Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AdmirableJack
Achilles
Level 102
God Stats
9W - 16L
1,546 SR
Queue Stats
100W - 103L
1,444 Elo+
Solo
Olorun
Olorun
FrEsHmEaTbOy
Olorun
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 279L
1,466 Elo+
Solo
Sol
Sol
afinafia
Sol
Level 158
God Stats
2W - 2L
1,477 SR
Queue Stats
12W - 12L
1,583 Elo+
Solo
Team Averages
Level 144
1,505 SR
1,499 Elo+

VS

Team Averages
Level 85
1,409 SR
1,472 Elo+
Ne Zha
Ne Zha
AdriAres_5
Ne Zha
Level 126
God Stats
3W - 6L
1,500 SR
Queue Stats
146W - 141L
1,484 Elo+
Solo
Jormungandr
Jormungandr
ArtemArasaka
Jormungandr
Level 64
God Stats
1W - 7L
1,230 SR
Queue Stats
130W - 165L
1,492 Elo+
Solo
Vulcan
Vulcan
Lodder-92
Vulcan
Level 63
God Stats
3W - 9L
1,486 SR
Queue Stats
26W - 32L
1,468 Elo+
Solo
Neith
Neith
Soulthief 9
Neith
Level 125
God Stats
15W - 9L
1,550 SR
Queue Stats
48W - 49L
1,470 Elo+
Solo
Athena
Athena
cezur14
Athena
Level 45
God Stats
1W - 4L
1,278 SR
Queue Stats
15W - 21L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 6
5,950
595
4,812
6,276
4,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
 
Freya
11
1 / 3 / 1
5,823
582
2,134
8,865
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
AdmirableJack
Achilles
11
2 / 0 / 1
5,598
560
1,305
7,716
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
10
4 / 0 / 2
6,190
619
5,518
5,384
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
5 / 0 / 1
6,806
681
6,727
9,457
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AdriAres_5
Ne Zha
9
0 / 2 / 3
4,896
490
3,128
8,252
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
ArtemArasaka
Jormungandr
6
0 / 4 / 0
4,182
418
1,932
6,383
4,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Lodder-92
Vulcan
11
3 / 1 / 0
6,239
624
8,578
4,783
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 0
4,733
473
3,423
5,516
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Athena
cezur14
Athena
8
0 / 5 / 0
4,656
466
2,858
9,392
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
6
4
W
Freya
 
Freya
1
3
1
0.5
W
Achilles
AdmirableJack
Achilles
2
0
1
2.5
L
Ne Zha
AdriAres_5
Ne Zha
0
2
3
0.75
L
Jormungandr
ArtemArasaka
Jormungandr
0
4
0
0
W
Olorun
4
0
2
5
L
Vulcan
Lodder-92
Vulcan
3
1
0
3
L
0
1
0
0
W
5
0
1
5.5
L
Athena
cezur14
Athena
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,496
Damage
19,919
37,698
Taken
34,326
16,565
Mitigated
19,294
20,666
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,812
693
1,286
2,389
6,276
4,377
0
1,025
5,251
24,664
0
W
Freya
 
Freya
2,134
574
0
3,395
8,865
3,246
0
5,278
3,587
35,103
6,565
W
Achilles
AdmirableJack
Achilles
1,305
359
0
4,587
7,716
3,785
0
1,329
6,387
0
33,280
L
Ne Zha
AdriAres_5
Ne Zha
3,128
535
0
1,752
8,252
3,574
0
2,229
6,023
0
36,922
L
Jormungandr
ArtemArasaka
Jormungandr
1,932
476
0
1,298
6,383
4,243
0
3,841
2,542
17,413
360
W
Olorun
5,518
2,627
303
2,571
5,384
2,144
264
1,249
4,135
41,015
0
L
Vulcan
Lodder-92
Vulcan
8,578
210
0
884
4,783
1,861
0
2,815
1,968
43,204
0
L
3,423
778
0
1,660
5,516
2,016
0
2,957
2,559
0
37,006
W
6,727
3,489
0
6,135
9,457
3,013
1,453
3,778
5,328
37,620
10,856
L
Athena
cezur14
Athena
2,858
815
0
516
9,392
7,600
0
6,464
2,928
15,669
2,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
24,706
315
Minions Killed
248
0
Camps Cleared
0
1,000,462
Distance Traveled
889,470
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,950
595
34
3
0
213,595
2
W
Freya
5,823
582
92
9
0
182,713
0
W
Achilles
5,598
560
57
6
0
237,585
0
L
Ne Zha
4,896
490
59
6
0
181,883
0
L
Jormungandr
4,182
418
25
3
0
111,905
0
W
Olorun
6,190
619
54
5
0
190,951
0
L
Vulcan
6,239
624
83
8
0
195,559
2
L
Neith
4,733
473
57
6
0
190,260
0
W
Sol
6,806
681
78
8
0
175,618
0
L
Athena
4,656
466
24
2
0
209,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role