Player Matchup

Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Palminox
Odin
Level 145
God Stats
5W - 10L
1,531 SR
Queue Stats
277W - 274L
1,447 Elo+
Party 1
Rama
Rama
Sir-_M-A
Rama
Level 54
God Stats
7W - 8L
1,499 SR
Queue Stats
7W - 8L
1,405 Elo+
Solo
Charon
Charon
morro87
Charon
Level 152
God Stats
1W - 2L
1,671 SR
Queue Stats
238W - 227L
1,462 Elo+
Party 1
Team Averages
Level 119
1,540 SR
1,463 Elo+

VS

Team Averages
Level 105
1,626 SR
1,431 Elo+
Artemis
Artemis
 
Artemis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Ishimatzu
Pele
Level 106
God Stats
10W - 5L
1,680 SR
Queue Stats
209W - 189L
1,387 Elo+
Party 2
Anubis
Anubis
Leopimentel95
Anubis
Level 106
God Stats
1W - 0L
1,573 SR
Queue Stats
7W - 4L
1,466 Elo+
Solo
Sobek
Sobek
Sapie7
Sobek
Level 131
God Stats
14W - 13L
1,534 SR
Queue Stats
98W - 95L
1,414 Elo+
Party 2
Surtr
Surtr
marbellaciao
Surtr
Level 107
God Stats
3W - 0L
1,842 SR
Queue Stats
190W - 210L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 0 / 1
7,259
660
4,849
4,347
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
 
Neith
11
0 / 0 / 0
5,846
531
2,719
4,393
1,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Odin
12
4 / 1 / 0
7,102
646
7,971
8,280
6,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
8
1 / 0 / 0
4,960
451
77
5,604
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charon
morro87
Charon
8
0 / 2 / 0
5,143
468
2,447
7,278
4,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 0 / 1
5,452
496
3,798
3,957
1,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
13
2 / 1 / 0
6,734
612
3,282
9,944
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 0
5,577
507
1,198
4,085
1,702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sobek
Sapie7
Sobek
8
0 / 1 / 2
5,035
458
2,381
6,355
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 0
4,964
451
2,427
11,038
5,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
7
Kills
3
3
Deaths
7
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
0
1
2.5
L
Neith
 
Neith
0
0
0
0
W
Artemis
 
Artemis
1
0
1
1.5
W
Pele
2
1
0
2
W
0
1
0
0
L
Odin
4
1
0
4
W
Sobek
Sapie7
Sobek
0
1
2
1
L
Rama
1
0
0
1
W
0
4
0
0
L
Charon
morro87
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,063
Damage
13,086
29,902
Taken
35,379
15,338
Mitigated
17,586
9,497
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,849
247
0
869
4,347
1,345
0
912
3,435
60,715
438
L
Neith
 
Neith
2,719
982
0
2,208
4,393
1,497
0
516
3,877
0
43,518
W
Artemis
 
Artemis
3,798
1,167
227
2,021
3,957
1,293
0
1,150
2,753
0
35,872
W
Pele
3,282
869
0
2,969
9,944
4,061
0
1,722
8,030
0
62,437
W
1,198
39
0
1,562
4,085
1,702
0
1,600
2,329
33,774
804
L
Odin
7,971
1,572
0
2,095
8,280
6,784
0
1,026
6,895
2,249
45,990
W
Sobek
Sapie7
Sobek
2,381
95
0
2,362
6,355
4,768
0
2,255
4,084
22,394
0
L
Rama
77
0
0
2,629
5,604
1,520
0
311
5,293
0
19,779
W
2,427
1,147
0
1,109
11,038
5,762
0
914
10,124
580
27,299
L
Charon
morro87
Charon
2,447
751
0
1,696
7,278
4,192
0
888
6,390
18,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
27,762
321
Minions Killed
312
0
Camps Cleared
0
1,054,706
Distance Traveled
1,058,135
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,259
660
120
11
0
245,457
0
L
Neith
5,846
531
65
6
0
180,868
0
W
Artemis
5,452
496
66
6
0
196,358
0
W
Pele
6,734
612
110
10
0
257,699
0
W
Anubis
5,577
507
61
6
0
225,196
0
L
Odin
7,102
646
82
7
0
207,191
0
W
Sobek
5,035
458
29
3
0
223,230
4
L
Rama
4,960
451
31
3
0
230,734
7
W
Surtr
4,964
451
46
4
0
155,652
0
L
Charon
5,143
468
23
2
0
190,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role