Player Matchup

Serqet
Serqet
Platinum IV
Connor609
Serqet
Platinum IV
Level 207
God Stats
5W - 2L
1,820 SR
Queue Stats
181W - 168L
2,023 MMR
Solo
Amaterasu
Amaterasu
Gold II
RedJellos
Amaterasu
Gold II
Level 210
God Stats
12W - 11L
1,633 SR
Queue Stats
120W - 125L
1,587 MMR
Solo
Chiron
Chiron
Platinum V
RnnzGoez
Chiron
Platinum V
Level 158
God Stats
22W - 20L
1,562 SR
Queue Stats
234W - 247L
1,618 MMR
Solo
Cerberus
Cerberus
Platinum V
anelogod
Cerberus
Platinum V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 81L
1,592 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
typerespek
Nu Wa
Platinum I
Level 119
God Stats
12W - 2L
1,800 SR
Queue Stats
83W - 66L
1,774 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,663 SR
1,719 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,547 SR
1,745 MMR
Hercules
Hercules
Gold IV
BNA Hammy
Hercules
Gold IV
Level 104
God Stats
1W - 1L
1,741 SR
Queue Stats
150W - 157L
1,475 MMR
Party 2
Skadi
Skadi
Bronze III
Choppaboi_Anbu17
Skadi
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,504 MMR
Solo
Cabrakan
Cabrakan
Masters
Sickoload
Cabrakan
Masters
Level 114
God Stats
2W - 6L
1,520 SR
Queue Stats
218W - 144L
2,802 MMR
Solo
Odin
Odin
Gold IV
TotalEnigma_
Odin
Gold IV
Level 143
God Stats
3W - 6L
1,511 SR
Queue Stats
306W - 308L
1,483 MMR
Solo
Poseidon
Poseidon
Gold III
XXI Spoonz
Poseidon
Gold III
Level 121
God Stats
9W - 9L
1,462 SR
Queue Stats
200W - 204L
1,463 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Connor609
Serqet
20
16 / 1 / 10
13,266
663
29,517
17,962
10,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Amaterasu
RedJellos
Amaterasu
18
5 / 0 / 12
12,328
616
14,697
27,614
26,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chiron
RnnzGoez
Chiron
19
7 / 0 / 6
12,719
636
12,266
10,363
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
anelogod
Cerberus
16
2 / 3 / 20
11,349
567
11,183
27,396
30,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
18
3 / 1 / 11
11,765
588
17,067
11,216
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
NeithKukulkanAchillesBellona

VS

Bans
AnhurAo KuangRatatoskrAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BNA Hammy
Hercules
14
3 / 8 / 2
9,650
483
8,561
25,962
28,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 7 / 3
8,778
439
7,056
13,310
5,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Sickoload
Cabrakan
18
1 / 7 / 1
11,421
571
15,642
25,300
25,374
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
1 / 4 / 0
9,833
492
3,197
19,174
8,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
XXI Spoonz
Poseidon
14
0 / 7 / 2
8,960
448
12,163
19,832
7,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
33
Kills
5
5
Deaths
33
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
BNA Hammy
Hercules
3
8
2
0.5
L
0
7
3
0.21
W
Serqet
Connor609
Serqet
16
1
10
21
W
Amaterasu
RedJellos
Amaterasu
5
0
12
11
W
Chiron
RnnzGoez
Chiron
7
0
6
10
L
Cabrakan
Sickoload
Cabrakan
1
7
1
0.21
L
1
4
0
0.25
L
Poseidon
XXI Spoonz
Poseidon
0
7
2
0.14
W
Cerberus
anelogod
Cerberus
2
3
20
4
W
Nu Wa
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,730
Damage
46,619
94,551
Taken
103,578
77,660
Mitigated
74,875
36,840
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BNA Hammy
Hercules
8,561
1,603
0
3,814
25,962
28,129
54
9,256
16,706
0
36,487
L
7,056
3,390
0
359
13,310
5,456
0
3,560
9,530
0
54,931
W
Serqet
Connor609
Serqet
29,517
6,924
0
1,790
17,962
10,260
1,734
4,111
13,497
0
127,440
W
Amaterasu
RedJellos
Amaterasu
14,697
7,171
0
18,341
27,614
26,134
2,009
11,907
15,707
0
89,906
W
Chiron
RnnzGoez
Chiron
12,266
2,516
1,270
4,219
10,363
5,323
5,416
1,598
8,765
0
109,806
L
Cabrakan
Sickoload
Cabrakan
15,642
1,839
0
4,853
25,300
25,374
0
3,844
20,402
105,809
2,340
L
3,197
1,610
0
4,538
19,174
8,663
0
4,969
13,239
0
88,012
L
Poseidon
XXI Spoonz
Poseidon
12,163
1,716
0
750
19,832
7,253
0
6,548
12,520
85,638
514
W
Cerberus
anelogod
Cerberus
11,183
1,180
0
8,652
27,396
30,721
246
7,637
19,759
46,319
0
W
Nu Wa
17,067
3,651
0
2,568
11,216
5,222
2,495
4,550
6,666
113,695
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,427
Gold Earned
48,642
631
Minions Killed
608
0
Camps Cleared
0
2,056,509
Distance Traveled
1,774,348
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,650
483
42
2
0
368,013
1
L
Skadi
8,778
439
96
5
0
355,992
0
W
Serqet
13,266
663
137
7
0
502,675
1
W
Amaterasu
12,328
616
128
6
0
377,153
2
W
Chiron
12,719
636
167
8
0
377,751
0
L
Cabrakan
11,421
571
176
9
0
290,995
0
L
Odin
9,833
492
145
7
0
378,392
0
L
Poseidon
8,960
448
149
7
0
380,956
2
W
Cerberus
11,349
567
55
3
0
390,588
2
W
Nu Wa
11,765
588
144
7
0
408,342
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role