Player Matchup

Tyr
Tyr
ILikeToFist
Tyr
Level 68
God Stats
4W - 0L
1,831 SR
Queue Stats
8W - 4L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Teledish
Baron Samedi
Level 106
God Stats
16W - 12L
1,606 SR
Queue Stats
82W - 71L
1,529 Elo+
Solo
Susano
Susano
TwinSnipes4
Susano
Level 88
God Stats
13W - 11L
1,526 SR
Queue Stats
241W - 243L
1,452 Elo+
Solo
Cupid
Cupid
Vaupen
Cupid
Level 34
God Stats
1W - 3L
1,269 SR
Queue Stats
45W - 51L
1,312 Elo+
Party 2
Ymir
Ymir
xmatt9293x
Ymir
Level 29
God Stats
13W - 16L
1,284 SR
Queue Stats
27W - 34L
1,335 Elo+
Party 2
Team Averages
Level 65
1,503 SR
1,417 Elo+

VS

Team Averages
Level 95
1,596 SR
1,501 Elo+
Anhur
Anhur
AetherrGod
Anhur
Level 30
God Stats
4W - 7L
1,500 SR
Queue Stats
67W - 81L
1,500 Elo+
Solo
Arachne
Arachne
HHQ44
Arachne
Level 146
God Stats
71W - 64L
1,513 SR
Queue Stats
339W - 371L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
HUSSQ8_
Nu Wa
Level 157
God Stats
9W - 4L
1,748 SR
Queue Stats
225W - 249L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
RoseGoldDiablo
Baron Samedi
Level 115
God Stats
1W - 1L
1,727 SR
Queue Stats
47W - 53L
1,507 Elo+
Party 3
Bellona
Bellona
Santooooryu
Bellona
Level 25
God Stats
1W - 2L
1,492 SR
Queue Stats
21W - 19L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
9,146
610
10,151
10,606
9,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Teledish
Baron Samedi
16
6 / 0 / 1
9,600
640
8,423
7,494
3,637
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
12
3 / 2 / 9
7,637
509
6,868
12,940
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Vaupen
Cupid
14
8 / 2 / 2
8,064
538
11,320
10,007
3,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 9
8,215
548
7,462
10,259
7,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 4 / 0
6,098
407
3,354
12,091
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
HHQ44
Arachne
12
1 / 2 / 2
6,680
445
3,290
14,936
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Nu Wa
HUSSQ8_
Nu Wa
12
1 / 6 / 0
7,010
467
5,933
12,483
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
RoseGoldDiablo
Baron Samedi
11
1 / 3 / 1
6,294
420
7,254
11,948
9,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Santooooryu
Bellona
13
1 / 5 / 1
7,644
510
8,708
16,474
14,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
20
Kills
5
5
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
4
0
0.25
L
Arachne
HHQ44
Arachne
1
2
2
1
L
Nu Wa
HUSSQ8_
Nu Wa
1
6
0
0.17
W
2
1
6
5
L
Baron Samedi
RoseGoldDiablo
Baron Samedi
1
3
1
0.5
L
Bellona
Santooooryu
Bellona
1
5
1
0.3
W
Baron Samedi
Teledish
Baron Samedi
6
0
1
6.5
W
Susano
3
2
9
3.75
W
Cupid
Vaupen
Cupid
8
2
2
4.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,224
Damage
28,539
51,306
Taken
67,932
28,860
Mitigated
40,181
23,607
Healing
19,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,354
1,798
0
2,233
12,091
4,328
0
2,490
9,601
0
33,481
L
Arachne
HHQ44
Arachne
3,290
2,464
0
5,175
14,936
6,414
0
2,964
11,972
0
51,766
L
Nu Wa
HUSSQ8_
Nu Wa
5,933
1,290
0
1,464
12,483
4,835
0
3,910
8,573
56,850
486
W
10,151
2,382
0
3,661
10,606
9,015
190
526
8,998
0
66,861
L
Baron Samedi
RoseGoldDiablo
Baron Samedi
7,254
471
647
2,527
11,948
9,759
0
4,461
7,487
24,633
1,231
L
Bellona
Santooooryu
Bellona
8,708
3,308
0
7,056
16,474
14,845
0
1,787
14,687
0
59,341
W
Baron Samedi
Teledish
Baron Samedi
8,423
518
194
4,667
7,494
3,637
424
2,488
4,595
73,112
1,056
W
Susano
6,868
1,502
0
4,330
12,940
5,132
0
1,870
10,625
0
44,727
W
Cupid
Vaupen
Cupid
11,320
5,662
2,074
5,991
10,007
3,883
888
2,440
6,901
0
49,388
W
7,462
2,447
0
2,690
10,259
7,193
154
2,984
6,476
33,163
1,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,662
Gold Earned
33,726
446
Minions Killed
373
0
Camps Cleared
0
1,461,489
Distance Traveled
1,389,116
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,098
407
62
4
0
260,623
0
L
Arachne
6,680
445
78
5
0
321,541
0
L
Nu Wa
7,010
467
94
6
0
261,880
3
W
Tyr
9,146
610
113
8
0
321,653
0
L
Baron Samedi
6,294
420
31
2
0
264,180
1
L
Bellona
7,644
510
108
7
0
280,892
0
W
Baron Samedi
9,600
640
141
9
0
242,247
0
W
Susano
7,637
509
69
5
0
340,367
1
W
Cupid
8,064
538
70
5
0
267,153
0
W
Ymir
8,215
548
53
4
0
290,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role