Player Matchup

Ares
Ares
SmeltedJogo
Ares
Level 184
God Stats
1W - 0L
1,370 SR
Queue Stats
8W - 10L
1,366 Elo+
Party 1
Hachiman
Hachiman
SubtleTick14748
Hachiman
Level 129
God Stats
2W - 0L
1,591 SR
Queue Stats
10W - 11L
1,366 Elo+
Party 1
Scylla
Scylla
XenoWulf9429
Scylla
Level 201
God Stats
1W - 0L
1,723 SR
Queue Stats
10W - 10L
1,388 Elo+
Party 1
Team Averages
Level 171
1,561 SR
1,374 Elo+

VS

Team Averages
Level 134
1,579 SR
1,460 Elo+
Nut
Nut
Danix07
Nut
Level 124
God Stats
6W - 5L
1,494 SR
Queue Stats
19W - 25L
1,427 Elo+
Solo
Eset
Eset
RxdScythe
Eset
Level 120
God Stats
19W - 9L
1,730 SR
Queue Stats
246W - 252L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
a13709679810b
Gilgamesh
Level 158
God Stats
51W - 61L
1,512 SR
Queue Stats
463W - 646L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
8,145
740
8,238
9,872
12,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
13
1 / 3 / 3
7,808
710
4,388
7,928
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
13
1 / 0 / 6
7,631
694
9,588
5,863
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
2 / 2 / 0
7,349
668
4,709
8,383
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
12
0 / 4 / 3
7,288
663
5,715
7,888
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gilgamesh
a13709679810b
Gilgamesh
14
1 / 2 / 2
7,615
692
7,895
13,182
8,265
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
3
3
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
2
2
0
1
L
Eset
0
4
3
0.38
W
6
0
2
7
W
Hachiman
1
3
3
0.83
W
Scylla
1
0
6
4
L
Gilgamesh
a13709679810b
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,214
Damage
18,319
23,663
Taken
29,453
17,712
Mitigated
14,246
3,168
Healing
4,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
4,709
2,558
0
806
8,383
2,918
376
4,544
3,285
0
21,697
L
Eset
5,715
199
287
1,235
7,888
3,063
0
5,364
2,126
23,811
0
W
8,238
659
0
1,830
9,872
12,120
0
2,168
7,685
16,019
679
W
Hachiman
4,388
2,884
0
1,338
7,928
3,206
0
2,572
5,351
0
31,096
W
Scylla
9,588
754
0
0
5,863
2,386
0
1,030
4,818
27,360
0
L
Gilgamesh
a13709679810b
Gilgamesh
7,895
1,398
0
2,244
13,182
8,265
0
5,983
6,373
0
37,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,584
Gold Earned
22,252
124
Minions Killed
137
0
Camps Cleared
0
591,436
Distance Traveled
553,622
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,349
668
34
3
0
153,839
0
L
Eset
7,288
663
57
5
0
179,086
0
W
Ares
8,145
740
17
2
0
209,649
2
W
Hachiman
7,808
710
69
6
0
185,779
0
W
Scylla
7,631
694
38
3
0
196,008
0
L
Gilgamesh
7,615
692
46
4
0
220,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role