Player Matchup

Loki
Loki
Bombala1306
Loki
Level 157
God Stats
1W - 0L
1,436 SR
Queue Stats
2W - 2L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
Jofavo
Kuzenbo
Level 69
God Stats
4W - 6L
1,450 SR
Queue Stats
152W - 159L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
legrandchaton
Ah Muzen Cab
Level 183
God Stats
11W - 4L
1,894 SR
Queue Stats
79W - 45L
1,643 Elo+
Party 1
Team Averages
Level 136
1,593 SR
1,519 Elo+

VS

Team Averages
Level 129
1,615 SR
1,527 Elo+
Ne Zha
Ne Zha
Daycerk
Ne Zha
Level 127
God Stats
1W - 3L
1,756 SR
Queue Stats
38W - 49L
1,510 Elo+
Party 2
Aphrodite
Aphrodite
Shiyue94
Aphrodite
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,540 Elo+
Party 2
Hercules
Hercules
weezy9993
Hercules
Level 173
God Stats
10W - 7L
1,590 SR
Queue Stats
124W - 130L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
11,640
776
12,010
12,624
13,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
Jofavo
Kuzenbo
16
2 / 1 / 7
10,647
710
10,635
11,220
16,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
legrandchaton
Ah Muzen Cab
19
5 / 0 / 7
12,174
812
17,972
14,913
12,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Daycerk
Ne Zha
16
1 / 4 / 1
9,806
654
13,462
14,261
7,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Shiyue94
Aphrodite
15
1 / 4 / 1
10,218
681
5,451
14,520
9,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
weezy9993
Hercules
13
0 / 4 / 1
8,829
589
8,516
18,358
21,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Ne Zha
Daycerk
Ne Zha
1
4
1
0.38
W
Kuzenbo
Jofavo
Kuzenbo
2
1
7
5.5
L
Aphrodite
Shiyue94
Aphrodite
1
4
1
0.38
W
Ah Muzen Cab
legrandchaton
Ah Muzen Cab
5
0
7
8.5
L
Hercules
weezy9993
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,617
Damage
27,429
38,757
Taken
47,139
42,403
Mitigated
38,969
6,029
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,010
1,744
0
1,424
12,624
13,295
0
1,867
10,498
1,157
50,736
L
Ne Zha
Daycerk
Ne Zha
13,462
2,378
0
2,657
14,261
7,967
0
2,466
11,187
0
53,600
W
Kuzenbo
Jofavo
Kuzenbo
10,635
4,881
0
1,940
11,220
16,754
591
2,163
8,799
27,410
1,686
L
Aphrodite
Shiyue94
Aphrodite
5,451
1,084
3,072
5,150
14,520
9,895
0
3,341
10,568
35,269
318
W
Ah Muzen Cab
legrandchaton
Ah Muzen Cab
17,972
8,330
0
2,665
14,913
12,354
2,096
1,284
13,363
172
77,671
L
Hercules
weezy9993
Hercules
8,516
1,605
0
2,824
18,358
21,107
0
4,953
12,577
0
29,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,461
Gold Earned
28,853
223
Minions Killed
221
0
Camps Cleared
0
876,965
Distance Traveled
825,485
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,640
776
79
5
0
296,518
2
L
Ne Zha
9,806
654
80
5
0
289,987
0
W
Kuzenbo
10,647
710
30
2
0
284,279
4
L
Aphrodite
10,218
681
82
5
0
275,132
0
W
Ah Muzen Cab
12,174
812
114
8
0
296,168
0
L
Hercules
8,829
589
59
4
0
260,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role