Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Gh0sttBR
Fenrir
Bronze III
Level 155
God Stats
0W - 1L
1,601 SR
Queue Stats
7W - 8L
1,492 MMR
Solo
Kukulkan
Kukulkan
Gold III
GoldMouth_X
Kukulkan
Gold III
Level 159
God Stats
45W - 57L
1,627 SR
Queue Stats
446W - 451L
1,505 MMR
Solo
Surtr
Surtr
Silver III
SimpleAyee
Surtr
Silver III
Level 120
God Stats
0W - 2L
1,840 SR
Queue Stats
2W - 4L
1,481 MMR
Solo
Izanami
Izanami
Gold III
YOHOHOHAN231
Izanami
Gold III
Level 201
God Stats
0W - 2L
1,329 SR
Queue Stats
40W - 41L
1,505 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 153
1,580 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,584 SR
1,489 MMR
Odin
Odin
Gold II
 
Odin
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
Golden-Ahmedref
Neith
Gold III
Level 66
God Stats
9W - 7L
1,431 SR
Queue Stats
88W - 92L
1,578 MMR
Party 1
Arachne
Arachne
Gold III
JamaicanMailman
Arachne
Gold III
Level 141
God Stats
8W - 4L
1,723 SR
Queue Stats
181W - 184L
1,509 MMR
Solo
Vulcan
Vulcan
Gold II
JayFaded44
Vulcan
Gold II
Level 152
God Stats
7W - 6L
1,675 SR
Queue Stats
141W - 137L
1,509 MMR
Solo
Cerberus
Cerberus
Silver I
sandouby
Cerberus
Silver I
Level 78
God Stats
18W - 15L
1,589 SR
Queue Stats
81W - 95L
1,347 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 1 / 1
3,421
684
1,038
3,476
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Gh0sttBR
Fenrir
6
0 / 1 / 0
3,406
681
1,483
4,899
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
GoldMouth_X
Kukulkan
7
1 / 1 / 0
4,002
800
841
1,379
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
7
0 / 1 / 0
3,745
749
2,230
5,178
2,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
YOHOHOHAN231
Izanami
3
1 / 0 / 0
3,156
631
1,248
757
168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Cu ChulainnLokiBacchusLancelot

VS

Bans
BellonaZhong KuiAgniErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 0 / 1
3,904
781
1,964
3,790
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 1 / 1
3,271
654
1,425
2,017
523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
4 / 0 / 0
4,253
851
1,850
3,215
1,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
JayFaded44
Vulcan
7
0 / 1 / 0
3,570
714
1,273
2,571
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
sandouby
Cerberus
5
0 / 0 / 0
3,031
606
403
2,744
1,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
1
0.5
W
Odin
 
Odin
0
0
1
0.5
L
Fenrir
Gh0sttBR
Fenrir
0
1
0
0
L
Kukulkan
GoldMouth_X
Kukulkan
1
1
0
1
W
0
1
1
0.5
W
4
0
0
4
W
Vulcan
JayFaded44
Vulcan
0
1
0
0
L
Surtr
0
1
0
0
L
Izanami
YOHOHOHAN231
Izanami
1
0
0
1
W
Cerberus
sandouby
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,840
Damage
6,915
15,689
Taken
14,337
7,437
Mitigated
6,186
4,451
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,038
79
0
852
3,476
2,374
0
168
3,308
9,752
0
W
Odin
 
Odin
1,964
322
0
2,000
3,790
2,055
0
251
3,243
0
24,806
L
Fenrir
Gh0sttBR
Fenrir
1,483
201
0
1,492
4,899
1,878
0
681
4,218
0
18,674
L
Kukulkan
GoldMouth_X
Kukulkan
841
331
0
204
1,379
444
0
827
552
20,724
256
W
1,425
667
0
420
2,017
523
0
605
1,412
0
15,437
W
1,850
1,259
0
1,868
3,215
1,033
0
252
2,963
0
21,816
W
Vulcan
JayFaded44
Vulcan
1,273
0
0
660
2,571
865
0
715
1,856
19,287
0
L
Surtr
2,230
865
0
1,625
5,178
2,573
0
0
5,178
821
21,773
L
Izanami
YOHOHOHAN231
Izanami
1,248
1,111
0
278
757
168
0
0
757
0
9,263
W
Cerberus
sandouby
Cerberus
403
32
0
921
2,744
1,710
0
307
2,437
9,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,730
Gold Earned
18,029
145
Minions Killed
169
0
Camps Cleared
0
523,378
Distance Traveled
577,037
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,421
684
13
3
0
124,192
3
W
Odin
3,904
781
49
10
0
109,054
0
L
Fenrir
3,406
681
39
8
0
135,719
1
L
Kukulkan
4,002
800
45
9
0
104,529
0
W
Neith
3,271
654
28
6
0
111,148
0
W
Arachne
4,253
851
45
9
0
143,295
1
W
Vulcan
3,570
714
34
7
0
91,071
0
L
Surtr
3,745
749
40
8
0
117,262
0
L
Izanami
3,156
631
8
2
0
41,676
0
W
Cerberus
3,031
606
13
3
0
122,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role