Player Matchup

Anhur
Anhur
Gold III
FreeOfMind
Anhur
Gold III
Level 103
God Stats
0W - 2L
1,280 SR
Queue Stats
40W - 38L
1,542 MMR
Solo
Janus
Janus
Silver I
Konatowski
Janus
Silver I
Level 148
God Stats
7W - 15L
1,505 SR
Queue Stats
123W - 134L
1,530 MMR
Solo
Bakasura
Bakasura
Gold III
S0y_Pikanha69
Bakasura
Gold III
Level 109
God Stats
21W - 18L
1,605 SR
Queue Stats
323W - 336L
1,474 MMR
Solo
Chang'e
Chang'e
Platinum IV
TZ17
Chang'e
Platinum IV
Level 178
God Stats
0W - 2L
1,299 SR
Queue Stats
228W - 234L
1,465 MMR
Solo
Bellona
Bellona
Gold II
chaosronnie
Bellona
Gold II
Level 238
God Stats
3W - 2L
1,839 SR
Queue Stats
455W - 452L
1,521 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,506 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,498 SR
1,514 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
DracAgni
Chronos
Gold IV
Level 143
God Stats
3W - 1L
1,638 SR
Queue Stats
25W - 20L
1,484 MMR
Solo
Kali
Kali
Gold III
GodTatSon
Kali
Gold III
Level 132
God Stats
3W - 4L
1,304 SR
Queue Stats
128W - 123L
1,496 MMR
Solo
Nu Wa
Nu Wa
Gold II
Iceberg圈圈
Nu Wa
Gold II
Level 117
God Stats
67W - 66L
1,516 SR
Queue Stats
193W - 188L
1,549 MMR
Solo
Nut
Nut
Gold III
TheDarkCreator1
Nut
Gold III
Level 109
God Stats
1W - 1L
1,530 SR
Queue Stats
228W - 233L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
2 / 4 / 4
7,288
521
8,498
10,783
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
13
2 / 3 / 0
7,704
550
5,500
7,129
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
S0y_Pikanha69
Bakasura
12
0 / 5 / 2
6,413
458
2,291
14,053
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
TZ17
Chang'e
12
1 / 4 / 0
7,391
528
7,690
13,061
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
chaosronnie
Bellona
9
3 / 2 / 2
6,526
466
6,698
12,025
7,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GebOsirisRamaThor

VS

Bans
SurtrAthenaHe BoHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 3 / 2
7,957
568
6,775
12,063
10,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
DracAgni
Chronos
15
2 / 1 / 5
9,143
653
7,760
11,084
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
15
10 / 1 / 1
8,735
624
10,111
13,027
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 0 / 7
9,081
649
6,576
4,863
1,481
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 6
6,962
497
7,831
9,577
3,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
17
18
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
2
1.67
W
Chronos
DracAgni
Chronos
2
1
5
4.5
L
Anhur
2
4
4
1
W
Kali
10
1
1
10.5
W
1
0
7
4.5
L
Janus
2
3
0
0.67
L
Bakasura
S0y_Pikanha69
Bakasura
0
5
2
0.2
L
Chang'e
TZ17
Chang'e
1
4
0
0.25
W
0
3
6
1
L
Bellona
chaosronnie
Bellona
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,677
Damage
39,053
57,051
Taken
50,614
24,151
Mitigated
25,640
16,280
Healing
19,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,775
664
0
2,267
12,063
10,579
59
463
11,418
29,067
0
W
Chronos
DracAgni
Chronos
7,760
3,255
0
3,549
11,084
4,547
170
6,418
3,988
79,027
2,534
L
Anhur
8,498
4,851
0
2,396
10,783
4,037
276
3,946
6,737
0
55,407
W
Kali
10,111
5,476
0
7,443
13,027
5,884
0
2,046
10,618
0
63,556
W
6,576
669
95
1,607
4,863
1,481
0
2,231
2,318
66,580
3,024
L
Janus
5,500
530
0
570
7,129
2,506
0
4,080
2,640
57,557
982
L
Bakasura
S0y_Pikanha69
Bakasura
2,291
1,622
0
5,931
14,053
5,698
0
1,983
11,963
0
38,492
L
Chang'e
TZ17
Chang'e
7,690
894
100
4,772
13,061
4,465
170
5,968
7,013
52,331
1,196
W
7,831
4,603
0
4,559
9,577
3,149
207
362
9,125
0
59,691
L
Bellona
chaosronnie
Bellona
6,698
2,066
0
2,511
12,025
7,445
0
3,714
8,056
0
24,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,322
Gold Earned
41,878
420
Minions Killed
505
0
Camps Cleared
0
1,353,515
Distance Traveled
1,395,353
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,957
568
22
2
0
272,131
6
W
Chronos
9,143
653
146
10
0
276,341
2
L
Anhur
7,288
521
85
6
0
247,221
0
W
Kali
8,735
624
80
6
0
320,280
1
W
Nu Wa
9,081
649
145
10
0
264,149
2
L
Janus
7,704
550
120
9
0
267,745
0
L
Bakasura
6,413
458
81
6
0
323,996
0
L
Chang'e
7,391
528
103
7
0
221,304
0
W
Nut
6,962
497
112
8
0
262,452
0
L
Bellona
6,526
466
31
2
0
293,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role