Player Matchup

Ne Zha
Ne Zha
Silver II
Chicochuu
Ne Zha
Silver II
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 134L
1,051 MMR
Solo
Medusa
Medusa
Silver II
FatheredRelic56
Medusa
Silver II
Level 152
God Stats
14W - 20L
1,461 SR
Queue Stats
573W - 604L
1,077 MMR
Solo
Eset
Eset
Silver I
First_Son_o_Gaza
Eset
Silver I
Level 199
God Stats
68W - 53L
1,618 SR
Queue Stats
436W - 451L
1,131 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Hawafisek
Kuzenbo
Silver IV
Level 63
God Stats
2W - 6L
1,392 SR
Queue Stats
28W - 44L
1,024 MMR
Solo
Surtr
Surtr
Silver II
martian679
Surtr
Silver II
Level 103
God Stats
34W - 31L
1,483 SR
Queue Stats
135W - 146L
1,079 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,491 SR
1,072 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,518 SR
1,073 MMR
Kali
Kali
Silver III
JauWiflys
Kali
Silver III
Level 62
God Stats
5W - 6L
1,528 SR
Queue Stats
61W - 72L
1,165 MMR
Solo
Skadi
Skadi
Silver III
Synapse_YT
Skadi
Silver III
Level 106
God Stats
3W - 2L
1,616 SR
Queue Stats
80W - 100L
1,086 MMR
Solo
Janus
Janus
Silver III
himar10
Janus
Silver III
Level 129
God Stats
4W - 2L
1,547 SR
Queue Stats
22W - 35L
969 MMR
Party 1
King Arthur
King Arthur
Silver II
javingaimer
King Arthur
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,075 MMR
Party 1
Ymir
Ymir
Silver III
赤魅魍魉
Ymir
Silver III
Level 155
God Stats
2W - 4L
1,400 SR
Queue Stats
194W - 218L
1,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chicochuu
Ne Zha
12
0 / 2 / 1
6,516
465
3,673
12,335
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 1 / 0
4,890
349
2,067
3,294
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
1 / 0 / 0
8,768
626
5,142
5,050
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Hawafisek
Kuzenbo
10
1 / 2 / 1
6,656
475
5,919
8,945
8,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
14
4 / 2 / 0
8,531
609
13,816
13,262
11,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AgniAo KuangBastetThanatos

VS

Bans
AthenaBacchusMorgan Le FayOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
0 / 1 / 3
6,593
471
5,250
10,527
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
13
1 / 1 / 2
7,456
533
4,530
10,076
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
himar10
Janus
15
5 / 0 / 0
8,718
623
4,588
5,220
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
javingaimer
King Arthur
13
1 / 3 / 3
7,665
548
5,917
14,403
12,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 5
6,854
490
3,039
12,433
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
7
7
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Chicochuu
Ne Zha
0
2
1
0.25
L
0
1
0
0
L
1
0
0
1
L
Kuzenbo
Hawafisek
Kuzenbo
1
2
1
0.75
W
Kali
0
1
3
1.5
W
Skadi
1
1
2
2
W
Janus
himar10
Janus
5
0
0
5
W
King Arthur
javingaimer
King Arthur
1
3
3
0.83
L
Surtr
4
2
0
2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,617
Damage
23,324
42,886
Taken
52,659
29,517
Mitigated
31,241
16,335
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Chicochuu
Ne Zha
3,673
564
0
3,020
12,335
6,142
0
2,593
9,630
0
51,663
L
2,067
652
0
936
3,294
885
0
270
3,024
0
15,565
L
5,142
503
298
3,345
5,050
1,802
181
1,338
3,626
96,024
0
L
Kuzenbo
Hawafisek
Kuzenbo
5,919
2,425
0
2,207
8,945
8,786
28
2,722
6,154
19,680
2,870
W
Kali
5,250
2,138
0
5,048
10,527
4,320
0
1,774
8,590
0
46,454
W
Skadi
4,530
1,816
0
745
10,076
3,568
0
2,492
7,584
0
71,818
W
Janus
himar10
Janus
4,588
474
0
1,500
5,220
2,072
0
2,120
3,100
75,686
644
W
King Arthur
javingaimer
King Arthur
5,917
888
0
1,250
14,403
12,379
0
727
12,741
0
56,320
L
Surtr
13,816
5,508
0
6,529
13,262
11,902
0
363
12,859
2,319
63,217
W
3,039
782
299
2,090
12,433
8,902
145
5,257
7,108
21,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,361
Gold Earned
37,286
403
Minions Killed
423
0
Camps Cleared
0
1,193,834
Distance Traveled
1,389,118
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,516
465
74
5
0
303,846
0
L
Medusa
4,890
349
16
1
0
82,052
0
L
Eset
8,768
626
176
13
0
261,874
5
L
Kuzenbo
6,656
475
35
3
0
264,004
0
W
Kali
6,593
471
76
5
0
333,618
0
W
Skadi
7,456
533
90
6
0
244,607
0
W
Janus
8,718
623
129
9
0
288,005
2
W
King Arthur
7,665
548
98
7
0
271,783
2
L
Surtr
8,531
609
102
7
0
282,058
3
W
Ymir
6,854
490
30
2
0
251,105
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role