Player Matchup

Baron Samedi
Baron Samedi
DoctorStranger00
Baron Samedi
Level 121
God Stats
6W - 3L
1,588 SR
Queue Stats
111W - 119L
1,386 Elo+
Solo
Cabrakan
Cabrakan
ElBuckk
Cabrakan
Level 66
God Stats
11W - 14L
1,446 SR
Queue Stats
94W - 84L
1,457 Elo+
Party 1
Fenrir
Fenrir
SirCalvito
Fenrir
Level 108
God Stats
9W - 7L
1,553 SR
Queue Stats
123W - 110L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
carlos_xinzo
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,116 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 2
Nike
Nike
manurua8
Nike
Level 69
God Stats
1W - 0L
1,299 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 2
Team Averages
Level 76
1,400 SR
1,321 Elo+

VS

Team Averages
Level 85
1,409 SR
1,397 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
slem610
Sobek
Level 39
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 6L
1,347 Elo+
Solo
Hachiman
Hachiman
srivnr
Hachiman
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,188 Elo+
Solo
Danzaburou
Danzaburou
x-demon0-
Danzaburou
Level 144
God Stats
41W - 38L
1,449 SR
Queue Stats
235W - 232L
1,465 Elo+
Solo
Tyr
Tyr
昆山玉碎凤凰叫
Tyr
Level 65
God Stats
0W - 2L
1,288 SR
Queue Stats
62W - 62L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoctorStranger00
Baron Samedi
18
3 / 0 / 3
11,715
617
9,780
9,752
4,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ElBuckk
Cabrakan
16
0 / 0 / 9
10,398
547
3,076
9,203
13,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
SirCalvito
Fenrir
19
18 / 0 / 1
11,858
624
22,121
16,977
10,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
carlos_xinzo
Morgan Le Fay
14
0 / 5 / 3
8,404
442
3,766
9,176
3,677
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
15
3 / 3 / 3
9,065
477
5,902
9,019
6,941
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 5 / 0
8,583
452
4,774
11,887
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
slem610
Sobek
13
0 / 4 / 2
8,383
441
1,963
13,432
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
srivnr
Hachiman
15
4 / 7 / 1
9,413
495
3,692
17,151
5,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
x-demon0-
Danzaburou
11
0 / 2 / 0
6,864
361
2,179
6,483
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 6 / 2
8,594
452
10,022
17,802
10,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
24
Kills
8
8
Deaths
24
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
5
0
0
W
Baron Samedi
DoctorStranger00
Baron Samedi
3
0
3
4.5
W
Cabrakan
ElBuckk
Cabrakan
0
0
9
4.5
W
Fenrir
SirCalvito
Fenrir
18
0
1
18.5
W
Morgan Le Fay
carlos_xinzo
Morgan Le Fay
0
5
3
0.3
W
Nike
3
3
3
1.5
L
Sobek
slem610
Sobek
0
4
2
0.25
L
Hachiman
srivnr
Hachiman
4
7
1
0.64
L
Danzaburou
x-demon0-
Danzaburou
0
2
0
0
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,645
Damage
22,630
54,127
Taken
66,755
39,473
Mitigated
35,172
15,308
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,774
867
0
1,280
11,887
4,679
0
5,775
6,112
62,289
0
W
Baron Samedi
DoctorStranger00
Baron Samedi
9,780
913
204
6,816
9,752
4,687
1,496
4,047
5,705
94,448
1,326
W
Cabrakan
ElBuckk
Cabrakan
3,076
581
0
781
9,203
13,222
322
1,597
7,606
31,517
3,068
W
Fenrir
SirCalvito
Fenrir
22,121
6,991
0
7,047
16,977
10,946
0
979
15,998
0
113,002
W
Morgan Le Fay
carlos_xinzo
Morgan Le Fay
3,766
1,129
0
0
9,176
3,677
813
0
9,176
50,766
1,257
W
Nike
5,902
232
157
303
9,019
6,941
262
114
8,905
0
38,834
L
Sobek
slem610
Sobek
1,963
351
0
2,648
13,432
11,977
0
3,621
9,811
27,019
0
L
Hachiman
srivnr
Hachiman
3,692
1,246
0
5,160
17,151
5,931
658
3,326
13,825
0
56,520
L
Danzaburou
x-demon0-
Danzaburou
2,179
644
0
2,648
6,483
2,249
0
361
6,122
0
39,285
L
10,022
613
0
2,862
17,802
10,336
0
3,147
14,655
0
60,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,440
Gold Earned
41,837
483
Minions Killed
388
0
Camps Cleared
0
1,781,453
Distance Traveled
1,438,366
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,583
452
111
6
0
310,248
1
W
Baron Samedi
11,715
617
176
9
0
363,650
0
W
Cabrakan
10,398
547
56
3
0
385,053
0
W
Fenrir
11,858
624
132
7
0
381,880
0
W
Morgan Le Fay
8,404
442
84
4
0
313,599
0
W
Nike
9,065
477
35
2
0
337,271
0
L
Sobek
8,383
441
40
2
0
324,686
1
L
Hachiman
9,413
495
96
5
0
247,165
0
L
Danzaburou
6,864
361
50
3
0
163,875
0
L
Tyr
8,594
452
91
5
0
392,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role