Player Matchup

Kuzenbo
Kuzenbo
KingFalcon245
Kuzenbo
Level 64
God Stats
4W - 2L
1,533 SR
Queue Stats
50W - 46L
1,416 Elo+
Solo
Loki
Loki
Madmonk42233
Loki
Level 106
God Stats
18W - 10L
1,608 SR
Queue Stats
115W - 118L
1,470 Elo+
Solo
Chang'e
Chang'e
SansaiMon
Chang'e
Level 147
God Stats
31W - 26L
1,513 SR
Queue Stats
92W - 70L
1,490 Elo+
Solo
Rama
Rama
SharpshooterMKD
Rama
Level 109
God Stats
6W - 11L
1,500 SR
Queue Stats
112W - 136L
1,385 Elo+
Solo
Medusa
Medusa
kezzerio
Medusa
Level 84
God Stats
47W - 20L
1,570 SR
Queue Stats
160W - 147L
1,467 Elo+
Solo
Team Averages
Level 102
1,545 SR
1,446 Elo+

VS

Team Averages
Level 89
1,420 SR
1,416 Elo+
Ao Kuang
Ao Kuang
Athena NTRZ
Ao Kuang
Level 108
God Stats
2W - 2L
1,648 SR
Queue Stats
88W - 95L
1,446 Elo+
Party 1
Skadi
Skadi
BARBAKE 57
Skadi
Level 156
God Stats
4W - 6L
1,297 SR
Queue Stats
291W - 290L
1,479 Elo+
Party 1
Artemis
Artemis
JimmyJones14952
Artemis
Level 68
God Stats
30W - 37L
1,363 SR
Queue Stats
142W - 139L
1,431 Elo+
Solo
Ymir
Ymir
Josema22202
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,351 Elo+
Solo
Thoth
Thoth
RbOaMhAnNik
Thoth
Level 47
God Stats
3W - 5L
1,291 SR
Queue Stats
47W - 62L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
7 / 1 / 6
9,849
579
10,255
13,301
18,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 2 / 5
9,162
539
5,011
13,523
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
SansaiMon
Chang'e
15
4 / 0 / 5
9,649
568
7,680
12,095
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 5
9,773
575
10,485
11,440
5,192
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
kezzerio
Medusa
18
1 / 1 / 1
10,717
630
8,786
15,628
6,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Athena NTRZ
Ao Kuang
12
3 / 3 / 1
7,366
433
6,532
14,352
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
15
0 / 1 / 1
8,790
517
11,001
10,334
3,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 2
6,516
383
8,228
10,568
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 2
7,269
428
2,953
17,864
14,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 0
7,552
444
8,473
12,680
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
4
5
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Athena NTRZ
Ao Kuang
3
3
1
1.17
L
Skadi
0
1
1
0.5
L
0
4
2
0.25
L
0
3
2
0.33
W
Kuzenbo
7
1
6
10
W
3
2
5
2.75
L
1
7
0
0.14
W
Chang'e
SansaiMon
Chang'e
4
0
5
6.5
W
3
1
5
5.5
W
Medusa
kezzerio
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,217
Damage
37,187
65,987
Taken
65,798
40,009
Mitigated
33,357
25,977
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Athena NTRZ
Ao Kuang
6,532
1,610
0
4,362
14,352
5,855
0
2,695
11,657
40,308
10,356
L
Skadi
11,001
2,717
0
4,048
10,334
3,911
0
115
10,219
0
84,610
L
8,228
2,620
0
2,036
10,568
4,103
0
3,289
7,279
0
51,103
L
2,953
367
2,417
3,635
17,864
14,520
0
5,440
12,424
23,430
0
W
Kuzenbo
10,255
3,972
0
3,785
13,301
18,185
28
3,646
9,655
25,108
0
W
5,011
765
0
1,190
13,523
5,436
0
1,748
11,775
0
87,202
L
8,473
763
0
750
12,680
4,968
0
5,866
6,814
49,716
1,108
W
Chang'e
SansaiMon
Chang'e
7,680
282
1,601
8,047
12,095
4,326
336
8,151
3,944
54,082
1,960
W
10,485
8,452
0
5,470
11,440
5,192
1,323
2,387
9,053
0
92,780
W
Medusa
kezzerio
Medusa
8,786
2,124
0
5,884
15,628
6,870
826
1,493
14,135
0
99,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,150
Gold Earned
37,493
536
Minions Killed
400
0
Camps Cleared
0
1,633,569
Distance Traveled
1,458,372
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,366
433
67
4
0
319,627
0
L
Skadi
8,790
517
147
9
0
281,037
3
L
Artemis
6,516
383
76
4
0
270,183
2
L
Ymir
7,269
428
27
2
0
293,558
0
W
Kuzenbo
9,849
579
18
1
0
363,417
0
W
Loki
9,162
539
105
6
0
332,470
0
L
Thoth
7,552
444
83
5
0
293,967
0
W
Chang'e
9,649
568
111
7
0
358,444
1
W
Rama
9,773
575
138
8
0
281,361
0
W
Medusa
10,717
630
164
10
0
297,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role