Player Matchup

Hachiman
Hachiman
Arrogantly
Hachiman
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,480 Elo+
Party 2
Atlas
Atlas
Juncan22
Atlas
Level 123
God Stats
21W - 9L
1,719 SR
Queue Stats
173W - 125L
1,601 Elo+
Solo
Fenrir
Fenrir
Lavezzi92
Fenrir
Level 118
God Stats
8W - 5L
1,484 SR
Queue Stats
17W - 13L
1,253 Elo+
Party 2
Bake Kujira
Bake Kujira
Munta_Hunta69
Bake Kujira
Level 143
God Stats
5W - 11L
1,341 SR
Queue Stats
253W - 257L
1,411 Elo+
Solo
Janus
Janus
SAFRENFULL041
Janus
Level 89
God Stats
11W - 11L
1,474 SR
Queue Stats
163W - 155L
1,445 Elo+
Solo
Team Averages
Level 129
1,503 SR
1,438 Elo+

VS

Team Averages
Level 121
1,524 SR
1,439 Elo+
Vulcan
Vulcan
DoubleDash927
Vulcan
Level 209
God Stats
9W - 8L
1,540 SR
Queue Stats
351W - 364L
1,482 Elo+
Solo
Achilles
Achilles
Ismacube
Achilles
Level 126
God Stats
5W - 2L
1,420 SR
Queue Stats
51W - 35L
1,436 Elo+
Party 1
Osiris
Osiris
Leemurka
Osiris
Level 119
God Stats
29W - 11L
1,713 SR
Queue Stats
122W - 126L
1,391 Elo+
Solo
Atlas
Atlas
Okamao
Atlas
Level 68
God Stats
3W - 1L
1,679 SR
Queue Stats
17W - 15L
1,436 Elo+
Party 1
Neith
Neith
Yoshisaure
Neith
Level 84
God Stats
3W - 1L
1,269 SR
Queue Stats
46W - 33L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arrogantly
Hachiman
5
0 / 2 / 1
3,585
512
1,137
3,649
986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Atlas
Juncan22
Atlas
6
0 / 3 / 1
4,304
615
997
5,326
2,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Lavezzi92
Fenrir
8
2 / 0 / 0
4,417
631
2,286
3,679
1,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
Munta_Hunta69
Bake Kujira
9
0 / 0 / 0
4,874
696
4,487
5,318
4,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 1 / 0
4,606
658
1,702
4,138
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,728
675
2,368
2,684
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Ismacube
Achilles
8
1 / 0 / 0
4,246
607
3,448
7,084
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Leemurka
Osiris
8
0 / 0 / 0
3,868
553
2,141
6,302
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Okamao
Atlas
8
1 / 0 / 3
5,015
716
2,122
3,325
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
8
4 / 1 / 1
4,968
710
3,787
3,309
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arrogantly
Hachiman
0
2
1
0.25
W
0
1
1
0.5
W
Achilles
Ismacube
Achilles
1
0
0
1
L
Atlas
Juncan22
Atlas
0
3
1
0.17
L
Fenrir
Lavezzi92
Fenrir
2
0
0
2
W
Osiris
Leemurka
Osiris
0
0
0
0
L
Bake Kujira
Munta_Hunta69
Bake Kujira
0
0
0
0
W
Atlas
Okamao
Atlas
1
0
3
2.5
L
0
1
0
0
W
Neith
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,609
Damage
13,866
22,110
Taken
22,704
10,877
Mitigated
10,371
6,333
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arrogantly
Hachiman
1,137
781
0
1,492
3,649
986
0
810
2,839
0
13,265
W
2,368
0
0
0
2,684
902
0
928
1,646
26,933
1,447
W
Achilles
Ismacube
Achilles
3,448
1,202
0
1,193
7,084
3,095
0
1,729
5,204
0
30,858
L
Atlas
Juncan22
Atlas
997
260
0
888
5,326
2,980
0
1,312
4,014
10,677
0
L
Fenrir
Lavezzi92
Fenrir
2,286
429
0
548
3,679
1,358
0
781
2,821
0
17,089
W
Osiris
Leemurka
Osiris
2,141
814
0
2,987
6,302
3,110
0
2,743
3,265
0
22,884
L
Bake Kujira
Munta_Hunta69
Bake Kujira
4,487
2,088
0
2,145
5,318
4,522
0
0
5,318
36,907
1,773
W
Atlas
Okamao
Atlas
2,122
931
0
1,823
3,325
2,237
0
816
2,509
13,189
1,269
L
1,702
130
0
1,260
4,138
1,031
0
1,349
2,657
31,552
0
W
Neith
3,787
1,477
0
1,019
3,309
1,027
0
181
3,128
0
28,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,786
Gold Earned
22,825
197
Minions Killed
208
0
Camps Cleared
0
759,969
Distance Traveled
772,207
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,585
512
29
4
0
116,674
0
W
Vulcan
4,728
675
64
9
0
156,937
0
W
Achilles
4,246
607
48
7
0
175,309
0
L
Atlas
4,304
615
8
1
0
180,860
6
L
Fenrir
4,417
631
34
5
0
177,998
0
W
Osiris
3,868
553
31
4
0
145,249
0
L
Bake Kujira
4,874
696
60
9
0
131,759
0
W
Atlas
5,015
716
21
3
0
148,750
0
L
Janus
4,606
658
66
9
0
152,678
2
W
Neith
4,968
710
44
6
0
145,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role