Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
NestorDelba
Thoth
Level 62
God Stats
1W - 5L
1,325 SR
Queue Stats
29W - 30L
1,523 Elo+
Solo
Thanatos
Thanatos
WHITEMENATWORK
Thanatos
Level 109
God Stats
49W - 51L
1,463 SR
Queue Stats
160W - 154L
1,442 Elo+
Solo
Nut
Nut
jock_jnr1995
Nut
Level 87
God Stats
3W - 7L
1,247 SR
Queue Stats
116W - 128L
1,500 Elo+
Solo
Janus
Janus
qweryty
Janus
Level 45
God Stats
7W - 10L
1,472 SR
Queue Stats
16W - 22L
1,445 Elo+
Solo
Team Averages
Level 88
1,401 SR
1,482 Elo+

VS

Team Averages
Level 125
1,475 SR
1,482 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Wazzak93
Hades
Level 125
God Stats
1W - 2L
1,276 SR
Queue Stats
93W - 100L
1,480 Elo+
Party 1
Loki
Loki
pawilon12
Loki
Level 122
God Stats
8W - 9L
1,468 SR
Queue Stats
91W - 100L
1,444 Elo+
Solo
Bellona
Bellona
pineapple4947
Bellona
Level 93
God Stats
7W - 4L
1,632 SR
Queue Stats
85W - 86L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 0
5,241
1,048
1,298
2,124
1,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
0 / 3 / 0
5,688
1,138
1,347
5,183
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
10
0 / 4 / 0
5,334
1,067
2,291
6,245
2,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,577
1,115
3,166
3,991
1,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
qweryty
Janus
9
0 / 2 / 0
5,191
1,038
1,136
2,337
748
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

315

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
6 / 0 / 3
7,837
1,567
7,078
1,660
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
11
0 / 0 / 8
5,832
1,166
1,687
602
261
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hades
Wazzak93
Hades
11
3 / 0 / 5
6,357
1,271
2,494
3,096
1,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
11
2 / 0 / 7
6,474
1,295
2,404
802
331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
11
0 / 0 / 9
6,034
1,207
4,445
5,063
3,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
11
11
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Ix Chel
 
Ix Chel
6
0
3
7.5
W
Artemis
 
Artemis
0
0
8
4
L
0
3
0
0
L
Thanatos
0
4
0
0
W
Hades
Wazzak93
Hades
3
0
5
5.5
L
0
1
0
0
W
Loki
2
0
7
5.5
W
Bellona
0
0
9
4.5
L
Janus
qweryty
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,238
Damage
18,108
19,880
Taken
11,223
7,520
Mitigated
6,603
2,554
Healing
3,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,298
96
337
421
2,124
1,098
0
714
1,372
2,494
0
W
Ix Chel
 
Ix Chel
7,078
670
208
235
1,660
682
0
532
1,128
25,414
687
W
Artemis
 
Artemis
1,687
193
119
0
602
261
0
372
230
0
9,162
L
1,347
163
0
0
5,183
1,729
0
2,268
2,704
15,039
0
L
Thanatos
2,291
333
0
1,098
6,245
2,460
0
3,514
2,657
0
8,687
W
Hades
Wazzak93
Hades
2,494
109
333
1,294
3,096
1,336
0
1,343
1,753
11,543
402
L
3,166
1,345
0
698
3,991
1,485
0
1,989
1,874
0
15,612
W
Loki
2,404
422
0
3
802
331
0
348
454
0
11,075
W
Bellona
4,445
820
119
1,109
5,063
3,993
0
1,149
3,914
0
8,863
L
Janus
qweryty
Janus
1,136
78
0
0
2,337
748
0
747
1,507
5,090
88

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
32,534
79
Minions Killed
121
4
Camps Cleared
8
343,465
Distance Traveled
538,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,241
1,048
7
1
3
41,492
0
W
Ix Chel
7,837
1,567
40
8
4
116,013
0
W
Artemis
5,832
1,166
19
4
1
95,952
0
L
Thoth
5,688
1,138
31
6
0
91,247
0
L
Thanatos
5,334
1,067
8
2
1
83,064
0
W
Hades
6,357
1,271
38
8
2
103,076
0
L
Nut
5,577
1,115
28
6
0
92,897
0
W
Loki
6,474
1,295
14
3
0
117,584
0
W
Bellona
6,034
1,207
10
2
1
105,473
0
L
Janus
5,191
1,038
5
1
0
34,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role