Player Matchup

Neith
Neith
Greninјa
Neith
Level 210
God Stats
1W - 0L
2,103 SR
Queue Stats
27W - 8L
1,767 Elo+
Party 1
Xing Tian
Xing Tian
Gxxe
Xing Tian
Level 159
God Stats
4W - 0L
1,971 SR
Queue Stats
89W - 13L
1,943 Elo+
Party 1
Chronos
Chronos
Shαx
Chronos
Level 164
God Stats
3W - 1L
1,767 SR
Queue Stats
231W - 35L
1,991 Elo+
Party 1
Guan Yu
Guan Yu
Zeleth
Guan Yu
Level 184
God Stats
4W - 0L
2,137 SR
Queue Stats
221W - 27L
1,968 Elo+
Party 1
Osiris
Osiris
süngerbok
Osiris
Level 189
God Stats
6W - 1L
1,819 SR
Queue Stats
234W - 134L
1,780 Elo+
Party 1
Team Averages
Level 181
1,959 SR
1,890 Elo+

VS

Team Averages
Level 159
1,495 SR
1,594 Elo+
Heimdallr
Heimdallr
Daksinamurti
Heimdallr
Level 155
God Stats
1W - 2L
1,524 SR
Queue Stats
215W - 206L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Its_Cuben
Sylvanus
Level 156
God Stats
2W - 4L
1,492 SR
Queue Stats
100W - 78L
1,617 Elo+
Solo
Jormungandr
Jormungandr
Nardman
Jormungandr
Level 191
God Stats
0W - 2L
1,459 SR
Queue Stats
102W - 109L
1,567 Elo+
Solo
Fafnir
Fafnir
Otterlykensemi
Fafnir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 129L
1,636 Elo+
Solo
Nemesis
Nemesis
Wetalpaca
Nemesis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 126L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Greninјa
Neith
19
5 / 2 / 11
11,443
880
27,659
17,213
10,134
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Gxxe
Xing Tian
16
0 / 4 / 16
10,253
789
12,588
25,812
30,342
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Shαx
Chronos
16
4 / 4 / 14
10,196
784
25,347
20,787
10,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Guan Yu
Zeleth
Guan Yu
17
8 / 5 / 7
11,926
917
7,679
22,268
23,211
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Osiris
süngerbok
Osiris
14
2 / 5 / 16
9,309
716
17,517
21,422
27,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daksinamurti
Heimdallr
14
1 / 6 / 14
8,840
680
12,201
16,120
9,173
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Its_Cuben
Sylvanus
16
6 / 5 / 13
10,281
791
21,078
22,530
15,088
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
Nardman
Jormungandr
16
4 / 4 / 13
9,871
759
19,381
21,157
23,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 2 / 13
9,965
767
12,211
22,260
30,117
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Wetalpaca
Nemesis
17
5 / 2 / 15
9,979
768
25,627
21,162
13,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
88
19
Kills
20
20
Deaths
19
64
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Daksinamurti
Heimdallr
1
6
14
1.33
W
Neith
Greninјa
Neith
5
2
11
5.25
W
Xing Tian
Gxxe
Xing Tian
0
4
16
2
L
Sylvanus
Its_Cuben
Sylvanus
6
5
13
2.5
L
Jormungandr
Nardman
Jormungandr
4
4
13
2.63
L
4
2
13
5.25
W
Chronos
Shαx
Chronos
4
4
14
2.75
L
Nemesis
Wetalpaca
Nemesis
5
2
15
6.25
W
Guan Yu
Zeleth
Guan Yu
8
5
7
2.3
W
Osiris
süngerbok
Osiris
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,790
Damage
90,498
107,502
Taken
103,229
101,133
Mitigated
91,318
50,994
Healing
40,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Daksinamurti
Heimdallr
12,201
7,054
0
1,471
16,120
9,173
464
5,807
10,313
0
28,896
W
Neith
Greninјa
Neith
27,659
11,572
0
7,267
17,213
10,134
2,719
8,185
8,642
0
57,437
W
Xing Tian
Gxxe
Xing Tian
12,588
907
876
5,180
25,812
30,342
400
8,594
16,531
25,232
0
L
Sylvanus
Its_Cuben
Sylvanus
21,078
2,843
10,750
6,285
22,530
15,088
296
8,603
13,927
27,913
0
L
Jormungandr
Nardman
Jormungandr
19,381
2,273
2,014
2,812
21,157
23,443
136
11,418
9,739
33,575
2,416
L
12,211
3,194
2,275
6,468
22,260
30,117
204
9,365
12,895
16,579
1,809
W
Chronos
Shαx
Chronos
25,347
15,973
257
3,959
20,787
10,235
3,401
11,070
9,231
40,177
35
L
Nemesis
Wetalpaca
Nemesis
25,627
5,610
2,763
5,593
21,162
13,497
504
8,075
13,087
0
35,834
W
Guan Yu
Zeleth
Guan Yu
7,679
989
16,673
9,743
22,268
23,211
611
8,479
13,035
0
15,124
W
Osiris
süngerbok
Osiris
17,517
1,945
1,495
5,544
21,422
27,211
645
10,466
10,217
7,254
18,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,127
Gold Earned
48,936
146
Minions Killed
143
0
Camps Cleared
0
1,309,901
Distance Traveled
1,120,028
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,840
680
46
4
0
195,143
0
W
Neith
11,443
880
70
5
0
231,446
0
W
Xing Tian
10,253
789
15
1
0
294,346
0
L
Sylvanus
10,281
791
25
2
0
213,730
3
L
Jormungandr
9,871
759
30
2
0
240,458
0
L
Fafnir
9,965
767
24
2
0
217,538
0
W
Chronos
10,196
784
38
3
0
220,509
0
L
Nemesis
9,979
768
18
1
0
253,159
0
W
Guan Yu
11,926
917
8
1
0
295,125
0
W
Osiris
9,309
716
15
1
0
268,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role