Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DanKusPuGuS
Vulcan
Level 111
God Stats
4W - 0L
1,717 SR
Queue Stats
83W - 78L
1,438 Elo+
Solo
Neith
Neith
KidSinn
Neith
Level 167
God Stats
18W - 17L
1,580 SR
Queue Stats
140W - 142L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
jacklegger
Sun Wukong
Level 118
God Stats
83W - 59L
1,576 SR
Queue Stats
450W - 437L
1,401 Elo+
Solo
Jormungandr
Jormungandr
workojoe
Jormungandr
Level 159
God Stats
42W - 43L
1,397 SR
Queue Stats
435W - 416L
1,453 Elo+
Party 1
Team Averages
Level 146
1,554 SR
1,447 Elo+

VS

Team Averages
Level 125
1,665 SR
1,402 Elo+
Sol
Sol
K4m1-_-guru
Sol
Level 158
God Stats
11W - 11L
1,516 SR
Queue Stats
252W - 270L
1,487 Elo+
Party 2
King Arthur
King Arthur
Legit_VDash10
King Arthur
Level 162
God Stats
13W - 19L
1,644 SR
Queue Stats
179W - 221L
1,427 Elo+
Party 2
Hercules
Hercules
Mem0sH
Hercules
Level 32
God Stats
3W - 3L
1,507 SR
Queue Stats
122W - 110L
1,159 Elo+
Solo
Apollo
Apollo
Rengalio
Apollo
Level 159
God Stats
0W - 1L
1,767 SR
Queue Stats
142W - 146L
1,457 Elo+
Solo
Neith
Neith
o-JustinCredible
Neith
Level 115
God Stats
4W - 4L
1,890 SR
Queue Stats
83W - 83L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 0 / 3
7,608
585
10,288
14,145
12,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
10
3 / 4 / 1
6,310
485
6,661
6,079
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KidSinn
Neith
10
1 / 2 / 0
6,189
476
7,100
9,639
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
jacklegger
Sun Wukong
16
3 / 0 / 3
7,871
605
8,141
11,240
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
workojoe
Jormungandr
10
1 / 1 / 4
6,368
490
7,389
10,262
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,634
510
6,814
9,644
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Legit_VDash10
King Arthur
11
3 / 2 / 3
6,450
496
6,778
12,330
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Mem0sH
Hercules
12
0 / 1 / 2
6,711
516
6,349
12,990
12,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Rengalio
Apollo
9
1 / 1 / 4
5,961
459
2,397
9,542
7,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 2
6,671
513
9,428
11,219
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
7
7
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
3
2.5
W
Vulcan
3
4
1
0.88
L
1
3
2
0.67
W
Neith
KidSinn
Neith
1
2
0
0.5
L
King Arthur
Legit_VDash10
King Arthur
3
2
3
2.25
L
Hercules
Mem0sH
Hercules
0
1
2
1
L
Apollo
Rengalio
Apollo
1
1
4
3
W
Sun Wukong
jacklegger
Sun Wukong
3
0
3
4.5
L
2
2
2
1.5
W
Jormungandr
workojoe
Jormungandr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,579
Damage
31,766
51,365
Taken
55,725
32,175
Mitigated
33,530
26,051
Healing
19,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,288
4,563
0
9,485
14,145
12,345
0
0
13,206
0
60,846
W
Vulcan
6,661
255
0
375
6,079
2,523
0
2,240
3,839
29,390
874
L
6,814
2,251
0
3,951
9,644
2,925
567
3,466
6,178
40,220
7,284
W
Neith
KidSinn
Neith
7,100
1,711
0
3,496
9,639
3,967
700
0
9,591
0
38,175
L
King Arthur
Legit_VDash10
King Arthur
6,778
1,688
0
3,386
12,330
6,295
0
2,062
10,181
0
39,747
L
Hercules
Mem0sH
Hercules
6,349
1,969
0
5,249
12,990
12,665
0
200
11,619
0
49,280
L
Apollo
Rengalio
Apollo
2,397
1,149
0
1,601
9,542
7,226
0
3,401
6,092
0
13,470
W
Sun Wukong
jacklegger
Sun Wukong
8,141
1,976
0
7,453
11,240
5,960
6
1,963
9,229
0
78,515
L
9,428
3,144
0
5,030
11,219
4,419
0
4,165
7,054
0
54,955
W
Jormungandr
workojoe
Jormungandr
7,389
2,296
68
5,174
10,262
7,380
220
1,961
8,301
37,605
1,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
32,427
367
Minions Killed
342
0
Camps Cleared
0
1,252,130
Distance Traveled
1,264,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,608
585
95
7
0
238,401
0
W
Vulcan
6,310
485
40
3
0
248,521
0
L
Sol
6,634
510
89
7
0
235,347
0
W
Neith
6,189
476
66
5
0
234,873
0
L
King Arthur
6,450
496
66
5
0
305,369
0
L
Hercules
6,711
516
83
6
0
252,353
0
L
Apollo
5,961
459
17
1
0
251,078
0
W
Sun Wukong
7,871
605
121
9
0
268,297
0
L
Neith
6,671
513
87
7
0
220,239
0
W
Jormungandr
6,368
490
45
3
0
262,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role