Player Matchup

Neith
Neith
Driizu
Neith
Level 108
God Stats
4W - 4L
1,875 SR
Queue Stats
439W - 423L
1,438 Elo+
Solo
Osiris
Osiris
FacuGulaa
Osiris
Level 152
God Stats
7W - 8L
1,472 SR
Queue Stats
200W - 224L
1,473 Elo+
Solo
Surtr
Surtr
athos17pp
Surtr
Level 158
God Stats
14W - 10L
1,856 SR
Queue Stats
143W - 139L
1,511 Elo+
Solo
Aphrodite
Aphrodite
junco-cabreiro
Aphrodite
Level 45
God Stats
30W - 30L
1,530 SR
Queue Stats
95W - 109L
1,464 Elo+
Solo
Janus
Janus
maurystreet690
Janus
Level 214
God Stats
1W - 1L
1,524 SR
Queue Stats
7W - 7L
1,484 Elo+
Solo
Team Averages
Level 135
1,651 SR
1,474 Elo+

VS

Team Averages
Level 139
1,481 SR
1,481 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DeadlPool
Vulcan
Level 149
God Stats
7W - 9L
1,562 SR
Queue Stats
294W - 284L
1,509 Elo+
Solo
Atlas
Atlas
Spider-man-verso
Atlas
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,474 Elo+
Solo
Bellona
Bellona
caioaatrox
Bellona
Level 144
God Stats
3W - 1L
1,307 SR
Queue Stats
95W - 94L
1,451 Elo+
Party 1
Zeus
Zeus
fourguard
Zeus
Level 158
God Stats
4W - 2L
1,535 SR
Queue Stats
224W - 234L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Driizu
Neith
7
0 / 3 / 1
5,202
372
6,370
7,210
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
FacuGulaa
Osiris
11
1 / 3 / 1
6,770
484
5,010
13,957
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
athos17pp
Surtr
13
5 / 2 / 0
7,157
511
7,946
12,191
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
junco-cabreiro
Aphrodite
11
1 / 4 / 3
6,553
468
2,554
11,335
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 2
7,850
561
6,716
8,343
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 2 / 5
8,389
599
8,340
9,277
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
DeadlPool
Vulcan
14
3 / 3 / 1
8,593
614
9,295
6,700
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 1 / 6
7,476
534
4,880
12,620
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
caioaatrox
Bellona
13
5 / 1 / 2
7,929
566
5,966
11,740
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
14
2 / 1 / 3
8,311
594
6,355
6,066
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
14
14
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
5
2.75
W
Vulcan
DeadlPool
Vulcan
3
3
1
1.17
L
Neith
Driizu
Neith
0
3
1
0.17
L
Osiris
FacuGulaa
Osiris
1
3
1
0.5
W
1
1
6
4
L
Surtr
athos17pp
Surtr
5
2
0
2.5
W
Bellona
caioaatrox
Bellona
5
1
2
6
W
Zeus
2
1
3
3.5
L
Aphrodite
junco-cabreiro
Aphrodite
1
4
3
0.63
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,596
Damage
34,836
53,036
Taken
46,403
30,008
Mitigated
25,050
19,543
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,340
3,631
0
4,652
9,277
3,438
969
2,199
6,930
0
67,087
W
Vulcan
DeadlPool
Vulcan
9,295
493
0
1,450
6,700
2,468
86
365
5,723
54,091
1,055
L
Neith
Driizu
Neith
6,370
2,375
0
1,410
7,210
2,586
0
1,210
6,000
0
29,545
L
Osiris
FacuGulaa
Osiris
5,010
1,251
0
5,142
13,957
9,456
0
7,654
5,237
0
45,014
W
4,880
2,054
37
3,081
12,620
10,401
407
2,395
10,106
22,449
2,032
L
Surtr
athos17pp
Surtr
7,946
3,956
0
5,245
12,191
6,052
3
2,451
9,643
791
56,817
W
Bellona
caioaatrox
Bellona
5,966
2,781
0
4,317
11,740
6,598
0
2,019
9,565
0
56,683
W
Zeus
6,355
334
0
1,700
6,066
2,145
506
1,962
3,937
69,104
0
L
Aphrodite
junco-cabreiro
Aphrodite
2,554
311
2,350
4,399
11,335
8,226
0
4,142
7,193
15,220
0
L
6,716
372
0
997
8,343
3,688
813
3,617
4,726
70,374
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
40,698
358
Minions Killed
438
0
Camps Cleared
0
1,219,440
Distance Traveled
1,386,044
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,389
599
105
8
0
254,891
0
W
Vulcan
8,593
614
82
6
0
253,041
3
L
Neith
5,202
372
49
4
0
139,181
0
L
Osiris
6,770
484
79
6
0
269,668
4
W
Atlas
7,476
534
29
2
0
278,952
3
L
Surtr
7,157
511
72
5
0
289,689
0
W
Bellona
7,929
566
84
6
0
326,470
0
W
Zeus
8,311
594
138
10
0
272,690
2
L
Aphrodite
6,553
468
12
1
0
267,169
0
L
Janus
7,850
561
146
10
0
253,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role