Player Matchup

Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Fifty2Weeks
Gilgamesh
Level 125
God Stats
10W - 5L
1,676 SR
Queue Stats
282W - 281L
1,490 Elo+
Solo
Horus
Horus
Kingslayer50
Horus
Level 47
God Stats
0W - 1L
1,394 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
NoirHeartseer
King Arthur
Level 128
God Stats
5W - 9L
1,441 SR
Queue Stats
428W - 444L
1,511 Elo+
Solo
Team Averages
Level 98
1,502 SR
1,500 Elo+

VS

Team Averages
Level 93
1,594 SR
1,473 Elo+
Ah Puch
Ah Puch
Axrtt
Ah Puch
Level 136
God Stats
7W - 5L
1,511 SR
Queue Stats
96W - 98L
1,476 Elo+
Party 1
Geb
Geb
Envy Ryluxx
Geb
Level 81
God Stats
1W - 2L
1,690 SR
Queue Stats
122W - 105L
1,422 Elo+
Party 1
Chang'e
Chang'e
ImJusTerrible
Chang'e
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
561W - 568L
1,446 Elo+
Solo
Hou Yi
Hou Yi
Soffanova
Hou Yi
Level 108
God Stats
2W - 1L
1,541 SR
Queue Stats
126W - 114L
1,542 Elo+
Party 3
Ares
Ares
Vulturesk
Ares
Level 122
God Stats
5W - 1L
1,730 SR
Queue Stats
72W - 73L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 3 / 8
8,735
794
21,686
8,392
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
 
Tiamat
12
1 / 8 / 3
7,291
663
5,714
11,003
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Fifty2Weeks
Gilgamesh
17
5 / 5 / 5
9,559
869
10,297
15,379
13,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 6
7,654
696
3,557
14,611
12,474
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
NoirHeartseer
King Arthur
14
1 / 5 / 5
7,882
717
6,297
15,508
13,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Axrtt
Ah Puch
16
5 / 2 / 12
9,190
835
23,190
8,280
4,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 14
9,447
859
5,898
13,904
16,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
13
3 / 2 / 13
8,166
742
8,901
11,162
4,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hou Yi
Soffanova
Hou Yi
17
10 / 2 / 12
10,015
910
12,299
12,245
6,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
4 / 3 / 14
8,861
806
10,078
13,002
12,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
91
11
Kills
26
26
Deaths
11
27
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
8
2.33
L
Tiamat
 
Tiamat
1
8
3
0.31
W
Ah Puch
Axrtt
Ah Puch
5
2
12
5.5
W
4
2
14
5.5
L
Gilgamesh
Fifty2Weeks
Gilgamesh
5
5
5
1.5
W
Chang'e
3
2
13
4.75
L
1
5
6
0.8
L
King Arthur
NoirHeartseer
King Arthur
1
5
5
0.7
W
Hou Yi
Soffanova
Hou Yi
10
2
12
8
W
Ares
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,551
Damage
60,366
64,893
Taken
58,593
49,247
Mitigated
43,450
12,495
Healing
28,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
21,686
1,891
769
1,944
8,392
3,572
0
5,150
3,242
43,802
0
L
Tiamat
 
Tiamat
5,714
380
225
631
11,003
6,314
0
9,294
1,709
11,482
0
W
Ah Puch
Axrtt
Ah Puch
23,190
567
436
1,360
8,280
4,134
0
4,520
3,621
39,209
250
W
5,898
536
2,587
2,358
13,904
16,051
0
6,589
7,038
13,583
0
L
Gilgamesh
Fifty2Weeks
Gilgamesh
10,297
2,350
835
2,383
15,379
13,251
0
11,030
4,349
0
21,305
W
Chang'e
8,901
440
7,813
5,303
11,162
4,384
0
4,939
6,127
21,588
0
L
3,557
1,579
2,197
2,155
14,611
12,474
0
11,221
3,390
0
5,223
L
King Arthur
NoirHeartseer
King Arthur
6,297
234
403
953
15,508
13,636
0
10,400
5,108
0
12,260
W
Hou Yi
Soffanova
Hou Yi
12,299
8,552
2,468
3,108
12,245
6,454
405
5,674
6,401
0
24,755
W
Ares
10,078
260
686
2,628
13,002
12,427
0
5,678
7,095
12,700
1,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,121
Gold Earned
45,679
119
Minions Killed
127
0
Camps Cleared
0
1,003,613
Distance Traveled
1,008,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,735
794
57
5
0
204,867
0
L
Tiamat
7,291
663
14
1
0
182,799
0
W
Ah Puch
9,190
835
41
4
0
203,030
0
W
Geb
9,447
859
14
1
0
226,301
0
L
Gilgamesh
9,559
869
31
3
0
212,126
0
W
Chang'e
8,166
742
30
3
0
195,105
0
L
Horus
7,654
696
6
1
0
208,146
0
L
King Arthur
7,882
717
11
1
0
195,675
0
W
Hou Yi
10,015
910
34
3
0
197,780
0
W
Ares
8,861
806
8
1
0
185,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role