Player Matchup

Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ErWalo
Thanatos
Level 108
God Stats
4W - 11L
1,293 SR
Queue Stats
222W - 218L
1,531 Elo+
Solo
Fenrir
Fenrir
NDF Amartins81
Fenrir
Level 89
God Stats
7W - 9L
1,546 SR
Queue Stats
259W - 230L
1,409 Elo+
Solo
Cernunnos
Cernunnos
PowerMatt
Cernunnos
Level 110
God Stats
11W - 7L
1,554 SR
Queue Stats
24W - 22L
1,530 Elo+
Solo
Odin
Odin
Torrela
Odin
Level 127
God Stats
38W - 30L
1,575 SR
Queue Stats
390W - 365L
1,499 Elo+
Solo
Team Averages
Level 115
1,494 SR
1,494 Elo+

VS

Team Averages
Level 102
1,517 SR
1,523 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DaNiel16V
Ra
Level 149
God Stats
27W - 23L
1,563 SR
Queue Stats
177W - 175L
1,606 Elo+
Solo
Ravana
Ravana
WarmSage182
Ravana
Level 59
God Stats
18W - 9L
1,679 SR
Queue Stats
121W - 115L
1,500 Elo+
Party 1
Anhur
Anhur
ybd_Zoded
Anhur
Level 69
God Stats
2W - 2L
1,343 SR
Queue Stats
93W - 87L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 0
4,840
605
1,642
5,314
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
ErWalo
Thanatos
7
2 / 4 / 0
4,465
558
2,196
8,758
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 2 / 1
4,398
550
2,896
7,065
2,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
PowerMatt
Cernunnos
8
0 / 1 / 2
4,446
556
6,186
5,603
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odin
Torrela
Odin
8
0 / 2 / 0
4,879
610
1,709
7,258
3,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
3 / 0 / 1
5,303
663
3,018
5,913
4,675
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
 
Fenrir
9
0 / 2 / 4
4,757
595
3,859
7,292
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 0 / 1
6,254
782
5,758
3,441
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
11
1 / 0 / 1
5,904
738
4,601
4,385
2,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
ybd_Zoded
Anhur
8
0 / 1 / 3
4,331
541
3,911
6,122
1,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
Ymir
 
Ymir
3
0
1
3.5
W
Fenrir
 
Fenrir
0
2
4
1
W
7
0
1
7.5
L
Thanatos
ErWalo
Thanatos
2
4
0
0.5
L
1
2
1
0.75
L
Cernunnos
PowerMatt
Cernunnos
0
1
2
1
L
Odin
Torrela
Odin
0
2
0
0
W
Ravana
1
0
1
1.5
W
Anhur
ybd_Zoded
Anhur
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,629
Damage
21,147
33,998
Taken
27,153
12,394
Mitigated
12,728
11,105
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,642
43
0
1,214
5,314
1,634
0
1,713
3,455
38,401
0
W
Ymir
 
Ymir
3,018
797
0
1,297
5,913
4,675
0
0
5,913
19,845
297
W
Fenrir
 
Fenrir
3,859
1,087
0
2,642
7,292
2,668
0
708
6,584
0
30,896
W
5,758
549
312
1,562
3,441
1,341
0
934
2,507
43,772
0
L
Thanatos
ErWalo
Thanatos
2,196
554
0
5,461
8,758
2,615
0
3,128
5,457
0
21,786
L
2,896
1,033
0
1,689
7,065
2,911
0
1,312
5,713
0
9,002
L
Cernunnos
PowerMatt
Cernunnos
6,186
2,837
0
726
5,603
1,640
0
1,529
4,026
0
28,884
L
Odin
Torrela
Odin
1,709
589
0
2,015
7,258
3,594
0
567
6,117
0
30,348
W
Ravana
4,601
1,055
0
2,146
4,385
2,265
0
0
4,385
0
40,034
W
Anhur
ybd_Zoded
Anhur
3,911
2,722
0
1,784
6,122
1,779
0
0
6,122
0
20,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,028
Gold Earned
26,549
229
Minions Killed
287
0
Camps Cleared
0
793,968
Distance Traveled
893,265
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,840
605
75
9
0
164,394
0
W
Ymir
5,303
663
25
3
0
175,535
2
W
Fenrir
4,757
595
65
8
0
197,870
0
W
Ra
6,254
782
81
10
0
189,604
1
L
Thanatos
4,465
558
37
5
0
160,095
0
L
Fenrir
4,398
550
12
2
0
148,846
0
L
Cernunnos
4,446
556
42
5
0
161,934
3
L
Odin
4,879
610
63
8
0
158,699
0
W
Ravana
5,904
738
82
10
0
164,967
0
W
Anhur
4,331
541
34
4
0
165,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role