Player Matchup

Achilles
Achilles
Death-_-BringerP
Achilles
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
18W - 26L
1,368 Elo+
Party 1
Zeus
Zeus
Tuck_Mix
Zeus
Level 57
God Stats
15W - 19L
1,491 SR
Queue Stats
30W - 35L
1,593 Elo+
Party 1
Anubis
Anubis
liamdaley2013
Anubis
Level 76
God Stats
0W - 2L
1,261 SR
Queue Stats
5W - 5L
1,620 Elo+
Party 1
Tyr
Tyr
vGnhr
Tyr
Level 84
God Stats
1W - 5L
1,422 SR
Queue Stats
25W - 38L
1,402 Elo+
Party 1
Medusa
Medusa
x29secwonderkid
Medusa
Level 125
God Stats
56W - 32L
1,686 SR
Queue Stats
211W - 212L
1,494 Elo+
Party 1
Team Averages
Level 86
1,472 SR
1,496 Elo+

VS

Team Averages
Level 74
1,363 SR
1,396 Elo+
Awilix
Awilix
Mateunio92
Awilix
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,462 Elo+
Solo
Anhur
Anhur
PakastajaElvi
Anhur
Level 63
God Stats
6W - 14L
1,350 SR
Queue Stats
71W - 69L
1,401 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StatMan07
Tsukuyomi
Level 86
God Stats
8W - 6L
1,317 SR
Queue Stats
69W - 72L
1,313 Elo+
Solo
Athena
Athena
mänkki
Athena
Level 27
God Stats
14W - 8L
1,569 SR
Queue Stats
170W - 160L
1,380 Elo+
Party 2
Zhong Kui
Zhong Kui
x1Down5Upx
Zhong Kui
Level 64
God Stats
7W - 11L
1,080 SR
Queue Stats
192W - 185L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
8,292
553
8,250
18,710
18,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zeus
13
0 / 4 / 0
7,383
492
3,867
9,408
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 8 / 1
6,212
414
4,894
11,460
4,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tyr
vGnhr
Tyr
16
3 / 1 / 1
8,444
563
6,343
14,171
8,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 2 / 6
7,333
489
14,702
10,852
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Mateunio92
Awilix
15
4 / 2 / 4
8,384
559
7,900
11,898
5,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 2 / 3
7,753
517
8,323
10,756
3,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
StatMan07
Tsukuyomi
16
10 / 1 / 2
10,425
695
13,756
13,398
8,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
mänkki
Athena
12
0 / 1 / 5
7,290
486
5,108
15,594
12,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
x1Down5Upx
Zhong Kui
15
2 / 1 / 3
8,963
598
8,861
9,126
7,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
18
18
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Awilix
Mateunio92
Awilix
4
2
4
3
W
2
2
3
1.75
W
Tsukuyomi
StatMan07
Tsukuyomi
10
1
2
11
L
Zeus
0
4
0
0
L
0
8
1
0.06
W
Athena
mänkki
Athena
0
1
5
2.5
L
Tyr
vGnhr
Tyr
3
1
1
3.5
W
Zhong Kui
x1Down5Upx
Zhong Kui
2
1
3
3.5
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,056
Damage
43,948
64,601
Taken
60,772
38,635
Mitigated
37,668
15,157
Healing
20,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,250
2,067
208
3,413
18,710
18,495
0
4,809
13,831
0
29,333
W
Awilix
Mateunio92
Awilix
7,900
2,353
0
2,848
11,898
5,612
524
1,267
10,631
0
70,658
W
8,323
4,855
0
4,493
10,756
3,500
0
0
10,756
0
55,287
W
Tsukuyomi
StatMan07
Tsukuyomi
13,756
2,810
0
7,791
13,398
8,368
0
4,565
8,833
0
70,619
L
Zeus
3,867
255
0
1,746
9,408
2,781
569
3,260
5,822
56,009
0
L
4,894
212
0
2,209
11,460
4,406
0
0
10,802
34,332
0
W
Athena
mänkki
Athena
5,108
1,547
0
3,074
15,594
12,745
0
686
14,908
21,162
0
L
Tyr
vGnhr
Tyr
6,343
607
0
4,522
14,171
8,563
0
1,801
11,819
0
84,581
W
Zhong Kui
x1Down5Upx
Zhong Kui
8,861
729
0
2,192
9,126
7,443
1,572
2,929
6,197
68,878
3,647
L
14,702
5,887
0
3,059
10,852
4,390
88
3,127
7,548
0
69,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,664
Gold Earned
42,815
398
Minions Killed
450
0
Camps Cleared
0
1,396,500
Distance Traveled
1,572,277
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,292
553
27
2
0
314,492
1
W
Awilix
8,384
559
97
6
0
336,546
8
W
Anhur
7,753
517
97
6
0
290,872
0
W
Tsukuyomi
10,425
695
93
6
0
317,614
3
L
Zeus
7,383
492
95
6
0
248,280
1
L
Anubis
6,212
414
50
3
0
204,254
0
W
Athena
7,290
486
30
2
0
324,218
4
L
Tyr
8,444
563
134
9
0
354,697
0
W
Zhong Kui
8,963
598
133
9
0
303,027
4
L
Medusa
7,333
489
92
6
0
274,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role