Player Matchup

Scylla
Scylla
Gold V
BatCat31
Scylla
Gold V
Level 54
God Stats
1W - 1L
1,552 SR
Queue Stats
4W - 3L
1,615 MMR
Solo
Mercury
Mercury
Silver I
Real_FeNx
Mercury
Silver I
Level 153
God Stats
8W - 8L
1,587 SR
Queue Stats
761W - 768L
1,297 MMR
Party 1
Yemoja
Yemoja
Gold IV
gankedbyMUC
Yemoja
Gold IV
Level 100
God Stats
1W - 2L
1,310 SR
Queue Stats
663W - 697L
1,402 MMR
Party 1
Ishtar
Ishtar
Gold IV
ttv-GatsbyGaming
Ishtar
Gold IV
Level 141
God Stats
45W - 34L
1,690 SR
Queue Stats
178W - 174L
1,474 MMR
Solo
Hades
Hades
Bronze III
xXEthan J
Hades
Bronze III
Level 87
God Stats
3W - 5L
1,474 SR
Queue Stats
34W - 40L
1,443 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,523 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,639 SR
1,444 MMR
Apollo
Apollo
Silver III
JeanRdz_
Apollo
Silver III
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 10L
1,340 MMR
Solo
Zeus
Zeus
Gold II
Kalooshaa_
Zeus
Gold II
Level 158
God Stats
67W - 71L
1,584 SR
Queue Stats
555W - 572L
1,479 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Mejula
Sun Wukong
Gold III
Level 119
God Stats
5W - 2L
1,705 SR
Queue Stats
115W - 108L
1,417 MMR
Solo
Maui
Maui
Gold V
RunItUpFoo
Maui
Gold V
Level 100
God Stats
4W - 4L
1,455 SR
Queue Stats
234W - 252L
1,443 MMR
Solo
Susano
Susano
Silver I
UltraInstinct216
Susano
Silver I
Level 48
God Stats
2W - 0L
1,737 SR
Queue Stats
19W - 12L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BatCat31
Scylla
14
1 / 1 / 3
7,649
546
8,980
6,837
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Real_FeNx
Mercury
13
2 / 3 / 1
6,777
484
3,526
13,109
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
11
1 / 2 / 1
6,018
430
5,051
11,111
9,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 2 / 2
6,658
476
8,118
11,477
3,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
xXEthan J
Hades
12
0 / 3 / 0
6,155
440
1,921
7,890
3,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AnhurThanatosThorSurtr

VS

Bans
ArachneFreyaVulcanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JeanRdz_
Apollo
13
1 / 0 / 2
7,992
571
5,755
8,974
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 1
8,589
614
5,607
8,922
2,705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Mejula
Sun Wukong
17
6 / 0 / 1
10,984
785
7,525
12,159
6,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 1 / 3
7,766
555
2,389
10,529
8,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
7,058
504
8,904
11,548
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
11
11
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
BatCat31
Scylla
1
1
3
2.5
W
Apollo
JeanRdz_
Apollo
1
0
2
2
W
3
2
1
1.75
W
Sun Wukong
Mejula
Sun Wukong
6
0
1
6.5
L
Mercury
Real_FeNx
Mercury
2
3
1
0.83
W
0
1
3
1.5
W
1
1
1
1.5
L
Yemoja
1
2
1
0.75
L
0
2
2
0.5
L
Hades
xXEthan J
Hades
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,596
Damage
30,180
50,424
Taken
52,132
23,711
Mitigated
26,121
15,225
Healing
21,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BatCat31
Scylla
8,980
698
0
500
6,837
1,968
0
1,741
5,096
70,214
0
W
Apollo
JeanRdz_
Apollo
5,755
2,478
0
4,312
8,974
3,680
210
1,290
7,684
0
65,025
W
5,607
583
0
2,735
8,922
2,705
0
5,537
2,969
72,950
1,550
W
Sun Wukong
Mejula
Sun Wukong
7,525
1,716
0
6,806
12,159
6,464
398
2,461
9,658
0
93,800
L
Mercury
Real_FeNx
Mercury
3,526
2,432
0
2,793
13,109
5,370
0
2,847
10,262
0
59,794
W
2,389
762
0
2,999
10,529
8,654
0
3,058
7,365
14,034
0
W
8,904
2,470
0
4,796
11,548
4,618
46
2,818
8,530
0
50,293
L
Yemoja
5,051
1,071
1,706
3,107
11,111
9,380
0
2,395
8,716
25,219
1,261
L
8,118
5,078
0
4,827
11,477
3,920
0
1,706
9,771
0
66,559
L
Hades
xXEthan J
Hades
1,921
558
305
1,987
7,890
3,073
0
0
7,890
33,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
42,389
409
Minions Killed
503
0
Camps Cleared
0
1,459,888
Distance Traveled
1,519,258
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,649
546
135
10
0
298,141
0
W
Apollo
7,992
571
119
9
0
280,903
0
W
Zeus
8,589
614
131
9
0
284,843
2
W
Sun Wukong
10,984
785
169
12
0
302,972
0
L
Mercury
6,777
484
86
6
0
351,631
0
W
Maui
7,766
555
19
1
0
306,164
2
W
Susano
7,058
504
65
5
0
344,376
0
L
Yemoja
6,018
430
23
2
0
264,755
1
L
Ishtar
6,658
476
113
8
0
269,079
2
L
Hades
6,155
440
52
4
0
276,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role