Player Matchup

Hachiman
Hachiman
Silver I
Charmoh
Hachiman
Silver I
Level 72
God Stats
12W - 10L
1,640 SR
Queue Stats
111W - 118L
1,319 MMR
Solo
Fenrir
Fenrir
Silver I
Critcury
Fenrir
Silver I
Level 54
God Stats
1W - 7L
1,360 SR
Queue Stats
74W - 83L
1,317 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
RageBerserker1O1
Sun Wukong
Silver I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 125L
1,310 MMR
Solo
Ymir
Ymir
Bronze III
gazmian
Ymir
Bronze III
Level 90
God Stats
1W - 2L
1,491 SR
Queue Stats
3W - 7L
1,345 MMR
Solo
Ullr
Ullr
Gold II
iMitsunaa_
Ullr
Gold II
Level 156
God Stats
2W - 10L
1,254 SR
Queue Stats
104W - 123L
1,308 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,449 SR
1,320 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,460 SR
1,416 MMR
He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
 
Sol
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Gold V
Bladebozo
Nike
Gold V
Level 147
God Stats
5W - 3L
1,593 SR
Queue Stats
212W - 220L
1,326 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
FatWalad
Kumbhakarna
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,346 MMR
Solo
Neith
Neith
Gold IV
MrImSooCrazy
Neith
Gold IV
Level 243
God Stats
3W - 7L
1,209 SR
Queue Stats
338W - 370L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Charmoh
Hachiman
6
0 / 1 / 0
2,975
595
957
1,795
512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
Critcury
Fenrir
4
0 / 2 / 0
2,949
590
1,675
4,098
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
RageBerserker1O1
Sun Wukong
5
0 / 3 / 0
3,114
623
1,299
4,747
2,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
gazmian
Ymir
5
0 / 1 / 0
3,104
621
100
3,698
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 0 / 0
2,547
509
0
338
77
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
OsirisAo KuangSusanoArachne

VS

Bans
ThanatosSkadiThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
3 / 0 / 1
3,736
747
2,134
3,257
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
 
Sol
6
1 / 0 / 0
3,696
739
1,520
1,292
322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
7
2 / 0 / 1
4,186
837
2,538
4,587
1,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
FatWalad
Kumbhakarna
6
1 / 0 / 1
3,714
743
325
2,589
1,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 3
3,939
788
1,303
938
270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
0
1
3.5
W
Sol
 
Sol
1
0
0
1
W
Nike
2
0
1
2.5
L
Hachiman
Charmoh
Hachiman
0
1
0
0
L
Fenrir
Critcury
Fenrir
0
2
0
0
W
Kumbhakarna
FatWalad
Kumbhakarna
1
0
1
1.5
W
0
0
3
1.5
L
Sun Wukong
RageBerserker1O1
Sun Wukong
0
3
0
0
L
Ymir
gazmian
Ymir
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,031
Damage
7,820
14,676
Taken
12,663
6,398
Mitigated
3,755
3,575
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,134
356
0
1,888
3,257
710
0
0
3,257
20,529
0
W
Sol
 
Sol
1,520
956
0
721
1,292
322
0
100
1,192
19,485
2,313
W
Nike
2,538
308
0
1,375
4,587
1,362
0
0
4,382
0
24,216
L
Hachiman
Charmoh
Hachiman
957
392
0
387
1,795
512
0
708
1,087
0
16,051
L
Fenrir
Critcury
Fenrir
1,675
817
0
639
4,098
1,462
0
1,673
2,425
0
12,704
W
Kumbhakarna
FatWalad
Kumbhakarna
325
38
0
1,126
2,589
1,091
0
0
2,589
8,007
0
W
1,303
376
0
233
938
270
0
0
938
0
21,455
L
Sun Wukong
RageBerserker1O1
Sun Wukong
1,299
124
0
1,297
4,747
2,428
0
132
4,615
0
14,170
L
Ymir
gazmian
Ymir
100
62
0
1,252
3,698
1,919
0
1,448
2,250
9,359
0
L
0
0
0
0
338
77
0
0
338
0
1,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,689
Gold Earned
19,271
85
Minions Killed
166
0
Camps Cleared
0
423,801
Distance Traveled
506,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,736
747
40
8
0
110,117
0
W
Sol
3,696
739
36
7
0
91,323
0
W
Nike
4,186
837
42
8
0
96,007
0
L
Hachiman
2,975
595
21
4
0
94,365
0
L
Fenrir
2,949
590
26
5
0
116,410
0
W
Kumbhakarna
3,714
743
10
2
0
120,915
0
W
Neith
3,939
788
38
8
0
88,287
0
L
Sun Wukong
3,114
623
24
5
0
93,253
0
L
Ymir
3,104
621
12
2
0
98,739
0
L
Ullr
2,547
509
2
0
0
21,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role