Player Matchup

Nemesis
Nemesis
DanzigHeil
Nemesis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,354 Elo+
Party 2
Sylvanus
Sylvanus
Krakzs
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,354 Elo+
Party 2
Hades
Hades
Qubay
Hades
Level 21
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 4L
1,266 Elo+
Party 2
Team Averages
Level 51
1,572 SR
1,324 Elo+

VS

Team Averages
Level 40
1,588 SR
1,508 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Tremonster5173
Danzaburou
Level 4
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 5L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
wallie16
Zhong Kui
Level 69
God Stats
38W - 33L
1,545 SR
Queue Stats
154W - 164L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DanzigHeil
Nemesis
13
1 / 0 / 6
7,382
738
5,307
11,097
8,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Krakzs
Sylvanus
13
4 / 1 / 5
8,165
817
6,484
9,304
8,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Qubay
Hades
12
3 / 5 / 5
7,610
761
6,374
10,338
5,305
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 1 / 4
7,173
717
4,403
6,450
7,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tremonster5173
Danzaburou
12
2 / 2 / 4
7,328
733
8,757
6,777
2,968
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
wallie16
Zhong Kui
11
2 / 6 / 1
7,079
708
9,640
10,143
7,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
8
Kills
6
6
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
1
4
4
W
Nemesis
DanzigHeil
Nemesis
1
0
6
4
W
Sylvanus
Krakzs
Sylvanus
4
1
5
6.5
W
Hades
Qubay
Hades
3
5
5
1.1
L
Danzaburou
Tremonster5173
Danzaburou
2
2
4
2
L
Zhong Kui
wallie16
Zhong Kui
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,165
Damage
22,800
30,739
Taken
23,370
22,032
Mitigated
18,129
6,362
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,403
574
0
1,043
6,450
7,623
0
3,219
3,223
16,616
0
W
Nemesis
DanzigHeil
Nemesis
5,307
2,150
0
547
11,097
8,257
0
3,419
7,639
0
23,491
W
Sylvanus
Krakzs
Sylvanus
6,484
2,978
1,368
2,085
9,304
8,470
0
4,507
4,732
16,942
0
W
Hades
Qubay
Hades
6,374
771
490
1,872
10,338
5,305
320
5,226
5,099
28,208
113
L
Danzaburou
Tremonster5173
Danzaburou
8,757
4,684
0
1,993
6,777
2,968
0
3,395
3,374
0
30,945
L
Zhong Kui
wallie16
Zhong Kui
9,640
3,194
0
1,142
10,143
7,538
0
6,183
3,948
19,589
4,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,157
Gold Earned
21,580
104
Minions Killed
114
0
Camps Cleared
0
539,300
Distance Traveled
426,345
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,173
717
26
3
0
127,125
2
W
Nemesis
7,382
738
45
5
0
211,032
0
W
Sylvanus
8,165
817
22
2
0
164,219
0
W
Hades
7,610
761
37
4
0
164,049
0
L
Danzaburou
7,328
733
49
5
0
155,136
0
L
Zhong Kui
7,079
708
39
4
0
144,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role