Player Matchup

Nut
Nut
Gold V
Krimdelakrim92
Nut
Gold V
Level 122
God Stats
14W - 16L
1,482 SR
Queue Stats
44W - 44L
1,431 MMR
Solo
Geb
Geb
Gold V
NaturalHigh8175
Geb
Gold V
Level 157
God Stats
11W - 21L
1,379 SR
Queue Stats
102W - 116L
1,379 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
R4M_hacosta73
Ao Kuang
Gold II
Level 127
God Stats
8W - 6L
1,577 SR
Queue Stats
138W - 154L
1,458 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,479 SR
1,423 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,423 SR
1,356 MMR
Nox
Nox
Gold V
ChaoticGamer988
Nox
Gold V
Level 137
God Stats
1W - 4L
1,215 SR
Queue Stats
338W - 359L
1,279 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
ColdMenace815
Cthulhu
Bronze III
Level 65
God Stats
0W - 2L
1,460 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Skadi
Skadi
Gold IV
SenpaiSplash31
Skadi
Gold IV
Level 110
God Stats
16W - 21L
1,592 SR
Queue Stats
186W - 199L
1,390 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
10,176
783
10,672
11,032
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 5
9,363
720
7,458
12,093
12,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
R4M_hacosta73
Ao Kuang
14
3 / 2 / 2
9,539
734
7,194
12,083
9,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
VulcanThanatosKuzenboPersephoneAchilles

VS

Bans
AresScyllaChernobogAgniDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
9,881
760
9,164
12,459
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
15
1 / 3 / 4
8,914
686
10,375
14,363
11,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
0 / 1 / 0
6,651
512
491
1,450
401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
6
Kills
4
5
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Cthulhu
1
3
4
1
W
2
2
4
2
W
1
1
5
3.5
W
Ao Kuang
R4M_hacosta73
Ao Kuang
3
2
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,324
Damage
20,030
35,208
Taken
28,272
28,739
Mitigated
17,727
9,453
Healing
2,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,164
1,144
0
927
12,459
5,914
0
6,780
4,822
46,302
0
L
Cthulhu
10,375
634
452
1,212
14,363
11,412
0
5,743
7,403
27,606
0
W
10,672
5,379
0
3,870
11,032
6,720
1,165
7,050
3,956
0
66,545
W
7,458
404
0
3,177
12,093
12,206
297
6,261
5,788
27,593
5,184
W
Ao Kuang
R4M_hacosta73
Ao Kuang
7,194
2,044
148
2,258
12,083
9,813
1,587
6,501
5,551
30,572
0
L
491
245
0
184
1,450
401
0
273
1,087
0
4,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,078
Gold Earned
25,446
181
Minions Killed
125
0
Camps Cleared
0
653,273
Distance Traveled
477,460
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,881
760
72
6
0
241,330
3
L
Cthulhu
8,914
686
42
3
0
198,142
0
W
Nut
10,176
783
106
8
0
194,768
0
W
Geb
9,363
720
39
3
0
225,023
0
W
Ao Kuang
9,539
734
36
3
0
233,482
0
L
Skadi
6,651
512
11
1
0
37,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role