Player Matchup

Medusa
Medusa
Georgiax6707
Medusa
Level 46
God Stats
7W - 4L
1,430 SR
Queue Stats
58W - 69L
1,340 Elo+
Party 2
Anubis
Anubis
Ruslanrahimov
Anubis
Level 61
God Stats
40W - 29L
1,541 SR
Queue Stats
282W - 267L
1,458 Elo+
Solo
Chaac
Chaac
UkzFinestWolff
Chaac
Level 69
God Stats
6W - 4L
1,521 SR
Queue Stats
81W - 76L
1,388 Elo+
Party 2
Hun Batz
Hun Batz
aleexbancu_
Hun Batz
Level 69
God Stats
2W - 2L
1,556 SR
Queue Stats
128W - 128L
1,473 Elo+
Solo
Artio
Artio
asta-liebe1
Artio
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,059 Elo+
Solo
Team Averages
Level 63
1,510 SR
1,344 Elo+

VS

Team Averages
Level 45
1,421 SR
1,350 Elo+
Arachne
Arachne
Azkeladd999
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 1
Ix Chel
Ix Chel
RogueShogun
Ix Chel
Level 62
God Stats
7W - 3L
1,598 SR
Queue Stats
127W - 137L
1,457 Elo+
Solo
Sol
Sol
Sixmdm_yt
Sol
Level 69
God Stats
3W - 7L
1,291 SR
Queue Stats
31W - 36L
1,394 Elo+
Solo
Chaac
Chaac
VIC-vladimiroivo
Chaac
Level 46
God Stats
4W - 11L
1,372 SR
Queue Stats
43W - 63L
1,364 Elo+
Party 1
The Morrigan
The Morrigan
youneedkouri
The Morrigan
Level 45
God Stats
1W - 3L
1,344 SR
Queue Stats
41W - 61L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 1 / 4
7,131
509
6,493
7,823
3,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 0 / 3
9,012
644
10,974
7,717
4,026
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
0 / 1 / 4
7,918
566
6,599
8,845
5,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
aleexbancu_
Hun Batz
14
6 / 0 / 4
8,060
576
4,522
7,975
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 2
6,779
484
2,272
15,389
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azkeladd999
Arachne
8
0 / 6 / 0
5,357
383
1,225
11,287
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
RogueShogun
Ix Chel
10
2 / 3 / 2
6,458
461
8,490
8,097
2,588
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 3
6,824
487
9,004
7,307
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 0
7,037
503
6,248
11,573
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
youneedkouri
The Morrigan
12
1 / 4 / 0
6,616
473
3,398
8,230
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
5
5
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Azkeladd999
Arachne
0
6
0
0
W
Medusa
3
1
4
5
L
Ix Chel
RogueShogun
Ix Chel
2
3
2
1
W
8
0
3
9.5
L
1
3
3
0.83
W
0
1
4
2
L
1
1
0
1
W
Hun Batz
aleexbancu_
Hun Batz
6
0
4
8
W
0
3
2
0.33
L
The Morrigan
youneedkouri
The Morrigan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,860
Damage
28,365
47,749
Taken
46,494
28,328
Mitigated
19,762
16,538
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Azkeladd999
Arachne
1,225
906
0
805
11,287
2,998
0
5,737
5,550
0
19,141
W
Medusa
6,493
2,089
0
3,074
7,823
3,002
520
4,235
3,334
0
53,105
L
Ix Chel
RogueShogun
Ix Chel
8,490
358
15
1,945
8,097
2,588
196
1,648
6,449
35,383
760
W
10,974
378
0
4,714
7,717
4,026
1,257
3,647
4,070
67,824
686
L
9,004
4,935
0
2,874
7,307
2,266
744
1,157
6,150
47,692
6,988
W
6,599
2,118
0
3,082
8,845
5,906
358
572
7,752
0
56,424
L
6,248
2,099
0
4,946
11,573
9,436
0
202
11,371
0
50,104
W
Hun Batz
aleexbancu_
Hun Batz
4,522
1,661
0
1,074
7,975
3,618
252
641
7,197
0
63,935
W
2,272
163
156
4,438
15,389
11,776
135
9,927
4,780
29,655
879
L
The Morrigan
youneedkouri
The Morrigan
3,398
260
0
750
8,230
2,474
0
4,408
3,792
42,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
32,292
410
Minions Killed
335
0
Camps Cleared
0
1,348,172
Distance Traveled
1,307,096
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,357
383
37
3
0
318,220
0
W
Medusa
7,131
509
85
6
0
262,689
0
L
Ix Chel
6,458
461
51
4
0
260,482
0
W
Anubis
9,012
644
106
8
0
253,486
2
L
Sol
6,824
487
89
6
0
224,446
0
W
Chaac
7,918
566
86
6
0
234,296
0
L
Chaac
7,037
503
88
6
0
259,708
0
W
Hun Batz
8,060
576
94
7
0
310,646
0
W
Artio
6,779
484
39
3
0
287,055
0
L
The Morrigan
6,616
473
70
5
0
244,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role