Player Matchup

Thoth
Thoth
Ian1098rifle
Thoth
Level 128
God Stats
4W - 1L
1,322 SR
Queue Stats
266W - 254L
1,506 Elo+
Party 1
Anhur
Anhur
Imdeadweightx
Anhur
Level 147
God Stats
5W - 6L
1,620 SR
Queue Stats
200W - 184L
1,592 Elo+
Party 1
Ravana
Ravana
SirDouglasIII
Ravana
Level 163
God Stats
6W - 2L
1,717 SR
Queue Stats
170W - 183L
1,588 Elo+
Party 2
Osiris
Osiris
XxDavee
Osiris
Level 123
God Stats
28W - 32L
1,579 SR
Queue Stats
212W - 202L
1,574 Elo+
Party 2
Sobek
Sobek
píckle
Sobek
Level 148
God Stats
3W - 3L
1,471 SR
Queue Stats
99W - 85L
1,609 Elo+
Party 2
Team Averages
Level 142
1,542 SR
1,574 Elo+

VS

Team Averages
Level 135
1,660 SR
1,579 Elo+
Heimdallr
Heimdallr
CPTLoveboat
Heimdallr
Level 159
God Stats
8W - 9L
1,553 SR
Queue Stats
119W - 97L
1,618 Elo+
Solo
Hun Batz
Hun Batz
Drakerst
Hun Batz
Level 221
God Stats
4W - 2L
1,906 SR
Queue Stats
261W - 238L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Hungwy
Nu Wa
Level 139
God Stats
19W - 21L
1,906 SR
Queue Stats
335W - 361L
1,540 Elo+
Solo
Surtr
Surtr
NuclearGoblin
Surtr
Level 94
God Stats
26W - 15L
1,646 SR
Queue Stats
294W - 257L
1,509 Elo+
Solo
Sobek
Sobek
foreveralone7w7
Sobek
Level 63
God Stats
0W - 1L
1,287 SR
Queue Stats
80W - 47L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,917
461
2,095
8,056
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 0
7,175
478
6,597
12,569
4,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 3 / 0
6,553
437
7,150
13,777
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Osiris
XxDavee
Osiris
14
0 / 3 / 2
7,794
520
7,335
14,496
13,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
píckle
Sobek
10
0 / 2 / 0
6,371
425
3,421
13,843
10,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CPTLoveboat
Heimdallr
16
3 / 0 / 2
9,344
623
8,031
7,922
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Drakerst
Hun Batz
16
6 / 1 / 1
8,969
598
9,774
12,061
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Hungwy
Nu Wa
15
0 / 0 / 8
8,801
587
11,523
3,376
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
3 / 1 / 0
9,991
666
8,845
12,853
11,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 5
8,479
565
7,055
16,591
12,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
14
14
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CPTLoveboat
Heimdallr
3
0
2
4
L
Hun Batz
Drakerst
Hun Batz
6
1
1
6.5
L
Nu Wa
Hungwy
Nu Wa
0
0
8
4
W
0
3
0
0
W
0
3
0
0
L
3
1
0
3
W
2
3
0
0.67
W
Osiris
XxDavee
Osiris
0
3
2
0.33
L
2
0
5
4.5
W
Sobek
píckle
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,598
Damage
45,228
62,741
Taken
52,803
37,200
Mitigated
33,921
15,056
Healing
25,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CPTLoveboat
Heimdallr
8,031
5,208
0
3,394
7,922
3,672
582
635
7,287
0
90,794
L
Hun Batz
Drakerst
Hun Batz
9,774
4,174
0
6,381
12,061
5,111
0
587
11,474
0
84,129
L
Nu Wa
Hungwy
Nu Wa
11,523
3,098
0
500
3,376
1,262
50
786
2,590
76,632
1,009
W
2,095
129
0
500
8,056
2,332
0
4,224
3,832
55,940
733
W
6,597
3,906
0
3,756
12,569
4,609
0
3,803
8,766
0
65,704
L
8,845
4,217
0
5,022
12,853
11,436
215
0
11,939
2,875
74,669
W
7,150
3,222
0
1,093
13,777
5,605
0
2,536
11,181
0
50,430
W
Osiris
XxDavee
Osiris
7,335
2,846
0
4,732
14,496
13,695
0
2,084
11,590
0
69,684
L
7,055
660
2,180
8,056
16,591
12,440
0
4,418
12,173
32,800
3,147
W
Sobek
píckle
Sobek
3,421
298
0
4,975
13,843
10,959
0
6,186
7,657
19,802
1,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,810
Gold Earned
45,584
452
Minions Killed
560
0
Camps Cleared
0
1,395,669
Distance Traveled
1,613,534
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,344
623
150
10
0
283,073
2
L
Hun Batz
8,969
598
116
8
0
378,988
2
L
Nu Wa
8,801
587
123
8
0
315,509
0
W
Thoth
6,917
461
106
7
0
283,010
2
W
Anhur
7,175
478
109
7
0
254,260
4
L
Surtr
9,991
666
141
9
0
304,764
1
W
Ravana
6,553
437
72
5
0
290,370
2
W
Osiris
7,794
520
126
8
0
287,579
3
L
Sobek
8,479
565
30
2
0
331,200
0
W
Sobek
6,371
425
39
3
0
280,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role