Player Matchup

Baron Samedi
Baron Samedi
Adriatic3804
Baron Samedi
Level 69
God Stats
101W - 95L
1,559 SR
Queue Stats
521W - 512L
1,544 Elo+
Solo
King Arthur
King Arthur
Zehetsubo
King Arthur
Level 112
God Stats
2W - 1L
1,625 SR
Queue Stats
27W - 26L
1,555 Elo+
Party 1
Fenrir
Fenrir
socialissue233
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,644 Elo+
Party 1
Team Averages
Level 70
1,561 SR
1,581 Elo+

VS

Team Averages
Level 111
1,392 SR
1,524 Elo+
Baron Samedi
Baron Samedi
Crypto 649
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,411 Elo+
Solo
Fafnir
Fafnir
DroppingKids
Fafnir
Level 39
God Stats
0W - 2L
1,319 SR
Queue Stats
2W - 4L
1,586 Elo+
Solo
Ishtar
Ishtar
o kAiJiN o
Ishtar
Level 169
God Stats
5W - 14L
1,357 SR
Queue Stats
182W - 194L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adriatic3804
Baron Samedi
15
7 / 2 / 9
10,255
932
12,157
10,406
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

King Arthur
Zehetsubo
King Arthur
14
5 / 1 / 11
9,505
864
11,444
11,886
10,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 1 / 9
9,378
853
7,538
11,992
4,943
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crypto 649
Baron Samedi
11
0 / 6 / 4
6,965
633
3,809
8,526
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
11
0 / 5 / 2
7,012
637
4,013
14,982
13,137
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
o kAiJiN o
Ishtar
11
4 / 6 / 0
8,673
788
4,588
10,970
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adriatic3804
Baron Samedi
7
2
9
5.75
L
Baron Samedi
Crypto 649
Baron Samedi
0
6
4
0.33
L
Fafnir
0
5
2
0.2
W
King Arthur
Zehetsubo
King Arthur
5
1
11
10.5
L
Ishtar
o kAiJiN o
Ishtar
4
6
0
0.67
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,139
Damage
12,410
34,284
Taken
34,478
19,898
Mitigated
19,623
8,413
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adriatic3804
Baron Samedi
12,157
913
974
2,712
10,406
4,911
1,755
1,652
8,754
35,181
1,066
L
Baron Samedi
Crypto 649
Baron Samedi
3,809
335
357
415
8,526
3,318
0
2,672
5,612
12,653
385
L
Fafnir
4,013
1,742
0
2,309
14,982
13,137
0
4,914
9,543
13,047
282
W
King Arthur
Zehetsubo
King Arthur
11,444
1,880
0
2,405
11,886
10,044
71
3,058
8,828
697
35,359
L
Ishtar
o kAiJiN o
Ishtar
4,588
2,355
0
1,276
10,970
3,168
0
3,764
6,819
0
17,010
W
7,538
2,247
0
2,322
11,992
4,943
152
3,007
8,985
0
37,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
22,650
153
Minions Killed
64
0
Camps Cleared
0
667,144
Distance Traveled
469,580
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,255
932
67
6
0
213,117
0
L
Baron Samedi
6,965
633
15
1
0
147,675
2
L
Fafnir
7,012
637
22
2
0
174,864
0
W
King Arthur
9,505
864
35
3
0
236,067
0
L
Ishtar
8,673
788
27
2
0
147,041
0
W
Fenrir
9,378
853
51
5
0
217,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role