Player Matchup

Ymir
Ymir
Elektrikmunkee
Ymir
Level 146
God Stats
3W - 1L
1,446 SR
Queue Stats
52W - 46L
1,488 Elo+
Solo
Lancelot
Lancelot
HoracioDespacio
Lancelot
Level 38
God Stats
2W - 2L
1,266 SR
Queue Stats
104W - 106L
1,396 Elo+
Solo
Ix Chel
Ix Chel
PASTORSLEAZY
Ix Chel
Level 57
God Stats
2W - 2L
1,404 SR
Queue Stats
7W - 7L
1,533 Elo+
Solo
Anhur
Anhur
Shorebud
Anhur
Level 60
God Stats
4W - 8L
1,317 SR
Queue Stats
122W - 113L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
snyper murderer
Gilgamesh
Level 149
God Stats
84W - 70L
1,502 SR
Queue Stats
738W - 731L
1,510 Elo+
Solo
Team Averages
Level 90
1,387 SR
1,482 Elo+

VS

Team Averages
Level 93
1,537 SR
1,489 Elo+
Kukulkan
Kukulkan
AlbertoAranaP98
Kukulkan
Level 103
God Stats
10W - 13L
1,514 SR
Queue Stats
96W - 102L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Junior-PR21
Nu Wa
Level 123
God Stats
183W - 128L
1,651 SR
Queue Stats
402W - 371L
1,537 Elo+
Solo
Ravana
Ravana
Kyorigamer28
Ravana
Level 146
God Stats
6W - 5L
1,500 SR
Queue Stats
266W - 232L
1,523 Elo+
Solo
Guan Yu
Guan Yu
notccbru
Guan Yu
Level 30
God Stats
1W - 3L
1,511 SR
Queue Stats
22W - 29L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
xXCor3Xx
Ao Kuang
Level 63
God Stats
18W - 26L
1,509 SR
Queue Stats
83W - 100L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
6,440
537
5,853
11,516
9,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
13
4 / 0 / 5
7,165
597
8,934
8,646
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
PASTORSLEAZY
Ix Chel
13
6 / 1 / 4
7,853
654
6,161
6,197
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Shorebud
Anhur
14
2 / 1 / 2
7,951
663
4,267
7,447
3,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
snyper murderer
Gilgamesh
13
3 / 2 / 4
8,130
678
9,163
13,907
10,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 2 / 1
5,902
492
5,339
5,046
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
6,216
518
3,879
9,851
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
10
2 / 2 / 2
5,613
468
5,011
7,304
6,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
notccbru
Guan Yu
10
0 / 5 / 1
5,670
473
5,733
13,620
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
xXCor3Xx
Ao Kuang
11
3 / 3 / 2
6,195
516
5,351
11,355
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
6
6
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
2
1
0.75
W
2
2
6
2.5
W
Lancelot
4
0
5
6.5
L
0
5
1
0.1
L
Ravana
2
2
2
1.5
W
Ix Chel
PASTORSLEAZY
Ix Chel
6
1
4
8
W
Anhur
Shorebud
Anhur
2
1
2
3
L
Guan Yu
notccbru
Guan Yu
0
5
1
0.1
W
Gilgamesh
snyper murderer
Gilgamesh
3
2
4
2.5
L
Ao Kuang
xXCor3Xx
Ao Kuang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,378
Damage
25,313
47,713
Taken
47,176
29,796
Mitigated
23,741
17,643
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,339
383
0
1,349
5,046
1,407
0
1,216
3,830
40,887
0
W
5,853
1,707
0
2,728
11,516
9,737
31
4,248
7,251
27,377
2,110
W
Lancelot
8,934
660
0
4,636
8,646
3,903
0
3,082
5,559
0
54,183
L
3,879
813
0
920
9,851
3,344
175
3,646
6,167
50,891
0
L
Ravana
5,011
1,252
0
1,577
7,304
6,536
0
3,264
3,993
0
21,036
W
Ix Chel
PASTORSLEAZY
Ix Chel
6,161
597
1,140
1,819
6,197
2,333
86
2,546
3,646
48,780
0
W
Anhur
Shorebud
Anhur
4,267
2,544
0
4,195
7,447
3,067
1,140
2,441
5,006
0
66,065
L
Guan Yu
notccbru
Guan Yu
5,733
1,445
120
4,429
13,620
8,387
0
606
12,081
0
39,013
W
Gilgamesh
snyper murderer
Gilgamesh
9,163
2,813
0
3,125
13,907
10,756
0
2,225
10,865
0
59,352
L
Ao Kuang
xXCor3Xx
Ao Kuang
5,351
1,173
0
4,707
11,355
4,067
0
3,217
8,100
29,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
29,596
417
Minions Killed
309
0
Camps Cleared
0
1,222,848
Distance Traveled
1,185,886
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,902
492
73
6
0
238,428
0
W
Ymir
6,440
537
37
3
0
224,567
0
W
Lancelot
7,165
597
87
7
0
311,380
1
L
Nu Wa
6,216
518
94
8
0
219,025
0
L
Ravana
5,613
468
32
3
0
238,795
2
W
Ix Chel
7,853
654
83
7
0
251,767
1
W
Anhur
7,951
663
110
9
0
211,489
2
L
Guan Yu
5,670
473
53
4
0
221,886
1
W
Gilgamesh
8,130
678
100
8
0
223,645
0
L
Ao Kuang
6,195
516
57
5
0
267,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role