Player Matchup

Hades
Hades
 
Hades
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DnBrabo
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 271L
1,487 Elo+
Solo
Awilix
Awilix
Tandorman
Awilix
Level 126
God Stats
1W - 0L
1,330 SR
Queue Stats
6W - 7L
1,395 Elo+
Solo
Hel
Hel
Valikia
Hel
Level 198
God Stats
4W - 3L
1,519 SR
Queue Stats
588W - 589L
1,514 Elo+
Solo
Artemis
Artemis
timmbo190
Artemis
Level 146
God Stats
9W - 9L
1,470 SR
Queue Stats
889W - 889L
1,515 Elo+
Solo
Team Averages
Level 148
1,464 SR
1,482 Elo+

VS

Team Averages
Level 110
1,442 SR
1,467 Elo+
Ishtar
Ishtar
Boommy
Ishtar
Level 140
God Stats
2W - 5L
1,516 SR
Queue Stats
235W - 244L
1,518 Elo+
Solo
Yemoja
Yemoja
Trudginator123
Yemoja
Level 118
God Stats
0W - 2L
1,214 SR
Queue Stats
95W - 103L
1,394 Elo+
Solo
Ne Zha
Ne Zha
Zuviaq
Ne Zha
Level 145
God Stats
3W - 1L
1,785 SR
Queue Stats
206W - 176L
1,608 Elo+
Solo
Khepri
Khepri
dirtcrime
Khepri
Level 120
God Stats
3W - 5L
1,193 SR
Queue Stats
102W - 116L
1,418 Elo+
Party 1
Chronos
Chronos
lulu884
Chronos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 81L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
3 / 1 / 16
10,393
742
11,639
19,047
14,875
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
DnBrabo
Bacchus
16
1 / 2 / 20
10,426
745
6,687
22,953
31,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Tandorman
Awilix
18
7 / 1 / 15
11,026
788
16,096
19,358
12,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
19
9 / 0 / 13
11,179
799
11,016
17,716
11,354
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
timmbo190
Artemis
17
3 / 2 / 17
10,405
743
16,901
18,158
10,515
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Boommy
Ishtar
15
2 / 6 / 1
8,459
604
19,536
16,696
8,078
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
1 / 4 / 2
8,806
629
5,782
13,867
11,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
Zuviaq
Ne Zha
17
0 / 1 / 3
8,336
595
23,358
9,272
8,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
dirtcrime
Khepri
14
0 / 6 / 2
7,705
550
15,283
13,444
15,517
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos
lulu884
Chronos
14
1 / 6 / 2
8,175
584
8,348
12,617
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
14
23
Kills
4
6
Deaths
23
81
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
16
11
L
Ishtar
Boommy
Ishtar
2
6
1
0.42
W
Bacchus
DnBrabo
Bacchus
1
2
20
5.5
W
Awilix
Tandorman
Awilix
7
1
15
14.5
L
1
4
2
0.5
W
Hel
9
0
13
15.5
L
Ne Zha
Zuviaq
Ne Zha
0
1
3
1.5
L
Khepri
dirtcrime
Khepri
0
6
2
0.17
L
Chronos
lulu884
Chronos
1
6
2
0.33
W
Artemis
timmbo190
Artemis
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,339
Damage
72,307
97,232
Taken
65,896
81,330
Mitigated
49,267
58,852
Healing
15,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,639
519
2,089
5,471
19,047
14,875
2,999
6,458
12,589
30,761
316
L
Ishtar
Boommy
Ishtar
19,536
9,941
997
3,678
16,696
8,078
0
8,375
8,321
0
31,805
W
Bacchus
DnBrabo
Bacchus
6,687
804
3,216
4,008
22,953
31,626
780
6,889
16,064
16,960
0
W
Awilix
Tandorman
Awilix
16,096
4,821
656
629
19,358
12,960
725
4,590
14,768
0
27,906
L
5,782
1,061
3,652
1,783
13,867
11,232
0
4,744
9,123
14,677
0
W
Hel
11,016
1,361
28,297
11,696
17,716
11,354
430
4,994
12,722
17,980
972
L
Ne Zha
Zuviaq
Ne Zha
23,358
1,892
841
2,991
9,272
8,329
0
4,531
4,741
0
45,304
L
Khepri
dirtcrime
Khepri
15,283
312
667
421
13,444
15,517
0
5,437
8,007
23,738
222
L
Chronos
lulu884
Chronos
8,348
3,126
103
435
12,617
6,111
0
6,804
5,813
18,106
0
W
Artemis
timmbo190
Artemis
16,901
7,115
1,112
1,678
18,158
10,515
3,013
6,334
11,824
1,002
35,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,429
Gold Earned
41,481
162
Minions Killed
120
0
Camps Cleared
0
1,272,841
Distance Traveled
1,000,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,393
742
46
3
0
250,765
0
L
Ishtar
8,459
604
32
2
0
201,863
0
W
Bacchus
10,426
745
17
1
0
281,116
0
W
Awilix
11,026
788
24
2
0
270,439
0
L
Yemoja
8,806
629
17
1
0
134,475
0
W
Hel
11,179
799
24
2
0
265,822
0
L
Ne Zha
8,336
595
31
2
0
298,294
0
L
Khepri
7,705
550
14
1
0
186,547
0
L
Chronos
8,175
584
26
2
0
179,379
0
W
Artemis
10,405
743
51
4
0
204,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role