Player Matchup

Chang'e
Chang'e
DavexGundyr
Chang'e
Level 158
God Stats
1W - 0L
1,227 SR
Queue Stats
18W - 8L
1,645 Elo+
Party 1
Cthulhu
Cthulhu
GenoGsh
Cthulhu
Level 161
God Stats
1W - 0L
1,901 SR
Queue Stats
5W - 1L
1,680 Elo+
Party 1
Artemis
Artemis
TheRager11
Artemis
Level 87
God Stats
4W - 2L
1,638 SR
Queue Stats
10W - 4L
1,696 Elo+
Party 1
Team Averages
Level 135
1,589 SR
1,674 Elo+

VS

Team Averages
Level 114
1,587 SR
1,500 Elo+
Ymir
Ymir
MrSowewaGwock
Ymir
Level 104
God Stats
102W - 83L
1,573 SR
Queue Stats
472W - 471L
1,537 Elo+
Solo
Freya
Freya
Pacemaker609
Freya
Level 132
God Stats
6W - 7L
1,592 SR
Queue Stats
786W - 807L
1,478 Elo+
Solo
Awilix
Awilix
slapmyhiney
Awilix
Level 105
God Stats
2W - 6L
1,595 SR
Queue Stats
128W - 126L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DavexGundyr
Chang'e
15
6 / 1 / 1
9,389
854
6,961
7,041
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
GenoGsh
Cthulhu
13
1 / 0 / 5
8,383
762
5,773
6,869
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
TheRager11
Artemis
13
1 / 1 / 6
8,255
750
5,223
6,053
2,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
5,788
526
1,139
3,441
1,744
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
1 / 2 / 0
7,076
643
5,441
8,767
3,565
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
14
1 / 4 / 1
7,535
685
4,668
9,861
6,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DavexGundyr
Chang'e
6
1
1
6.5
W
Cthulhu
GenoGsh
Cthulhu
1
0
5
3.5
L
0
2
1
0.25
L
1
2
0
0.5
W
Artemis
TheRager11
Artemis
1
1
6
4
L
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,957
Damage
11,248
19,963
Taken
22,069
9,716
Mitigated
11,479
10,292
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DavexGundyr
Chang'e
6,961
503
2,356
4,473
7,041
2,678
856
2,366
4,569
32,391
0
W
Cthulhu
GenoGsh
Cthulhu
5,773
511
378
1,861
6,869
4,586
238
2,552
4,317
37,515
2,147
L
1,139
68
0
510
3,441
1,744
0
1,629
1,812
2,733
124
L
5,441
1,921
0
2,385
8,767
3,565
0
5,162
3,575
27,554
0
W
Artemis
TheRager11
Artemis
5,223
1,973
0
1,224
6,053
2,452
900
1,463
4,519
0
30,111
L
Awilix
4,668
1,406
0
1,293
9,861
6,170
0
5,732
4,082
0
34,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
20,399
152
Minions Killed
97
0
Camps Cleared
0
592,655
Distance Traveled
383,399
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,389
854
60
5
0
198,240
2
W
Cthulhu
8,383
762
45
4
0
203,047
0
L
Ymir
5,788
526
5
0
0
41,761
0
L
Freya
7,076
643
44
4
0
165,037
0
W
Artemis
8,255
750
47
4
0
191,368
2
L
Awilix
7,535
685
48
4
0
176,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role