Player Matchup

Geb
Geb
CheezyV3
Geb
Level 48
God Stats
5W - 7L
1,570 SR
Queue Stats
14W - 15L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
Ennou
Ah Puch
Level 145
God Stats
376W - 413L
1,612 SR
Queue Stats
386W - 424L
1,594 Elo+
Solo
Cerberus
Cerberus
Medium Freds
Cerberus
Level 162
God Stats
1,025W - 1,081L
1,523 SR
Queue Stats
1,028W - 1,091L
1,492 Elo+
Solo
Vulcan
Vulcan
RL LLCheesy
Vulcan
Level 25
God Stats
2W - 3L
1,562 SR
Queue Stats
5W - 7L
1,631 Elo+
Party 1
Medusa
Medusa
sadlyaverage
Medusa
Level 50
God Stats
1W - 3L
1,404 SR
Queue Stats
30W - 36L
1,490 Elo+
Party 1
Team Averages
Level 86
1,534 SR
1,559 Elo+

VS

Team Averages
Level 138
1,487 SR
1,475 Elo+
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Astaroth9999
Bellona
Level 36
God Stats
7W - 2L
1,500 SR
Queue Stats
58W - 73L
1,453 Elo+
Solo
Ra
Ra
PredaconWarlord
Ra
Level 162
God Stats
417W - 472L
1,499 SR
Queue Stats
694W - 768L
1,459 Elo+
Solo
Neith
Neith
deago618
Neith
Level 197
God Stats
525W - 706L
1,434 SR
Queue Stats
859W - 987L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,631
1,079
5,716
9,242
8,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Ennou
Ah Puch
13
0 / 1 / 2
8,068
1,009
15,911
11,728
5,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
Medium Freds
Cerberus
13
1 / 1 / 0
7,597
950
708
2,368
1,092
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
14
0 / 0 / 1
8,337
1,042
7,235
2,538
1,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
1 / 2 / 1
8,247
1,031
5,721
7,335
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

301

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 0 / 4
8,287
1,036
11,112
5,507
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
 
Jing Wei
14
1 / 1 / 3
8,196
1,025
5,101
10,484
3,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Astaroth9999
Bellona
14
2 / 1 / 3
8,913
1,114
6,488
11,594
13,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 0 / 3
8,339
1,042
3,075
3,970
1,355
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
deago618
Neith
14
2 / 0 / 3
8,501
1,063
5,559
6,327
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
2
Kills
6
6
Deaths
2
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
4
2
W
Jing Wei
 
Jing Wei
1
1
3
2.5
W
Bellona
Astaroth9999
Bellona
2
1
3
3.5
L
0
2
1
0.25
L
Ah Puch
Ennou
Ah Puch
0
1
2
1
L
Cerberus
Medium Freds
Cerberus
1
1
0
1
W
1
0
3
2.5
L
Vulcan
0
0
1
0.5
W
Neith
deago618
Neith
2
0
3
3.5
L
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,291
Damage
31,335
33,211
Taken
37,882
19,405
Mitigated
24,097
5,532
Healing
4,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,112
181
0
54
5,507
2,048
0
3,902
1,605
28,322
634
W
Jing Wei
 
Jing Wei
5,101
4,173
0
1,009
10,484
3,997
0
8,584
1,900
0
15,007
W
Bellona
Astaroth9999
Bellona
6,488
997
0
1,053
11,594
13,954
0
7,705
3,889
0
18,183
L
5,716
609
1,194
916
9,242
8,844
0
3,606
5,463
13,235
1,714
L
Ah Puch
Ennou
Ah Puch
15,911
35
0
2,474
11,728
5,012
0
4,910
6,443
38,141
0
L
Cerberus
Medium Freds
Cerberus
708
0
24
594
2,368
1,092
0
1,483
775
1,283
0
W
3,075
93
982
276
3,970
1,355
0
3,390
580
22,038
0
L
Vulcan
7,235
148
0
0
2,538
1,166
0
490
1,916
28,841
232
W
Neith
deago618
Neith
5,559
1,698
0
805
6,327
2,743
0
5,400
927
0
14,472
L
Medusa
5,721
2,119
0
330
7,335
3,291
0
3,167
3,986
0
17,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
42,236
155
Minions Killed
174
6
Camps Cleared
6
738,015
Distance Traveled
812,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,287
1,036
53
7
0
185,372
0
W
Jing Wei
8,196
1,025
26
3
1
161,283
0
W
Bellona
8,913
1,114
27
3
3
174,625
0
L
Geb
8,631
1,079
23
3
1
162,868
0
L
Ah Puch
8,068
1,009
45
6
2
183,907
0
L
Cerberus
7,597
950
0
0
0
53,584
0
W
Ra
8,339
1,042
51
6
2
166,714
0
L
Vulcan
8,337
1,042
56
7
2
172,329
0
W
Neith
8,501
1,063
17
2
0
124,075
0
L
Medusa
8,247
1,031
31
4
1
165,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role