W - 14L
1,545 SR
Queue Stats
183W - 182L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Heins11
Bellona
15
4 / 2 / 1
8,029
618
6,759
12,809
8,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 3 / 0
8,295
638
10,439
12,088
6,811
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

2
0 / 0 / 0
4,206
324
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ToxicW0LF69
Artemis
9
0 / 5 / 3
5,826
448
5,514
10,595
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 4 / 2
6,342
488
3,267
11,855
9,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Eyeluh
Rama
12
5 / 0 / 5
7,350
565
4,614
5,712
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
GhostV4rela
Poseidon
12
1 / 2 / 1
6,941
534
4,527
6,964
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
Shackelz
Atlas
10
1 / 4 / 6
6,449
496
4,142
12,204
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Sophist357
Sun Wukong
12
2 / 4 / 4
7,662
589
5,190
11,480
6,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 2 / 3
7,272
559
6,023
10,717
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
12
Kills
13
14
Deaths
12
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
Eyeluh
Rama
5
0
5
7.5
W
Poseidon
GhostV4rela
Poseidon
1
2
1
0.75
L
Bellona
Heins11
Bellona
4
2
1
2.25
L
6
3
0
2
L
0
0
0
0
W
Atlas
Shackelz
Atlas
1
4
6
1
W
Sun Wukong
Sophist357
Sun Wukong
2
4
4
1
L
Artemis
ToxicW0LF69
Artemis
0
5
3
0.3
L
2
4
2
0.75
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,979
Damage
24,496
47,347
Taken
47,077
28,879
Mitigated
24,579
16,166
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Eyeluh
Rama
4,614
3,401
0
2,926
5,712
2,239
1,484
1,583
4,129
0
39,110
W
Poseidon
GhostV4rela
Poseidon
4,527
522
0
490
6,964
2,213
305
0
6,964
48,884
55
L
Bellona
Heins11
Bellona
6,759
2,092
0
5,340
12,809
8,890
0
2,537
9,936
0
75,965
L
10,439
3,614
0
5,158
12,088
6,811
0
325
11,755
48,891
7,482
L
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
Shackelz
Atlas
4,142
1,566
64
2,969
12,204
9,178
285
2,291
9,913
19,356
1,069
W
Sun Wukong
Sophist357
Sun Wukong
5,190
1,349
0
2,795
11,480
6,729
0
6,725
4,755
0
42,453
L
Artemis
ToxicW0LF69
Artemis
5,514
2,723
72
3,196
10,595
3,507
0
2,648
7,875
0
28,183
L
3,267
1,309
0
2,400
11,855
9,671
0
2,486
9,327
17,773
1,707
W
6,023
1,343
0
5,194
10,717
4,220
0
2,225
8,492
0
55,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
35,674
260
Minions Killed
314
0
Camps Cleared
0
900,011
Distance Traveled
1,301,576
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,350
565
58
4
0
262,448
0
W
Poseidon
6,941
534
76
6
0
263,003
0
L
Bellona
8,029
618
103
8
0
299,307
0
L
Ymir
8,295
638
95
7
0
159,657
0
L
Agni
4,206
324
0
0
0
7,908
0
W
Atlas
6,449
496
28
2
0
237,836
4
W
Sun Wukong
7,662
589
67
5
0
242,617
0
L
Artemis
5,826
448
42
3
0
198,236
0
L
Athena
6,342
488
20
2
0
234,903
0
W
Pele
7,272
559
85
7
0
295,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role