Player Matchup

Neith
Neith
Snens-Offical
Neith
Level 124
God Stats
3W - 2L
1,514 SR
Queue Stats
51W - 55L
1,462 Elo+
Party 1
Anubis
Anubis
Vovanmsk
Anubis
Level 42
God Stats
213W - 208L
1,450 SR
Queue Stats
278W - 295L
1,387 Elo+
Solo
Maui
Maui
proracer62
Maui
Level 151
God Stats
5W - 6L
1,459 SR
Queue Stats
53W - 55L
1,480 Elo+
Party 1
Surtr
Surtr
puschell_26
Surtr
Level 114
God Stats
17W - 18L
1,470 SR
Queue Stats
54W - 58L
1,432 Elo+
Party 1
Thanatos
Thanatos
reserved_story3
Thanatos
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
20W - 30L
1,496 Elo+
Solo
Team Averages
Level 99
1,479 SR
1,452 Elo+

VS

Team Averages
Level 109
1,518 SR
1,452 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Fausel
Ymir
Level 129
God Stats
4W - 1L
1,616 SR
Queue Stats
297W - 293L
1,427 Elo+
Solo
Lancelot
Lancelot
NunuBubbles
Lancelot
Level 56
God Stats
11W - 13L
1,362 SR
Queue Stats
162W - 183L
1,465 Elo+
Solo
Mulan
Mulan
benjiweeds62910
Mulan
Level 94
God Stats
155W - 150L
1,530 SR
Queue Stats
925W - 944L
1,428 Elo+
Solo
Nu Wa
Nu Wa
forbiddensirena
Nu Wa
Level 126
God Stats
13W - 7L
1,581 SR
Queue Stats
72W - 81L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,524
452
4,108
5,582
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
Vovanmsk
Anubis
10
2 / 3 / 0
5,956
596
6,362
8,768
3,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
2 / 0 / 0
5,210
521
1,950
5,155
3,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 2 / 1
5,574
557
2,574
7,191
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
8
0 / 3 / 1
4,637
464
1,679
7,604
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 1 / 1
4,639
464
2,891
5,723
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
Fausel
Ymir
10
3 / 0 / 3
5,904
590
2,650
5,961
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
NunuBubbles
Lancelot
11
5 / 3 / 2
6,067
607
5,617
7,270
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 1 / 0
5,144
514
2,768
6,046
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 1 / 2
5,076
508
4,757
6,756
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
11
11
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
1
0.5
W
Ymir
Fausel
Ymir
3
0
3
4.5
W
Lancelot
NunuBubbles
Lancelot
5
3
2
2
L
0
3
2
0.33
L
Anubis
Vovanmsk
Anubis
2
3
0
0.67
W
1
1
0
1
W
2
1
2
3
L
2
0
0
2
L
1
2
1
0.75
L
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,673
Damage
18,683
34,300
Taken
31,756
19,139
Mitigated
13,676
10,234
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,891
1,071
0
2,215
5,723
1,841
0
739
4,984
0
30,372
W
Ymir
Fausel
Ymir
2,650
252
0
2,159
5,961
3,973
0
1,353
4,608
17,798
747
W
Lancelot
NunuBubbles
Lancelot
5,617
1,722
0
410
7,270
2,821
0
1,739
5,531
0
45,054
L
4,108
1,416
0
906
5,582
2,237
0
1,482
4,100
0
26,668
L
Anubis
Vovanmsk
Anubis
6,362
358
0
4,620
8,768
3,874
642
2,050
6,718
54,155
355
W
2,768
464
0
1,066
6,046
3,588
0
230
5,411
0
29,148
W
4,757
2,019
0
1,800
6,756
1,453
41
4,468
2,288
22,952
2,485
L
1,950
101
0
902
5,155
3,669
0
1,216
3,939
13,223
1,579
L
2,574
583
0
1,101
7,191
6,453
631
251
6,940
1,531
30,936
L
Thanatos
1,679
643
0
2,705
7,604
2,906
0
2,070
5,534
0
27,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,901
Gold Earned
26,830
250
Minions Killed
228
0
Camps Cleared
0
879,850
Distance Traveled
867,604
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,639
464
40
4
0
138,295
0
W
Ymir
5,904
590
30
3
0
200,921
0
W
Lancelot
6,067
607
66
7
0
220,959
0
L
Neith
4,524
452
37
4
0
170,947
3
L
Anubis
5,956
596
87
9
0
159,384
0
W
Mulan
5,144
514
61
6
0
125,096
0
W
Nu Wa
5,076
508
31
3
0
182,333
6
L
Maui
5,210
521
25
3
0
192,679
3
L
Surtr
5,574
557
56
6
0
165,471
5
L
Thanatos
4,637
464
45
5
0
191,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role