Player Matchup

King Arthur
King Arthur
Darien_f93
King Arthur
Level 157
God Stats
15W - 13L
1,353 SR
Queue Stats
173W - 181L
1,507 Elo+
Solo
Bakasura
Bakasura
El Delgado96
Bakasura
Level 79
God Stats
8W - 7L
1,505 SR
Queue Stats
184W - 208L
1,435 Elo+
Party 1
Anubis
Anubis
FatKushSmoker
Anubis
Level 42
God Stats
46W - 45L
1,514 SR
Queue Stats
55W - 69L
1,435 Elo+
Solo
Anhur
Anhur
Golf-3all
Anhur
Level 125
God Stats
9W - 5L
1,406 SR
Queue Stats
465W - 443L
1,536 Elo+
Solo
Cthulhu
Cthulhu
dirtydubb902
Cthulhu
Level 89
God Stats
74W - 59L
1,666 SR
Queue Stats
200W - 204L
1,497 Elo+
Party 1
Team Averages
Level 98
1,489 SR
1,482 Elo+

VS

Team Averages
Level 123
1,540 SR
1,441 Elo+
Odin
Odin
Gucci_Dragon77
Odin
Level 114
God Stats
19W - 13L
1,728 SR
Queue Stats
87W - 94L
1,487 Elo+
Solo
Artemis
Artemis
Lich
Artemis
Level 40
God Stats
1W - 3L
1,192 SR
Queue Stats
65W - 78L
1,189 Elo+
Solo
Sylvanus
Sylvanus
MossThaSaiyan
Sylvanus
Level 156
God Stats
1W - 2L
1,735 SR
Queue Stats
17W - 27L
1,510 Elo+
Solo
Chaac
Chaac
ParadoxDj
Chaac
Level 161
God Stats
12W - 12L
1,529 SR
Queue Stats
150W - 132L
1,529 Elo+
Solo
Ix Chel
Ix Chel
Savage Skorge
Ix Chel
Level 144
God Stats
4W - 7L
1,517 SR
Queue Stats
562W - 545L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darien_f93
King Arthur
16
0 / 0 / 1
9,217
576
10,641
13,583
13,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
El Delgado96
Bakasura
15
2 / 1 / 3
8,264
517
5,448
14,721
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 3
8,862
554
9,460
11,683
5,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Golf-3all
Anhur
14
4 / 1 / 3
8,436
527
7,622
10,525
3,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
dirtydubb902
Cthulhu
13
4 / 1 / 4
8,500
531
8,583
14,931
11,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,382
524
6,970
13,504
13,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Lich
Artemis
10
0 / 4 / 1
6,196
387
5,947
10,773
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MossThaSaiyan
Sylvanus
10
2 / 3 / 0
7,258
454
5,093
13,778
9,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chaac
ParadoxDj
Chaac
16
3 / 1 / 2
8,491
531
7,000
15,988
8,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
15
2 / 3 / 2
8,193
512
8,152
8,210
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
7
7
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Darien_f93
King Arthur
0
0
1
0.5
W
Bakasura
El Delgado96
Bakasura
2
1
3
3.5
W
2
4
3
0.88
W
Anhur
Golf-3all
Anhur
4
1
3
5.5
L
0
1
0
0
L
Artemis
Lich
Artemis
0
4
1
0.13
L
Sylvanus
MossThaSaiyan
Sylvanus
2
3
0
0.67
L
Chaac
ParadoxDj
Chaac
3
1
2
4
L
Ix Chel
2
3
2
1
W
Cthulhu
dirtydubb902
Cthulhu
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,754
Damage
33,162
65,443
Taken
62,253
41,099
Mitigated
38,654
25,218
Healing
20,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Darien_f93
King Arthur
10,641
1,617
0
3,173
13,583
13,488
0
0
13,583
0
88,605
W
Bakasura
El Delgado96
Bakasura
5,448
4,279
0
5,798
14,721
6,968
77
2,917
11,804
0
61,883
W
9,460
287
0
5,016
11,683
5,182
956
6,213
5,470
68,493
1,005
W
Anhur
Golf-3all
Anhur
7,622
3,321
0
4,630
10,525
3,896
335
1,907
8,618
0
67,048
L
6,970
706
0
5,157
13,504
13,925
0
0
13,504
0
73,650
L
Artemis
Lich
Artemis
5,947
3,342
0
2,065
10,773
3,242
93
3,833
6,885
0
28,893
L
Sylvanus
MossThaSaiyan
Sylvanus
5,093
1,273
1,573
3,463
13,778
9,892
42
5,584
8,029
24,858
0
L
Chaac
ParadoxDj
Chaac
7,000
878
0
6,876
15,988
8,761
0
4,507
11,233
0
75,423
L
Ix Chel
8,152
837
362
1,206
8,210
2,834
126
3,965
4,245
65,945
1,743
W
Cthulhu
dirtydubb902
Cthulhu
8,583
448
1,583
5,018
14,931
11,565
29
2,660
12,271
32,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
38,520
529
Minions Killed
448
0
Camps Cleared
0
1,583,700
Distance Traveled
1,487,329
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,217
576
150
9
0
291,854
5
W
Bakasura
8,264
517
132
8
0
369,141
0
W
Anubis
8,862
554
111
7
0
288,630
0
W
Anhur
8,436
527
111
7
0
289,039
4
L
Odin
8,382
524
141
9
0
299,066
0
L
Artemis
6,196
387
40
3
0
277,823
0
L
Sylvanus
7,258
454
27
2
0
259,865
2
L
Chaac
8,491
531
130
8
0
362,992
1
L
Ix Chel
8,193
512
110
7
0
287,583
2
W
Cthulhu
8,500
531
25
2
0
345,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role