Player Matchup

Jormungandr
Jormungandr
ArgusStronk
Jormungandr
Level 142
God Stats
5W - 7L
1,635 SR
Queue Stats
337W - 290L
1,524 Elo+
Party 1
Nox
Nox
JohnnyXmas
Nox
Level 55
God Stats
1W - 0L
1,556 SR
Queue Stats
137W - 138L
1,527 Elo+
Solo
Athena
Athena
MuCHai
Athena
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 110L
1,747 Elo+
Party 1
Sol
Sol
YσMαη
Sol
Level 125
God Stats
2W - 0L
1,364 SR
Queue Stats
97W - 97L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
stalinas008
Baron Samedi
Level 128
God Stats
10W - 6L
1,751 SR
Queue Stats
330W - 283L
1,528 Elo+
Party 1
Team Averages
Level 96
1,561 SR
1,566 Elo+

VS

Team Averages
Level 70
1,465 SR
1,504 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EvieKnowsBest
Anubis
Level 86
God Stats
8W - 7L
1,582 SR
Queue Stats
220W - 201L
1,529 Elo+
Party 2
The Morrigan
The Morrigan
Neron4ik
The Morrigan
Level 96
God Stats
1W - 2L
1,461 SR
Queue Stats
252W - 228L
1,558 Elo+
Party 2
Erlang Shen
Erlang Shen
R0DIPIT
Erlang Shen
Level 24
God Stats
0W - 2L
1,281 SR
Queue Stats
43W - 45L
1,433 Elo+
Party 2
Artio
Artio
babaski
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArgusStronk
Jormungandr
15
5 / 4 / 16
9,252
925
8,699
14,096
14,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 22
8,909
891
7,133
9,790
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
MuCHai
Athena
16
4 / 3 / 24
9,859
986
6,747
17,819
17,914
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
14 / 2 / 11
10,532
1,053
24,433
13,057
5,303
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
stalinas008
Baron Samedi
17
4 / 1 / 22
9,609
961
15,943
8,987
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 6 / 3
8,687
869
15,122
13,290
7,125
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 6 / 1
7,763
776
7,418
11,191
6,367
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

The Morrigan
Neron4ik
The Morrigan
13
3 / 5 / 4
7,185
719
8,631
9,720
3,776
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
R0DIPIT
Erlang Shen
13
0 / 6 / 6
6,858
686
9,745
17,100
18,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
babaski
Artio
13
1 / 6 / 3
7,552
755
4,336
16,751
11,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
28
29
Kills
11
13
Deaths
29
95
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
3
0.92
W
Jormungandr
ArgusStronk
Jormungandr
5
4
16
3.25
L
3
6
1
0.58
W
2
3
22
4.33
W
Athena
MuCHai
Athena
4
3
24
5.33
L
The Morrigan
Neron4ik
The Morrigan
3
5
4
1
L
Erlang Shen
R0DIPIT
Erlang Shen
0
6
6
0.5
W
14
2
11
9.75
L
Artio
babaski
Artio
1
6
3
0.42
W
Baron Samedi
stalinas008
Baron Samedi
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,955
Damage
45,252
63,749
Taken
68,052
47,366
Mitigated
47,057
30,017
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,122
2,973
1,314
2,757
13,290
7,125
0
12,317
696
26,694
0
W
Jormungandr
ArgusStronk
Jormungandr
8,699
1,290
1,163
1,468
14,096
14,192
427
6,321
7,651
18,802
0
L
7,418
228
373
1,706
11,191
6,367
0
10,531
493
17,132
0
W
7,133
728
2,740
1,891
9,790
4,033
1,448
6,558
3,108
17,580
0
W
Athena
MuCHai
Athena
6,747
1,796
618
3,019
17,819
17,914
534
9,016
8,519
10,203
340
L
The Morrigan
Neron4ik
The Morrigan
8,631
1,760
274
2,065
9,720
3,776
0
8,772
787
11,267
669
L
Erlang Shen
R0DIPIT
Erlang Shen
9,745
3,764
236
4,149
17,100
18,452
0
14,540
2,267
0
15,616
W
24,433
13,601
652
6,312
13,057
5,303
2,641
7,887
4,827
40,882
1,153
L
Artio
babaski
Artio
4,336
424
2,570
3,664
16,751
11,337
0
14,785
1,764
5,563
0
W
Baron Samedi
stalinas008
Baron Samedi
15,943
818
8,390
3,764
8,987
5,924
772
5,300
3,586
31,034
1,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,161
Gold Earned
38,045
121
Minions Killed
73
0
Camps Cleared
0
1,052,369
Distance Traveled
903,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,687
869
26
3
0
175,362
0
W
Jormungandr
9,252
925
18
2
0
218,582
0
L
Anubis
7,763
776
22
2
0
162,776
0
W
Nox
8,909
891
19
2
0
228,660
0
W
Athena
9,859
986
4
0
0
229,191
0
L
The Morrigan
7,185
719
9
1
0
185,886
0
L
Erlang Shen
6,858
686
13
1
0
181,865
0
W
Sol
10,532
1,053
35
4
0
167,431
0
L
Artio
7,552
755
3
0
0
197,285
0
W
Baron Samedi
9,609
961
45
5
0
208,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role