Player Matchup

Athena
Athena
DM SiGHkoPaTH
Athena
Level 67
God Stats
5W - 6L
1,485 SR
Queue Stats
75W - 84L
1,431 Elo+
Party 1
Chiron
Chiron
GoldLicense662
Chiron
Level 120
God Stats
10W - 8L
1,509 SR
Queue Stats
171W - 199L
1,461 Elo+
Party 1
Charybdis
Charybdis
LegitDONTDOIT
Charybdis
Level 76
God Stats
12W - 18L
1,264 SR
Queue Stats
45W - 60L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
sargent womack2
Nu Wa
Level 149
God Stats
10W - 5L
1,701 SR
Queue Stats
44W - 56L
1,439 Elo+
Party 1
Osiris
Osiris
weretycssfg
Osiris
Level 86
God Stats
1W - 1L
1,398 SR
Queue Stats
50W - 64L
1,429 Elo+
Party 1
Team Averages
Level 100
1,471 SR
1,440 Elo+

VS

Team Averages
Level 118
1,522 SR
1,553 Elo+
Jing Wei
Jing Wei
CaptainGizmo
Jing Wei
Level 141
God Stats
0W - 3L
1,184 SR
Queue Stats
260W - 131L
1,620 Elo+
Party 2
Bake Kujira
Bake Kujira
Djroo
Bake Kujira
Level 82
God Stats
12W - 4L
1,711 SR
Queue Stats
226W - 67L
1,502 Elo+
Solo
Discordia
Discordia
EmmaMayo
Discordia
Level 144
God Stats
5W - 8L
1,409 SR
Queue Stats
246W - 119L
1,630 Elo+
Party 2
Chaac
Chaac
II SN0WMAN II
Chaac
Level 158
God Stats
16W - 12L
1,706 SR
Queue Stats
38W - 37L
1,570 Elo+
Solo
Raijin
Raijin
mctartes
Raijin
Level 67
God Stats
8W - 11L
1,601 SR
Queue Stats
261W - 262L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
8,905
1,113
2,929
9,448
9,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 1 / 4
8,419
1,052
4,144
5,884
2,341
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
LegitDONTDOIT
Charybdis
14
4 / 1 / 1
9,203
1,150
7,504
4,646
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
1 / 0 / 4
8,696
1,087
8,837
4,360
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Osiris
14
1 / 0 / 4
8,466
1,058
9,155
8,002
10,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

315

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CaptainGizmo
Jing Wei
13
0 / 1 / 1
8,115
1,014
4,736
9,071
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Djroo
Bake Kujira
13
1 / 1 / 0
8,299
1,037
5,609
11,739
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
EmmaMayo
Discordia
14
1 / 1 / 1
8,769
1,096
9,707
6,139
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 0
7,264
908
0
386
153
Raijin
mctartes
Raijin
14
0 / 3 / 2
8,516
1,065
8,387
7,442
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
6
Kills
2
2
Deaths
6
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CaptainGizmo
Jing Wei
0
1
1
0.5
W
0
0
5
2.5
L
Bake Kujira
Djroo
Bake Kujira
1
1
0
1
L
Discordia
EmmaMayo
Discordia
1
1
1
1.5
W
0
1
4
2
L
0
0
0
0
W
Charybdis
LegitDONTDOIT
Charybdis
4
1
1
4.5
L
Raijin
mctartes
Raijin
0
3
2
0.33
W
1
0
4
3
W
Osiris
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,569
Damage
28,439
32,340
Taken
34,777
26,032
Mitigated
22,297
7,181
Healing
2,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CaptainGizmo
Jing Wei
4,736
3,090
0
1,316
9,071
4,012
0
2,797
5,967
0
19,049
W
2,929
614
0
2,636
9,448
9,140
0
5,615
3,654
6,451
742
L
Bake Kujira
Djroo
Bake Kujira
5,609
1,859
0
510
11,739
11,833
0
4,364
7,169
19,813
0
L
Discordia
EmmaMayo
Discordia
9,707
503
0
352
6,139
2,746
0
1,499
4,372
43,327
0
W
4,144
1,191
303
981
5,884
2,341
0
5,163
673
0
27,389
L
0
0
0
0
386
153
0
386
0
0
0
W
Charybdis
LegitDONTDOIT
Charybdis
7,504
2,806
0
764
4,646
2,167
0
3,574
933
0
17,892
L
Raijin
mctartes
Raijin
8,387
508
0
0
7,442
3,553
0
2,135
5,038
28,281
0
W
8,837
3,439
420
721
4,360
1,862
0
3,915
404
33,888
693
W
Osiris
9,155
1,158
0
1,356
8,002
10,522
0
4,908
2,973
0
15,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
40,963
170
Minions Killed
200
8
Camps Cleared
4
837,820
Distance Traveled
666,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,115
1,014
47
6
0
167,892
0
W
Athena
8,905
1,113
12
2
2
178,830
0
L
Bake Kujira
8,299
1,037
34
4
3
179,780
0
L
Discordia
8,769
1,096
70
9
1
162,222
0
W
Chiron
8,419
1,052
65
8
2
155,858
0
L
Chaac
7,264
908
0
0
0
0
0
W
Charybdis
9,203
1,150
30
4
2
158,290
0
L
Raijin
8,516
1,065
49
6
0
156,180
0
W
Nu Wa
8,696
1,087
50
6
2
148,417
0
W
Osiris
8,466
1,058
13
2
0
196,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role