Player Matchup

Cerberus
Cerberus
Zulkhundae
Cerberus
Level 108
God Stats
600W - 713L
1,418 SR
Queue Stats
647W - 774L
1,335 Elo+
Party 1
Ne Zha
Ne Zha
ferrariman1143
Ne Zha
Level 153
God Stats
4W - 5L
1,478 SR
Queue Stats
138W - 153L
1,474 Elo+
Party 1
Nox
Nox
highsmyname
Nox
Level 181
God Stats
10W - 11L
1,508 SR
Queue Stats
214W - 215L
1,566 Elo+
Party 1
Team Averages
Level 147
1,468 SR
1,459 Elo+

VS

Team Averages
Level 124
1,423 SR
1,496 Elo+
Ganesha
Ganesha
CaniFrag
Ganesha
Level 164
God Stats
1W - 1L
1,509 SR
Queue Stats
45W - 40L
1,575 Elo+
Solo
Thanatos
Thanatos
Slimeymoves
Thanatos
Level 84
God Stats
11W - 16L
1,411 SR
Queue Stats
601W - 585L
1,472 Elo+
Solo
Zeus
Zeus
ThanatosVeil
Zeus
Level 125
God Stats
2W - 6L
1,348 SR
Queue Stats
95W - 99L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Zulkhundae
Cerberus
13
2 / 1 / 3
7,571
757
3,397
4,668
2,292
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 5
7,643
764
8,523
6,306
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 2
7,712
771
1,924
4,959
1,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CaniFrag
Ganesha
13
0 / 1 / 1
6,543
654
4,985
6,167
5,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Thanatos
Slimeymoves
Thanatos
11
2 / 2 / 0
6,765
677
3,148
5,967
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 1
6,526
653
3,607
5,648
1,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CaniFrag
Ganesha
0
1
1
0.5
L
Thanatos
Slimeymoves
Thanatos
2
2
0
1
L
0
3
1
0.17
W
Cerberus
Zulkhundae
Cerberus
2
1
3
3.5
W
1
1
5
3.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,844
Damage
11,740
15,933
Taken
17,782
6,817
Mitigated
9,216
5,074
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CaniFrag
Ganesha
4,985
257
0
1,002
6,167
5,614
0
2,253
3,914
21,517
1,588
L
Thanatos
Slimeymoves
Thanatos
3,148
541
0
2,211
5,967
1,932
0
1,403
4,564
0
10,004
L
3,607
687
255
983
5,648
1,670
0
1,643
3,992
20,701
0
W
Cerberus
Zulkhundae
Cerberus
3,397
131
0
1,198
4,668
2,292
78
1,818
2,775
16,889
61
W
8,523
712
0
1,719
6,306
2,693
721
2,687
3,408
0
38,514
W
1,924
232
0
2,157
4,959
1,832
728
3,217
1,569
23,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,926
Gold Earned
19,834
144
Minions Killed
100
0
Camps Cleared
0
585,814
Distance Traveled
565,042
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,543
654
6
1
0
198,766
1
L
Thanatos
6,765
677
34
3
0
201,824
0
L
Zeus
6,526
653
60
6
0
164,452
0
W
Cerberus
7,571
757
42
4
0
188,496
0
W
Ne Zha
7,643
764
41
4
0
205,981
0
W
Nox
7,712
771
61
6
0
191,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role