Player Matchup

Arachne
Arachne
 
Arachne
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
E-Quality-333
Janus
Level 103
God Stats
2W - 6L
1,149 SR
Queue Stats
356W - 348L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Harriet trapman
Danzaburou
Level 38
God Stats
0W - 4L
1,294 SR
Queue Stats
13W - 35L
1,246 Elo+
Party 2
Vamana
Vamana
Virch3w
Vamana
Level 26
God Stats
1W - 10L
1,500 SR
Queue Stats
8W - 24L
1,126 Elo+
Party 2
Hades
Hades
dekl2108
Hades
Level 49
God Stats
11W - 11L
1,556 SR
Queue Stats
55W - 77L
1,342 Elo+
Solo
Team Averages
Level 52
1,400 SR
1,345 Elo+

VS

Team Averages
Level 114
1,447 SR
1,365 Elo+
Thanatos
Thanatos
Axueron
Thanatos
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 115L
1,253 Elo+
Party 1
Zhong Kui
Zhong Kui
KEEVACOMIN
Zhong Kui
Level 113
God Stats
80W - 62L
1,595 SR
Queue Stats
179W - 183L
1,463 Elo+
Solo
Janus
Janus
LateNightThirst
Janus
Level 139
God Stats
4W - 5L
1,414 SR
Queue Stats
217W - 213L
1,415 Elo+
Solo
Medusa
Medusa
TaaliFoxShadow
Medusa
Level 24
God Stats
4W - 5L
1,143 SR
Queue Stats
70W - 102L
1,258 Elo+
Party 1
Kuzenbo
Kuzenbo
chenlezhi
Kuzenbo
Level 250
God Stats
180W - 120L
1,580 SR
Queue Stats
1,066W - 1,034L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
4
0 / 1 / 0
3,258
465
762
2,562
595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 2 / 0
3,028
433
513
1,898
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Harriet trapman
Danzaburou
6
0 / 0 / 0
3,877
554
1,425
3,440
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
Virch3w
Vamana
7
0 / 0 / 0
3,596
514
899
3,830
2,236
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hades
dekl2108
Hades
8
0 / 0 / 0
3,583
512
876
4,947
1,678
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Axueron
Thanatos
9
1 / 0 / 1
4,814
688
1,475
5,566
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
KEEVACOMIN
Zhong Kui
9
0 / 0 / 0
5,175
739
1,970
3,452
2,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 0
4,768
681
3,815
2,273
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,277
611
1,425
1,408
457
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
chenlezhi
Kuzenbo
6
0 / 0 / 0
4,179
597
620
2,780
2,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Thanatos
Axueron
Thanatos
1
0
1
1.5
L
0
2
0
0
L
Danzaburou
Harriet trapman
Danzaburou
0
0
0
0
W
Zhong Kui
KEEVACOMIN
Zhong Kui
0
0
0
0
W
2
0
0
2
W
0
0
0
0
L
Vamana
Virch3w
Vamana
0
0
0
0
W
Kuzenbo
chenlezhi
Kuzenbo
0
0
0
0
L
Hades
dekl2108
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,475
Damage
9,305
16,677
Taken
15,479
6,017
Mitigated
7,821
6,140
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
762
568
0
741
2,562
595
0
518
1,921
0
7,411
W
Thanatos
Axueron
Thanatos
1,475
853
0
3,331
5,566
2,192
0
596
4,890
0
30,450
L
513
195
0
0
1,898
414
0
538
1,346
3,213
0
L
Danzaburou
Harriet trapman
Danzaburou
1,425
475
0
1,636
3,440
1,094
0
539
2,866
0
15,883
W
Zhong Kui
KEEVACOMIN
Zhong Kui
1,970
642
0
2,885
3,452
2,297
0
0
3,452
32,935
1,821
W
3,815
80
0
1,020
2,273
627
259
516
1,757
28,747
0
W
1,425
517
0
254
1,408
457
0
0
1,408
0
21,996
L
Vamana
Virch3w
Vamana
899
206
0
1,125
3,830
2,236
0
1,927
1,903
0
13,210
W
Kuzenbo
chenlezhi
Kuzenbo
620
219
0
492
2,780
2,248
259
197
2,583
12,612
0
L
Hades
dekl2108
Hades
876
294
0
2,638
4,947
1,678
0
2,323
2,244
16,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,342
Gold Earned
23,213
88
Minions Killed
224
0
Camps Cleared
0
524,625
Distance Traveled
637,205
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,258
465
14
2
0
86,424
0
W
Thanatos
4,814
688
54
8
0
130,117
0
L
Janus
3,028
433
6
1
0
43,257
0
L
Danzaburou
3,877
554
24
3
0
100,794
0
W
Zhong Kui
5,175
739
59
8
0
121,925
0
W
Janus
4,768
681
53
8
0
130,157
0
W
Medusa
4,277
611
41
6
0
122,886
0
L
Vamana
3,596
514
14
2
0
160,176
0
W
Kuzenbo
4,179
597
17
2
0
132,120
0
L
Hades
3,583
512
30
4
0
133,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role