Player Matchup

Sobek
Sobek
Dizzygirl
Sobek
Level 206
God Stats
21W - 17L
1,641 SR
Queue Stats
122W - 100L
1,532 Elo+
Solo
Vamana
Vamana
GeczhyTomoo
Vamana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,274 Elo+
Party 1
Apollo
Apollo
NSH110
Apollo
Level 148
God Stats
9W - 11L
1,640 SR
Queue Stats
746W - 693L
1,514 Elo+
Solo
Susano
Susano
Smurfxdlol420
Susano
Level 27
God Stats
0W - 2L
1,748 SR
Queue Stats
24W - 14L
1,664 Elo+
Party 1
Discordia
Discordia
vDoxee
Discordia
Level 63
God Stats
0W - 2L
1,277 SR
Queue Stats
9W - 11L
1,448 Elo+
Party 1
Team Averages
Level 91
1,561 SR
1,487 Elo+

VS

Team Averages
Level 167
1,487 SR
1,516 Elo+
Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
peralbo_sb
Janus
Level 160
God Stats
10W - 9L
1,434 SR
Queue Stats
249W - 255L
1,566 Elo+
Party 2
Amaterasu
Amaterasu
silltho
Amaterasu
Level 205
God Stats
21W - 17L
1,502 SR
Queue Stats
179W - 171L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dizzygirl
Sobek
1
0 / 0 / 0
2,469
494
0
851
430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
6
0 / 0 / 1
3,607
721
2,204
3,870
2,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Apollo
NSH110
Apollo
2
0 / 1 / 0
2,500
500
0
935
213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
2 / 1 / 0
3,601
720
1,892
3,971
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
vDoxee
Discordia
5
1 / 2 / 2
3,365
673
1,236
3,031
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
2 / 2 / 2
3,925
785
1,200
4,343
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nut
 
Nut
7
0 / 0 / 0
3,735
747
692
1,239
392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
 
Sobek
5
0 / 1 / 2
3,543
709
938
2,084
1,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
7
2 / 1 / 0
3,975
795
803
2,021
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
silltho
Amaterasu
6
0 / 1 / 0
3,713
743
1,776
4,699
2,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
2
1.5
W
Nut
 
Nut
0
0
0
0
W
Sobek
 
Sobek
0
1
2
1
L
Sobek
Dizzygirl
Sobek
0
0
0
0
L
Vamana
0
0
1
0.5
L
Apollo
NSH110
Apollo
0
1
0
0
L
2
1
0
2
W
Janus
2
1
0
2
W
Amaterasu
silltho
Amaterasu
0
1
0
0
L
Discordia
vDoxee
Discordia
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,332
Damage
5,409
12,658
Taken
14,386
4,707
Mitigated
5,930
4,484
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,200
209
0
2,032
4,343
1,473
0
423
3,920
0
14,871
W
Nut
 
Nut
692
544
0
631
1,239
392
207
0
1,239
0
26,263
W
Sobek
 
Sobek
938
141
0
455
2,084
1,292
0
0
2,084
7,757
89
L
Sobek
Dizzygirl
Sobek
0
0
0
112
851
430
0
183
668
967
0
L
Vamana
2,204
878
0
1,922
3,870
2,065
0
0
3,582
0
20,929
L
Apollo
NSH110
Apollo
0
0
0
51
935
213
0
68
867
0
2,218
L
1,892
528
0
1,899
3,971
1,135
0
325
3,563
0
12,367
W
Janus
803
51
0
491
2,021
586
0
813
1,208
16,788
0
W
Amaterasu
silltho
Amaterasu
1,776
598
0
2,321
4,699
2,187
0
0
4,460
0
19,875
L
Discordia
vDoxee
Discordia
1,236
83
0
500
3,031
864
0
1,046
1,911
9,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,542
Gold Earned
18,891
86
Minions Killed
171
0
Camps Cleared
0
331,044
Distance Traveled
482,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,925
785
24
5
0
99,541
0
W
Nut
3,735
747
49
10
0
110,512
0
W
Sobek
3,543
709
13
3
0
90,976
0
L
Sobek
2,469
494
3
1
0
18,563
0
L
Vamana
3,607
721
38
8
0
83,378
0
L
Apollo
2,500
500
4
1
0
24,257
0
L
Susano
3,601
720
29
6
0
117,102
0
W
Janus
3,975
795
42
8
0
94,927
0
W
Amaterasu
3,713
743
43
9
0
86,953
0
L
Discordia
3,365
673
12
2
0
87,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role