Player Matchup

Bacchus
Bacchus
AiexorZ
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
Carliss311
Danzaburou
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,399 Elo+
Party 1
Cliodhna
Cliodhna
TomasTurba0
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,442 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,427 Elo+

VS

Team Averages
Level 128
1,525 SR
1,444 Elo+
Bacchus
Bacchus
Anima95x
Bacchus
Level 142
God Stats
41W - 31L
1,685 SR
Queue Stats
89W - 96L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
Saphir noir
Danzaburou
Level 102
God Stats
13W - 24L
1,283 SR
Queue Stats
212W - 225L
1,403 Elo+
Solo
Ra
Ra
koraidoo
Ra
Level 141
God Stats
18W - 20L
1,607 SR
Queue Stats
147W - 150L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AiexorZ
Bacchus
14
4 / 4 / 2
9,472
789
5,937
14,382
19,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Carliss311
Danzaburou
13
0 / 6 / 3
7,894
658
6,243
11,889
5,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TomasTurba0
Cliodhna
14
1 / 5 / 2
8,444
704
6,252
11,131
5,214
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anima95x
Bacchus
14
4 / 2 / 11
9,763
814
9,147
11,109
13,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Saphir noir
Danzaburou
15
5 / 1 / 6
9,685
807
9,743
8,247
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 3 / 6
10,842
904
11,241
9,750
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
15
15
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AiexorZ
Bacchus
4
4
2
1.25
W
Bacchus
Anima95x
Bacchus
4
2
11
4.75
L
Danzaburou
Carliss311
Danzaburou
0
6
3
0.25
W
Danzaburou
Saphir noir
Danzaburou
5
1
6
8
L
Cliodhna
TomasTurba0
Cliodhna
1
5
2
0.4
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,432
Damage
30,131
37,402
Taken
29,106
29,930
Mitigated
21,946
3,587
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AiexorZ
Bacchus
5,937
947
0
809
14,382
19,264
0
5,826
7,916
19,094
0
W
Bacchus
Anima95x
Bacchus
9,147
530
199
1,473
11,109
13,697
0
1,937
9,150
11,152
3,174
L
Danzaburou
Carliss311
Danzaburou
6,243
3,115
0
1,029
11,889
5,452
344
6,660
4,772
0
23,663
W
Danzaburou
Saphir noir
Danzaburou
9,743
4,567
0
1,716
8,247
3,440
1,284
1,570
6,677
0
32,270
L
Cliodhna
TomasTurba0
Cliodhna
6,252
638
0
1,749
11,131
5,214
0
4,373
6,517
0
36,574
W
11,241
832
1,161
2,612
9,750
4,809
510
2,454
7,296
55,011
861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,810
Gold Earned
30,290
128
Minions Killed
158
0
Camps Cleared
0
625,570
Distance Traveled
667,814
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,472
789
19
2
0
218,196
0
W
Bacchus
9,763
814
15
1
0
228,601
6
L
Danzaburou
7,894
658
54
5
0
180,838
0
W
Danzaburou
9,685
807
35
3
0
224,810
0
L
Cliodhna
8,444
704
55
5
0
226,536
0
W
Ra
10,842
904
108
9
0
214,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role