Player Matchup

Cthulhu
Cthulhu
Attribial
Cthulhu
Level 147
God Stats
4W - 0L
1,805 SR
Queue Stats
9W - 0L
1,834 Elo+
Party 2
Ao Kuang
Ao Kuang
BobSchieffer864
Ao Kuang
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 191L
1,487 Elo+
Solo
Izanami
Izanami
DevourDerp
Izanami
Level 147
God Stats
4W - 1L
1,924 SR
Queue Stats
30W - 21L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
SwinePits
Gilgamesh
Level 199
God Stats
10W - 11L
1,464 SR
Queue Stats
219W - 220L
1,527 Elo+
Party 1
Vulcan
Vulcan
XilehDrol
Vulcan
Level 246
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 194L
1,577 Elo+
Party 1
Team Averages
Level 188
1,639 SR
1,605 Elo+

VS

Team Averages
Level 143
1,506 SR
1,528 Elo+
Ra
Ra
Brownflare
Ra
Level 163
God Stats
1W - 3L
1,412 SR
Queue Stats
27W - 34L
1,510 Elo+
Solo
Serqet
Serqet
JaddedR
Serqet
Level 151
God Stats
0W - 4L
1,180 SR
Queue Stats
114W - 144L
1,520 Elo+
Solo
Izanami
Izanami
Mxmlcl
Izanami
Level 140
God Stats
50W - 48L
1,520 SR
Queue Stats
148W - 154L
1,496 Elo+
Solo
Horus
Horus
PavlovsBar
Horus
Level 134
God Stats
0W - 3L
1,526 SR
Queue Stats
47W - 51L
1,521 Elo+
Solo
Jormungandr
Jormungandr
cujo64
Jormungandr
Level 127
God Stats
0W - 1L
1,893 SR
Queue Stats
10W - 10L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Attribial
Cthulhu
7
1 / 0 / 0
3,949
790
655
1,892
1,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ao Kuang
6
1 / 0 / 0
3,299
660
2,132
3,301
1,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
DevourDerp
Izanami
6
0 / 0 / 1
3,410
682
1,966
3,105
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
SwinePits
Gilgamesh
6
1 / 0 / 1
3,617
723
1,388
3,740
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vulcan
XilehDrol
Vulcan
7
1 / 0 / 0
3,569
714
1,242
2,256
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,194
639
940
2,633
780
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Serqet
JaddedR
Serqet
4
0 / 2 / 0
2,847
569
272
3,016
791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
Mxmlcl
Izanami
6
0 / 0 / 0
3,339
668
2,253
3,789
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
3
0 / 1 / 0
2,746
549
1,515
2,202
997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
cujo64
Jormungandr
3
0 / 1 / 0
2,736
547
238
1,832
1,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Attribial
Cthulhu
1
0
0
1
W
Ao Kuang
1
0
0
1
L
0
0
0
0
W
Izanami
DevourDerp
Izanami
0
0
1
0.5
L
Serqet
JaddedR
Serqet
0
2
0
0
L
Izanami
Mxmlcl
Izanami
0
0
0
0
L
Horus
0
1
0
0
W
Gilgamesh
SwinePits
Gilgamesh
1
0
1
1.5
W
Vulcan
XilehDrol
Vulcan
1
0
0
1
L
Jormungandr
cujo64
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,383
Damage
5,218
14,294
Taken
13,472
5,233
Mitigated
4,680
4,849
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Attribial
Cthulhu
655
191
0
792
1,892
1,097
0
238
1,654
16,610
2,088
W
Ao Kuang
2,132
568
0
1,466
3,301
1,154
0
0
3,301
7,546
1,260
L
940
114
12
1,046
2,633
780
0
1,195
1,399
19,065
0
W
Izanami
DevourDerp
Izanami
1,966
1,441
0
1,040
3,105
794
0
0
3,105
0
20,349
L
Serqet
JaddedR
Serqet
272
86
0
650
3,016
791
0
216
2,800
0
6,683
L
Izanami
Mxmlcl
Izanami
2,253
1,831
0
1,592
3,789
1,024
0
782
2,904
0
21,011
L
Horus
1,515
937
0
730
2,202
997
0
824
1,246
0
4,021
W
Gilgamesh
SwinePits
Gilgamesh
1,388
682
0
654
3,740
1,529
0
237
3,503
0
18,647
W
Vulcan
XilehDrol
Vulcan
1,242
0
0
897
2,256
659
0
703
1,553
21,956
397
L
Jormungandr
cujo64
Jormungandr
238
0
0
556
1,832
1,088
0
655
1,177
5,231
111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,844
Gold Earned
14,862
175
Minions Killed
106
0
Camps Cleared
0
527,560
Distance Traveled
403,633
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,949
790
36
7
0
106,185
0
W
Ao Kuang
3,299
660
23
5
0
101,710
0
L
Ra
3,194
639
29
6
0
94,131
0
W
Izanami
3,410
682
38
8
0
94,381
1
L
Serqet
2,847
569
15
3
0
80,279
0
L
Izanami
3,339
668
44
9
0
90,592
0
L
Horus
2,746
549
4
1
0
103,356
0
W
Gilgamesh
3,617
723
34
7
0
113,143
0
W
Vulcan
3,569
714
44
9
0
112,141
0
L
Jormungandr
2,736
547
14
3
0
35,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role