Player Matchup

Vulcan
Vulcan
Diamond IV
TJownsyounoob
Vulcan
Diamond IV
Level 136
God Stats
80W - 105L
1,548 SR
Queue Stats
268W - 310L
1,932 MMR
Solo
Fafnir
Fafnir
Platinum IV
XxNFL_Beserker-X
Fafnir
Platinum IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 103L
1,718 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
bэуопd
Cu Chulainn
Gold III
Level 145
God Stats
126W - 134L
1,638 SR
Queue Stats
138W - 157L
1,773 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,562 SR
1,808 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 161
1,438 SR
1,759 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond V
DeleteCrossplay
Raijin
Diamond V
Level 148
God Stats
1W - 0L
1,196 SR
Queue Stats
30W - 4L
2,164 MMR
Solo
Skadi
Skadi
Platinum V
Grimy Kamex
Skadi
Platinum V
Level 155
God Stats
132W - 85L
1,618 SR
Queue Stats
243W - 246L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,019
702
9,434
8,098
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 1 / 0
7,662
766
5,665
7,656
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
bэуопd
Cu Chulainn
11
0 / 3 / 1
6,519
652
3,882
8,422
6,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ne ZhaAresAchillesKuzenboThoth

VS

Bans
CharonBacchusOdinAthenaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 0 / 5
7,331
733
5,996
8,786
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 2 / 3
7,965
797
9,725
9,185
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 1 / 2
7,285
729
3,754
6,031
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
8
8
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
5
4.5
W
4
2
3
2.75
W
2
1
2
3
L
0
4
3
0.38
L
3
1
0
3
L
Cu Chulainn
bэуопd
Cu Chulainn
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,981
Damage
19,475
24,176
Taken
24,002
18,845
Mitigated
11,133
5,391
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,996
377
0
1,676
8,786
6,054
0
4,098
4,115
14,423
1,824
W
9,725
885
0
3,261
9,185
3,137
176
5,179
3,457
37,859
0
W
3,754
1,209
0
620
6,031
1,942
530
3,807
1,914
0
26,356
L
9,434
219
0
2,260
8,098
3,353
0
5,120
2,282
31,555
0
L
5,665
1,148
0
1,843
7,656
9,330
0
3,348
3,493
11,936
2,378
L
Cu Chulainn
bэуопd
Cu Chulainn
3,882
856
0
1,288
8,422
6,162
0
4,738
2,890
0
22,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,200
Gold Earned
22,581
117
Minions Killed
148
0
Camps Cleared
0
547,769
Distance Traveled
565,139
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,331
733
19
2
0
207,678
0
W
Raijin
7,965
797
75
8
0
176,813
0
W
Skadi
7,285
729
54
5
0
180,648
1
L
Vulcan
7,019
702
61
6
0
198,318
3
L
Fafnir
7,662
766
28
3
0
173,998
0
L
Cu Chulainn
6,519
652
28
3
0
175,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role