Player Matchup

Anhur
Anhur
Gucciki
Anhur
Level 104
God Stats
6W - 9L
1,498 SR
Queue Stats
101W - 88L
1,417 Elo+
Solo
Arachne
Arachne
IReminho9781
Arachne
Level 138
God Stats
13W - 24L
1,362 SR
Queue Stats
313W - 301L
1,518 Elo+
Solo
Ymir
Ymir
THEJackfroot
Ymir
Level 64
God Stats
1W - 3L
1,775 SR
Queue Stats
132W - 100L
1,510 Elo+
Solo
Merlin
Merlin
TeckDrakon
Merlin
Level 69
God Stats
3W - 3L
1,484 SR
Queue Stats
200W - 176L
1,488 Elo+
Solo
Mulan
Mulan
Ziskov
Mulan
Level 46
God Stats
13W - 8L
1,480 SR
Queue Stats
143W - 131L
1,426 Elo+
Solo
Team Averages
Level 84
1,520 SR
1,472 Elo+

VS

Team Averages
Level 51
1,548 SR
1,393 Elo+
Izanami
Izanami
Frenchgurl
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Zunnox_06
Nu Wa
Level 87
God Stats
166W - 137L
1,583 SR
Queue Stats
445W - 411L
1,483 Elo+
Solo
Neith
Neith
bboydx974
Neith
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 5L
1,346 Elo+
Solo
King Arthur
King Arthur
ИзраильскаяМина
King Arthur
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 22L
1,237 Elo+
Party 1
Fenrir
Fenrir
Психояйца
Fenrir
Level 32
God Stats
5W - 5L
1,656 SR
Queue Stats
29W - 48L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gucciki
Anhur
10
0 / 1 / 5
5,604
560
4,664
6,663
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
IReminho9781
Arachne
10
2 / 1 / 3
5,433
543
3,127
9,043
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
5 / 1 / 0
6,330
633
4,799
9,500
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
TeckDrakon
Merlin
12
0 / 0 / 2
5,814
581
480
4,469
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Ziskov
Mulan
11
5 / 1 / 1
6,543
654
7,058
9,600
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frenchgurl
Izanami
8
0 / 1 / 2
4,672
467
4,457
5,631
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Zunnox_06
Nu Wa
12
0 / 0 / 1
6,003
600
4,735
2,140
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
bboydx974
Neith
7
0 / 4 / 2
4,455
446
2,186
6,165
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 6 / 0
4,895
490
2,585
8,908
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 1 / 1
5,441
544
4,760
7,694
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
3
4
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Frenchgurl
Izanami
0
1
2
1
W
Anhur
Gucciki
Anhur
0
1
5
2.5
W
Arachne
IReminho9781
Arachne
2
1
3
3.5
W
5
1
0
5
W
Merlin
TeckDrakon
Merlin
0
0
2
1
W
Mulan
Ziskov
Mulan
5
1
1
5.5
L
Nu Wa
Zunnox_06
Nu Wa
0
0
1
0.5
L
Neith
bboydx974
Neith
0
4
2
0.25
L
1
6
0
0.17
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
18,723
39,275
Taken
30,538
20,765
Mitigated
12,789
13,636
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Frenchgurl
Izanami
4,457
3,689
0
1,698
5,631
1,486
0
1,682
3,949
0
35,495
W
Anhur
Gucciki
Anhur
4,664
2,501
0
3,184
6,663
2,023
232
205
6,378
0
49,550
W
Arachne
IReminho9781
Arachne
3,127
1,743
0
2,732
9,043
3,641
0
1,073
7,847
0
35,230
W
4,799
1,063
0
2,728
9,500
8,386
108
144
9,276
18,450
1,326
W
Merlin
TeckDrakon
Merlin
480
0
0
1,150
4,469
1,218
0
2,601
1,582
51,842
0
W
Mulan
Ziskov
Mulan
7,058
2,126
0
3,842
9,600
5,497
0
103
9,457
0
47,549
L
Nu Wa
Zunnox_06
Nu Wa
4,735
2,035
0
603
2,140
656
0
235
1,902
44,737
0
L
Neith
bboydx974
Neith
2,186
1,206
0
580
6,165
1,638
0
2,246
3,919
0
10,231
L
2,585
584
0
500
8,908
5,551
0
0
8,908
0
15,224
L
4,760
2,169
0
1,557
7,694
3,458
0
791
6,903
0
34,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
25,466
336
Minions Killed
246
0
Camps Cleared
0
955,576
Distance Traveled
972,276
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,672
467
50
5
0
177,494
4
W
Anhur
5,604
560
72
7
0
187,178
0
W
Arachne
5,433
543
63
6
0
191,503
0
W
Ymir
6,330
633
36
4
0
193,678
0
W
Merlin
5,814
581
97
10
0
206,819
0
W
Mulan
6,543
654
68
7
0
176,398
0
L
Nu Wa
6,003
600
95
10
0
198,334
5
L
Neith
4,455
446
16
2
0
176,168
0
L
King Arthur
4,895
490
21
2
0
188,336
0
L
Fenrir
5,441
544
64
6
0
231,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role