Player Matchup

Ix Chel
Ix Chel
Cribled
Ix Chel
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 53L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
DeadlyPsycho808
Sun Wukong
Level 96
God Stats
2W - 2L
1,369 SR
Queue Stats
45W - 45L
1,471 Elo+
Solo
Odin
Odin
FranckyKillerFr
Odin
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 85L
1,402 Elo+
Solo
Kuzenbo
Kuzenbo
LissyMaeB
Kuzenbo
Level 159
God Stats
15W - 21L
1,473 SR
Queue Stats
359W - 342L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
XTurboMonkey
Heimdallr
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,538 Elo+
Solo
Team Averages
Level 107
1,469 SR
1,456 Elo+

VS

Team Averages
Level 87
1,571 SR
1,422 Elo+
Bakasura
Bakasura
El Delgado96
Bakasura
Level 79
God Stats
8W - 7L
1,726 SR
Queue Stats
184W - 208L
1,436 Elo+
Party 1
Chernobog
Chernobog
V380
Chernobog
Level 88
God Stats
24W - 20L
1,631 SR
Queue Stats
692W - 680L
1,358 Elo+
Solo
Skadi
Skadi
script_10
Skadi
Level 82
God Stats
5W - 2L
1,500 SR
Queue Stats
107W - 123L
1,436 Elo+
Party 1
Poseidon
Poseidon
silvergod513
Poseidon
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 95L
1,360 Elo+
Solo
Vamana
Vamana
xXThree_6Xx
Vamana
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 115L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cribled
Ix Chel
12
8 / 2 / 2
7,972
664
7,434
7,267
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
DeadlyPsycho808
Sun Wukong
9
0 / 0 / 2
5,653
471
1,905
7,756
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 0
6,751
563
4,210
8,268
4,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
LissyMaeB
Kuzenbo
12
5 / 1 / 3
7,555
630
4,812
7,986
10,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heimdallr
XTurboMonkey
Heimdallr
11
2 / 2 / 4
6,122
510
4,988
7,466
3,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
El Delgado96
Bakasura
11
1 / 4 / 1
6,139
512
2,700
13,055
6,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
V380
Chernobog
9
1 / 3 / 2
5,631
469
5,811
7,991
2,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
script_10
Skadi
10
2 / 6 / 0
6,197
516
4,344
9,238
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
silvergod513
Poseidon
4
0 / 2 / 1
4,446
371
827
1,924
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
10
1 / 2 / 0
5,538
462
4,911
9,041
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
5
6
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Cribled
Ix Chel
8
2
2
4.5
W
Sun Wukong
DeadlyPsycho808
Sun Wukong
0
0
2
1
L
Bakasura
El Delgado96
Bakasura
1
4
1
0.38
W
2
1
0
2
W
Kuzenbo
LissyMaeB
Kuzenbo
5
1
3
6.5
L
Chernobog
V380
Chernobog
1
3
2
0.67
W
Heimdallr
XTurboMonkey
Heimdallr
2
2
4
2
L
Skadi
script_10
Skadi
2
6
0
0.33
L
Poseidon
silvergod513
Poseidon
0
2
1
0.25
L
Vamana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
18,593
38,743
Taken
41,249
24,999
Mitigated
20,109
12,703
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Cribled
Ix Chel
7,434
1,052
235
1,586
7,267
2,930
325
827
6,337
47,187
1,424
W
Sun Wukong
DeadlyPsycho808
Sun Wukong
1,905
537
0
3,601
7,756
4,235
27
0
7,571
0
36,007
L
Bakasura
El Delgado96
Bakasura
2,700
2,055
0
3,502
13,055
6,296
0
4,493
8,521
0
31,525
W
4,210
619
0
2,418
8,268
4,585
0
0
7,651
0
38,392
W
Kuzenbo
LissyMaeB
Kuzenbo
4,812
1,778
0
3,009
7,986
10,163
81
0
7,986
28,409
2,748
L
Chernobog
V380
Chernobog
5,811
3,346
0
2,146
7,991
2,860
194
2,382
5,609
0
38,812
W
Heimdallr
XTurboMonkey
Heimdallr
4,988
2,268
0
1,854
7,466
3,086
0
0
7,466
0
35,032
L
Skadi
script_10
Skadi
4,344
1,748
77
808
9,238
3,100
613
3,884
5,354
0
28,278
L
Poseidon
silvergod513
Poseidon
827
350
0
390
1,924
553
0
1,192
732
8,166
0
L
Vamana
4,911
1,788
0
1,590
9,041
7,300
0
0
8,308
0
26,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
27,951
277
Minions Killed
222
0
Camps Cleared
0
1,148,415
Distance Traveled
947,845
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,972
664
77
6
0
231,741
1
W
Sun Wukong
5,653
471
48
4
0
209,956
0
L
Bakasura
6,139
512
80
7
0
262,596
0
W
Odin
6,751
563
58
5
0
222,628
0
W
Kuzenbo
7,555
630
36
3
0
245,921
0
L
Chernobog
5,631
469
47
4
0
211,448
2
W
Heimdallr
6,122
510
58
5
0
238,169
0
L
Skadi
6,197
516
49
4
0
209,122
0
L
Poseidon
4,446
371
16
1
0
44,938
0
L
Vamana
5,538
462
30
3
0
219,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role