Player Matchup

He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ElucidDreams
Ra
Level 147
God Stats
14W - 4L
1,811 SR
Queue Stats
75W - 55L
1,573 Elo+
Party 1
Martichoras
Martichoras
FlawedSyntax
Martichoras
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 38L
1,512 Elo+
Party 1
Ymir
Ymir
Jdog57575
Ymir
Level 156
God Stats
1W - 4L
1,175 SR
Queue Stats
355W - 384L
1,446 Elo+
Solo
Bellona
Bellona
Masinct718
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,494 Elo+
Party 1
Team Averages
Level 109
1,497 SR
1,505 Elo+

VS

Team Averages
Level 134
1,478 SR
1,512 Elo+
Surtr
Surtr
 
Surtr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Melmac909
Hou Yi
Level 159
God Stats
9W - 12L
1,568 SR
Queue Stats
703W - 720L
1,502 Elo+
Solo
Olorun
Olorun
imObvioslycrazy
Olorun
Level 158
God Stats
5W - 10L
1,400 SR
Queue Stats
30W - 26L
1,533 Elo+
Solo
Ymir
Ymir
sedsed03
Ymir
Level 146
God Stats
4W - 7L
1,475 SR
Queue Stats
234W - 242L
1,525 Elo+
Solo
Ratatoskr
Ratatoskr
zdude001
Ratatoskr
Level 63
God Stats
2W - 2L
1,447 SR
Queue Stats
40W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 0 / 4
7,354
669
7,470
6,290
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
9 / 0 / 3
8,058
733
7,828
5,740
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
FlawedSyntax
Martichoras
11
1 / 1 / 2
5,985
544
2,805
7,605
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
9
0 / 0 / 6
5,821
529
1,750
5,518
3,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Masinct718
Bellona
11
1 / 1 / 2
6,866
624
3,878
9,155
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
1 / 1 / 0
5,321
484
3,420
6,055
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Melmac909
Hou Yi
10
0 / 6 / 0
5,191
472
2,902
9,191
3,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 1
6,395
581
5,845
5,454
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
8
1 / 3 / 0
4,908
446
1,317
8,527
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
zdude001
Ratatoskr
8
0 / 5 / 0
4,838
440
2,559
10,158
3,348
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
16
Kills
2
2
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
0
4
7
L
Surtr
 
Surtr
1
1
0
1
W
9
0
3
10.5
W
Martichoras
FlawedSyntax
Martichoras
1
1
2
2
W
Ymir
0
0
6
3
W
Bellona
Masinct718
Bellona
1
1
2
2
L
Hou Yi
Melmac909
Hou Yi
0
6
0
0
L
0
1
1
0.5
L
Ymir
1
3
0
0.33
L
Ratatoskr
zdude001
Ratatoskr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,731
Damage
16,043
34,308
Taken
39,385
17,069
Mitigated
16,207
14,680
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,470
821
0
3,712
6,290
1,813
0
45
6,245
56,447
2,313
L
Surtr
 
Surtr
3,420
1,715
0
1,722
6,055
2,738
0
834
5,221
763
28,679
W
7,828
702
1,242
3,159
5,740
2,415
0
531
5,209
72,224
0
W
Martichoras
FlawedSyntax
Martichoras
2,805
1,618
0
2,047
7,605
3,343
0
4,559
3,046
0
48,791
W
Ymir
1,750
431
0
674
5,518
3,407
65
1,847
3,671
11,741
0
W
Bellona
Masinct718
Bellona
3,878
1,452
0
3,846
9,155
6,091
0
664
8,491
0
46,531
L
Hou Yi
Melmac909
Hou Yi
2,902
1,180
0
1,069
9,191
3,030
0
5,738
3,414
0
37,027
L
5,845
3,246
94
3,051
5,454
2,130
0
1,523
3,931
61,565
3,335
L
Ymir
1,317
239
0
377
8,527
4,961
0
3,690
4,837
14,176
0
L
Ratatoskr
zdude001
Ratatoskr
2,559
280
0
2,770
10,158
3,348
0
4,763
5,272
0
27,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
26,653
404
Minions Killed
290
0
Camps Cleared
0
1,096,940
Distance Traveled
937,184
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,354
669
93
8
0
256,042
0
L
Surtr
5,321
484
49
4
0
116,915
1
W
Ra
8,058
733
118
11
0
244,694
2
W
Martichoras
5,985
544
81
7
0
188,905
2
W
Ymir
5,821
529
22
2
0
225,813
2
W
Bellona
6,866
624
90
8
0
181,486
0
L
Hou Yi
5,191
472
66
6
0
200,242
0
L
Olorun
6,395
581
105
10
0
191,144
0
L
Ymir
4,908
446
18
2
0
203,258
8
L
Ratatoskr
4,838
440
52
5
0
225,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role