Player Matchup

Yemoja
Yemoja
Brownbars
Yemoja
Level 105
God Stats
7W - 10L
1,360 SR
Queue Stats
326W - 378L
1,460 Elo+
Party 1
Mulan
Mulan
HighEndPro2000
Mulan
Level 40
God Stats
4W - 3L
1,538 SR
Queue Stats
32W - 69L
1,353 Elo+
Solo
Chernobog
Chernobog
JHerbie
Chernobog
Level 94
God Stats
7W - 2L
1,775 SR
Queue Stats
578W - 623L
1,483 Elo+
Party 1
Hera
Hera
SugarRayNorey
Hera
Level 144
God Stats
1W - 2L
1,228 SR
Queue Stats
181W - 216L
1,561 Elo+
Party 1
Awilix
Awilix
WILLIAMSTEER
Awilix
Level 142
God Stats
13W - 14L
1,449 SR
Queue Stats
284W - 311L
1,525 Elo+
Party 1
Team Averages
Level 105
1,470 SR
1,476 Elo+

VS

Team Averages
Level 111
1,687 SR
1,534 Elo+
Jormungandr
Jormungandr
Invisible5
Jormungandr
Level 157
God Stats
40W - 33L
1,632 SR
Queue Stats
351W - 340L
1,523 Elo+
Solo
Izanami
Izanami
TheLauson
Izanami
Level 140
God Stats
3W - 3L
1,718 SR
Queue Stats
181W - 171L
1,537 Elo+
Solo
Kukulkan
Kukulkan
Theslob0305
Kukulkan
Level 49
God Stats
1W - 2L
1,790 SR
Queue Stats
86W - 83L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
Ufaaaaa00
Sun Wukong
Level 34
God Stats
1W - 1L
1,794 SR
Queue Stats
10W - 12L
1,644 Elo+
Solo
Bacchus
Bacchus
Yotar
Bacchus
Level 177
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 210L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brownbars
Yemoja
12
0 / 1 / 7
7,254
518
5,168
10,659
7,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
3 / 2 / 2
8,742
624
9,813
11,566
7,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
JHerbie
Chernobog
12
1 / 3 / 4
6,244
446
5,083
11,863
5,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 0
8,516
608
8,028
5,756
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
14
4 / 1 / 3
7,499
536
6,976
12,977
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Invisible5
Jormungandr
13
3 / 1 / 1
6,963
497
8,429
11,975
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
TheLauson
Izanami
12
1 / 4 / 3
6,709
479
9,823
8,295
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Theslob0305
Kukulkan
13
1 / 4 / 0
7,496
535
2,164
7,867
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Ufaaaaa00
Sun Wukong
15
2 / 2 / 1
8,531
609
6,415
13,364
9,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Yotar
Bacchus
11
2 / 2 / 3
7,304
522
7,581
11,913
14,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
9
9
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Brownbars
Yemoja
0
1
7
3.5
W
3
2
2
2
L
Jormungandr
Invisible5
Jormungandr
3
1
1
3.5
W
Chernobog
JHerbie
Chernobog
1
3
4
1
W
5
2
0
2.5
L
Izanami
TheLauson
Izanami
1
4
3
0.63
L
Kukulkan
Theslob0305
Kukulkan
1
4
0
0.25
L
Sun Wukong
Ufaaaaa00
Sun Wukong
2
2
1
1.25
W
Awilix
4
1
3
5.5
L
Bacchus
Yotar
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
34,412
52,821
Taken
53,414
28,219
Mitigated
36,300
18,660
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Brownbars
Yemoja
5,168
1,605
3,375
2,668
10,659
7,889
13
4,942
5,717
29,472
597
W
9,813
1,213
0
4,530
11,566
7,710
0
2,122
9,444
265
75,184
L
Jormungandr
Invisible5
Jormungandr
8,429
2,498
0
5,684
11,975
5,826
0
4,267
7,708
49,633
827
W
Chernobog
JHerbie
Chernobog
5,083
3,296
0
2,169
11,863
5,066
29
5,279
6,584
0
51,802
W
8,028
2,125
0
353
5,756
2,474
0
1,839
3,917
72,468
0
L
Izanami
TheLauson
Izanami
9,823
6,227
0
1,780
8,295
3,558
90
1,420
6,875
0
67,417
L
Kukulkan
Theslob0305
Kukulkan
2,164
63
0
500
7,867
3,160
0
3,840
4,027
59,124
72
L
Sun Wukong
Ufaaaaa00
Sun Wukong
6,415
1,881
0
3,765
13,364
9,354
0
647
12,717
0
72,926
W
Awilix
6,976
2,449
0
5,565
12,977
5,080
28
3,923
9,054
0
53,231
L
Bacchus
Yotar
Bacchus
7,581
489
0
2,862
11,913
14,402
58
3,031
8,882
22,743
2,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
37,003
459
Minions Killed
450
0
Camps Cleared
0
1,352,060
Distance Traveled
1,331,394
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,254
518
48
3
0
256,050
4
W
Mulan
8,742
624
130
9
0
231,515
0
L
Jormungandr
6,963
497
63
5
0
282,149
0
W
Chernobog
6,244
446
83
6
0
260,586
0
W
Hera
8,516
608
121
9
0
260,800
1
L
Izanami
6,709
479
103
7
0
225,499
0
L
Kukulkan
7,496
535
118
8
0
222,070
1
L
Sun Wukong
8,531
609
141
10
0
320,613
0
W
Awilix
7,499
536
77
6
0
343,109
0
L
Bacchus
7,304
522
25
2
0
281,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role